its like the stockholm sindrome, with I belive most players have
hmmm, or just a different opinion.
Remember, not everyone is against cash shops, especially younger people (it seems)
Older people (35+) are driving cash shop sales, not younger people.
I think it's both. Younger seem to not want to pay anything, especially a sub. Older tend to have more disposable income and less time and spend more in stores.
That's my take at least. There are certainly exceptions to each.
Interestingly enough I went looking for stats on which age group spends more on cash shop sales but could not find any sort of statistics broken down as such.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
its like the stockholm sindrome, with I belive most players have
hmmm, or just a different opinion.
Remember, not everyone is against cash shops, especially younger people (it seems)
Older people (35+) are driving cash shop sales, not younger people.
I think it's both. Younger seem to not want to pay anything, especially a sub. Older tend to have more disposable income and less time and spend more in stores.
That's my take at least. There are certainly exceptions to each.
Interestingly enough I went looking for stats on which age group spends more on cash shop sales but could not find any sort of statistics broken down as such.
I am sitting on the fence on this one, but I do think the site should give some indication as to what they think about what players are getting for their money. Just drawing out the fact it is not yet released while mentioning its a small team that clearly feel they need to be making something to keep at it would have been enough. Not expecting a detailed analysis comparing this to VIP status in other games, but just some context.
They posted a link to the related Blog entry on their Steam store page, providing details of what VIP includes. It's located under their early access blurb, and link to download the demo version.
On the flip side no one will need to level up cooking or cheesemaking those take thousands of hours to max you can just pay irl cash now if I had that back in the day when I still played hands down I would have paid lol
It's not quite so simple as all that, which I'm sure you know from reading the details of the Autodidacticism skill before commenting it. It takes a fair deal of in game effort to make use of the system, and doesn't bypass all aspects of raising a skill.
Honestly this late in the game when they first made the game they said they would watch their budget and bank accounts and see this through the end and what happened is this comes out of the blue they start saying they are gonna offer vip stuff idk about you but they offer this after so many years of development, this screams we are hitting our limit finance wise kinda sus to me but meh money makes the world go round and I can't shame them if this is the reason they are coming out with vip this late in the game when I beta tested this game in 2015 before it was on steam I kept thinking wtf are these graphics but ignored it and continued
Just glad I didn't buy a founders pack LOL
That's a great avatar you have there, just asking are you going to stick with it? Some of us zero in on what a certain poster has to say by checking for avatars, so it is good to stick with the same avatar. Well good for me anyway.
its like the stockholm sindrome, with I belive most players have
hmmm, or just a different opinion.
Remember, not everyone is against cash shops, especially younger people (it seems)
Older people (35+) are driving cash shop sales, not younger people.
I think it's both. Younger seem to not want to pay anything, especially a sub. Older tend to have more disposable income and less time and spend more in stores.
That's my take at least. There are certainly exceptions to each.
Interestingly enough I went looking for stats on which age group spends more on cash shop sales but could not find any sort of statistics broken down as such.
Interesting data though is for mobile games and is 9 years old, the gaming landscape has changed considerably since then but I wouldn't be surprised if the results were still along a similar distribution.
Makes sense really, as pointed out in the article older gamers generally have more disposable income, place more value on available free time and are more willing to pay for a leg up.
The age breakdown of mobile virtual goods buyers is below:
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
its like the stockholm sindrome, with I belive most players have
hmmm, or just a different opinion.
Remember, not everyone is against cash shops, especially younger people (it seems)
Older people (35+) are driving cash shop sales, not younger people.
I think it's both. Younger seem to not want to pay anything, especially a sub. Older tend to have more disposable income and less time and spend more in stores.
That's my take at least. There are certainly exceptions to each.
Interestingly enough I went looking for stats on which age group spends more on cash shop sales but could not find any sort of statistics broken down as such.
That is a very different demographic. Your standard non-gamer Joe public who drops a couple bucks on candy crush is not the same as a mmorpg gamer playing PG or other more involved games. I expect that data to shift substantially if a more targeted survey took place.
Like was mentioned, it was old info anyway but, I suggest that the time frame isn't the main issue but that it doesn't take into account the players who are actually being discussed here in regards to PG that makes it most inaccurate.
LMFAO .. Yes .. yes its .30 a day protection money .. LOL FFS
If anyone needs to worry about spending .30 cents a day on a hobby they really need to get there fucking priorities straight and fix there fucking life ..
People need to stop using this nonsense excuse of "it's just a few cents a day". Sure a traditional monthly fee is not a big deal, but unless you can choose to pay .30 cents to play just 1 day, then it is not .30 a day, it's a monthly fee. Dismantling the business model to it's smallest parts just to make it sound cheaper is just silly.
LMFAO .. Yes .. yes its .30 a day protection money .. LOL FFS
If anyone needs to worry about spending .30 cents a day on a hobby they really need to get there fucking priorities straight and fix there fucking life ..
