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For a long time there has been a "will they, won't they" between governments and game companies that employ the, nearly universally hated gacha loot box system. In our first episode of MMOWTF Steven takes a look at some of these loot box games, and speaks with clinical psychologist Dr. Anthony Bean to determine how predatory these mechanics really are.
Comments
So either you have the money and make a conscious decision to spend it on your Hobby ..Nothing wrong with this
Or you dont have the money cant control yourself and impulse spend like low hanging fruit .. Something wrong with this .. Maybe focus on ones life more before you start pushing purchase buttons on a Game ..
And if your a parent you should have full control over any purchases your kid is making , if you dont , your doing it wrong ..
Games are no different than any other hobby , people not living within there means is always a problem , these individuals generally lack self control and disipline ..
Well if you want your FTP you ought to get off your high horse.
Exactly right Scorchien
It's like saying gambling is a hobby. Or giving a nod to 'recreational drug use'.
Don't know if you play these games or not, but I do play mobile games, and I've spent on them, I do understand how easy it is to get dragged into spending money you probably shouldn't spend.
I've never spent anything I can't afford, but I have easily had remorse on spending money because half the time when I do spend I don't get anything that I want.
You literally have a better shot at throwing your money into crypto, or a shady crypto game than you do lootboxes.
Im not going to respond , because you will be offended and it wont end well ..
Then the control starts slipping because you're doing it right and letting her earn some pocket money through chores and start giving her some freedom.
Mobile gaming has taken it to another level because of the reach of these new gaming platforms and developers/investors discovering what a pot of gold it really is.
Companies are getting better at manipulating customers to purchase using all the real time data/metrics at there disposal to create more addictive games.
Its no different that running around with a mobile pokie machine in your pocket that knows the best time of day to flag a discount/offer to maximize your spending potential.
Yes, the sound issue was something I attempted to fix in post. I recently purchased a new PC and my default microphone on the recording app was set to the webcam mic instead of the condenser mic. It shouldn't happen again, I just didn't have enough time on this video to re-record my audio.
An interesting point of view from a poster whom I recall a hootin and a hollerin many times on these forums, calling out what he considers to be "Crowdfunding Scam Games". I'm a bit confused by the disparity how you can be so hell bent on exposing one type of predatory compulsive system, yet be so laissez-faire about another.
Loot boxes are dumb shit for even dumber people defended by the morally bankrupt.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Hmm...
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
The problem is when one's lack of control is due to addiction. That's not something one can self-control and discipline away quickly, easily or generally at all without some help and only when the person gets to the point they acknowledge the need for and are receptive to it.
You're right in that addictive spending in gaming is essentially the same as that of other hobbies, or anything else one can't control their spending on to the point where it becomes threatening or harmful to their well-being.
Parents would have perfect control, in the ideal world. We live in the real world where nothing is perfect so we must deal with what is rather than what could, should, or would be.
Ive never been tempted to buy lootboxes, but maybe for some people it is fun? Different strokes for different folks.....
Tough life, too make such an important and informed decision. Everyone picks their poison some folks for better or worst, in your case, sounds worse. Gambling is a hobby for some folks, it's no different then seeing the same folks who show up for bingo night.
You still have the option to stop or keep going.
Same, but I feel that we are a minority. And folks show little to no restraint are the ones who allow business to continue to flourish, why we continue to see them in pretty much every fucking game.
Not the wealthy v. poor horseshit you're spewing.
By your own words you gave them the seal of approval by saying if you have the money it's OK to spend money on loot boxes.
You may not be able to connect your own dots to see how you're defending loot boxes but you sure as shit are,
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Addiction isn't a weakness based issue, nor is it an intelligence based one. That you consider it either indicates you have no understanding of it, at all.
Society doesn't typically accommodate addiction, nor should it. Alcoholics do not prevent the sale of alcohol, tobacco related addictions don't prevent the sale of it, gambling addiction does not cause the closure of casinos or lotteries to be shut down, lock boxes to be banned, and so forth. Though addictions do have societal impact they are at their core tied to the individual so they must be addressed at that level rather than at the communal one.
Rather, the onus is put on those struggling with addictions to overcome them with societal support devoted to that end, primarily through AA and other such groups, along with some others. The help is targeted where needed rather than expecting the many to accommodate the few, as it should be.
As far as raising you children goes, great. You did quite well. If you were the world everyone and everything would be all set. You're not.
Not everyone raises their children the same way. Not everyone is blessed with children that do absolutely everything they're told to the letter. Not everyone can be present to the degree that such constraint can be maintained.
Your world isn't the world. Your experience isn't all experience.