People need to stop using this nonsense excuse of "it's just a few cents a day". Sure a traditional monthly fee is not a big deal, but unless you can choose to pay .30 cents to play just 1 day, then it is not .30 a day, it's a monthly fee. Dismantling the business model to it's smallest parts just to make it sound cheaper is just silly.
$12.99 a month is stupid cheap as well, less than the cost of a decent lunch these days.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
LMFAO .. Yes .. yes its .30 a day protection money .. LOL FFS
If anyone needs to worry about spending .30 cents a day on a hobby they really need to get there fucking priorities straight and fix there fucking life ..
People need to stop using this nonsense excuse of "it's just a few cents a day". Sure a traditional monthly fee is not a big deal, but unless you can choose to pay .30 cents to play just 1 day, then it is not .30 a day, it's a monthly fee. Dismantling the business model to it's smallest parts just to make it sound cheaper is just silly.
It's a perfectly valid expression of the cost, and by no means uncommon. It doesn't appear cheaper as the reader knows the amount is an approximation of the cost of one day of service out of a larger period of time.
It would have been better to include the total cost and time period covered, but in this case the context was clear enough without.
Exactly what I wrote in my other post in this thread... conversation about Project Gorgon VIP being constantly diverted by certain people... People who are somehow so invested in this thread but don't even play the game themselves... strange...
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
LMFAO .. Yes .. yes its .30 a day protection money .. LOL FFS
If anyone needs to worry about spending .30 cents a day on a hobby they really need to get there fucking priorities straight and fix there fucking life ..
People need to stop using this nonsense excuse of "it's just a few cents a day". Sure a traditional monthly fee is not a big deal, but unless you can choose to pay .30 cents to play just 1 day, then it is not .30 a day, it's a monthly fee. Dismantling the business model to it's smallest parts just to make it sound cheaper is just silly.
You get it. 30 cents a day for this unity asset game that rarely gets updated vs 50 cents a day for WoW sub(3 versions of WoW) or DBG sub(multiple games) or ESO Plus that gives you crowns to buy things in their shop, LOTRO, DDO etc etc... The 'indie dev' victim card doesn't work when basic promised features are still not in the game and they are now asking for just $3 less than premium sub prices.
As someone who actually plays the game in a fairly big guild with multiple people who purchased the $500 founder packs when it was first made available I can tell you that the impact the VIP has already had on the community is not good. Even the most devoted players/elite/loyalists can see the impact creating a two-tier community with have long-term on the game. They will show support for it publically cause they are are diehard supporters but in guild chat admit that after years of players 'testing' the game through the pseudo beta the devs should know better than to add the VIP as it currently is. The VIP drama is actually making even the most loyal to the game bitter cause the game they are so heavily invested($500) in and love playing may be signing its own death notice. The inventory + rep wipe info was especially devastating to the top tier because these are the people with more in-game wealth than Solomon and every vendor rep maxed out.
The casuals I know after learning of the inventory & reputation wipe are making certain decisions now and know that one of those decisions is to completely walk away from a game they've loved and played for years because of VIP.
The vast majority of the players in this game are casual players. My guesstimate of how many diehard players the game has is 10-30 of the players currently logged into the game at any given time. FYI you can check how many are logged in in-game by checking who's in chat where the number appears. If we're being honest cause honesty is good then my guess is that those 10-30 (so roughly 1/3 of the total playerbase) will probably purchase the VIP + some new players who won't be able to handle the limited inventory burden.
Here's the thing, all those players you are talking about, forget about what they paid for in the past, how much money are they paying the devs today?
If the answer is zero then it's pretty obvious why it really doesn't matter what they do, even if they quit it's no loss to the devs, and in fact, probably saves money.
They need paying customers, some how, some way, whether from the existing customers or new ones they draw.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
There are people who support buying stolen goods in the world,doesn't mean it is a good idea. Numbers are almost NEVER accurate because they are too superficial in their reporting. There is a very good chance all the minors 12-17 get their 45+ parents to buy for them using their credit cards. The cash shop is still catering to the minors,the younger age group it just so happens the parents are the ones fitting the bill. I am 100% certain it is this very reason why many game studio has not been sued over directing their cash shop at minors it is because it is always the parents CC on the sale.
Never forget 3 mile Island and never trust a government official or company spokesman.
Bottom line is that we never want gaming to start steering in the direction of "pay me more,get more".
it leads us to an end result where the average game consumer gets LESS of a game just because devs can remove items/content and sell it as an extra.....cosmetic.
Never forget 3 mile Island and never trust a government official or company spokesman.
Here's the thing, all those players you are talking about, forget about what they paid for in the past, how much money are they paying the devs today?
If the answer is zero then it's pretty obvious why it really doesn't matter what they do, even if they quit it's no loss to the devs, and in fact, probably saves money.
They need paying customers, some how, some way, whether from the existing customers or new ones they draw.
Or there just won't be a game in the end
Just a few years ago right before FO76 came out you wrote that you haven't paid to play a game in over 10 years. With that in mind did you dish out the $30-$40 for this BTP Unity asset game and if so how much of the game have you played? I'll wait...
There's a distinct similarity between the way both you and Slapshot engage in conversation when it comes to other people's money "forget about what they paid for in the past" and when the subject comes around to money all of sudden the both of you come to the dev defense for some strange reason and NOT the gamer/customer/player who have still not been provided with features that were promised to them 3+ years ago when they paid Project Gorgon $500...
You
"forget about what they paid for in the past, how much money are they paying the devs today?"
bold statement from someone who admitted to not paying for any game for over 10 years?
That statement you made is shockingly similar to Slapshot's statement about Saga of Lucimia "It's just a few hundred thousands dollars" when speaking about the money they collected from backers that will never be seen again...
Aside from the boomer gifs and jokes/jabs you and Slap sure don't like uncomfortable money questions being discussed at all when it comes to crowdfund games. Usually individuals feel strongly about certain subjects that don't exactly mirror others in such lock step like the both of you..
I once thought both you and Slap were genuine posters but the flip flopping, diverting discussion, and attempt to discredit/ridicule other posters that have more knowledge about certain matters has lead me to believe that anything and everything you both do is guided by other reasons($) and is the farthest thing from organic... just my opinion though..
LMFAO .. Yes .. yes its .30 a day protection money .. LOL FFS
If anyone needs to worry about spending .30 cents a day on a hobby they really need to get there fucking priorities straight and fix there fucking life ..
People need to stop using this nonsense excuse of "it's just a few cents a day". Sure a traditional monthly fee is not a big deal, but unless you can choose to pay .30 cents to play just 1 day, then it is not .30 a day, it's a monthly fee. Dismantling the business model to it's smallest parts just to make it sound cheaper is just silly.
LOL.. Its .30 a day , and if someone is concerned about spending .30 a day on a hobby , they have already lost at life ..
Here's the thing, all those players you are talking about, forget about what they paid for in the past, how much money are they paying the devs today?
If the answer is zero then it's pretty obvious why it really doesn't matter what they do, even if they quit it's no loss to the devs, and in fact, probably saves money.
They need paying customers, some how, some way, whether from the existing customers or new ones they draw.
Or there just won't be a game in the end
Just a few years ago right before FO76 came out you wrote that you haven't paid to play a game in over 10 years. With that in mind did you dish out the $30-$40 for this BTP Unity asset game and if so how much of the game have you played? I'll wait...
There's a distinct similarity between the way both you and Slapshot engage in conversation when it comes to other people's money "forget about what they paid for in the past" and when the subject comes around to money all of sudden the both of you come to the dev defense for some strange reason and NOT the gamer/customer/player who have still not been provided with features that were promised to them 3+ years ago when they paid Project Gorgon $500...
You
"forget about what they paid for in the past, how much money are they paying the devs today?"
bold statement from someone who admitted to not paying for any game for over 10 years?
That statement you made is shockingly similar to Slapshot's statement about Saga of Lucimia "It's just a few hundred thousands dollars" when speaking about the money they collected from backers that will never be seen again...
Aside from the boomer gifs and jokes/jabs you and Slap sure don't like uncomfortable money questions being discussed at all when it comes to crowdfund games. Usually individuals feel strongly about certain subjects that don't exactly mirror others in such lock step like the both of you..
I once thought both you and Slap were genuine posters but the flip flopping, diverting discussion, and attempt to discredit/ridicule other posters that have more knowledge about certain matters has lead me to believe that anything and everything you both do is guided by other reasons($) and is the farthest thing from organic... just my opinion though..
Nonsense, never said anything of the sort.
I have publically stated here many times I paid almost 10 years of subs for multiple accounts, when I quit at the end of 2016 I had 6 accounts which I had been paying for annually which came to like $735 a year or so.
I also shared that I bought ESO premium pack at launch, ArcheAge Alpha backer in what, 2015? I did spend quite a bit of time on DAOC free shards in between or along with those so no money spent there, not even donations.
I do recall buying SWTOR, WAR, SWG, Rift, Aion at launch whenever they were, Catacombs in WOW back in 2010 and about 20 or so single player games including FONV, (175 hrs) FO4 (1400 hrs) all before ever playing FO76.
Oh yes, spent quite a bit on inventory slots and cosmetics in the "F2P" Paths of Exiles.
Multiple accounts? Outside of EVE not so much anymore, back in the day I had 5 DAOC subs, 3 Lineage 1 and 3 Lineage 2 accounts, two in AoC, 3 or 4 in WOW as well as LOTRO.
I may not buy/ play many games but when it comes to spending I have no problem paying for them as long as I receive what I believe to be a good value.
Heck, I even gave MJ some cash during the CU Kickstarter, not one of my better spends to date.
Now if you know someone who can get me paid for my antics here please share as I could use some extra dough.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Exactly what I wrote in my other post in this thread... conversation about Project Gorgon VIP being constantly diverted by certain people... People who are somehow so invested in this thread but don't even play the game themselves... strange...
Crazy they implement a subscription for a early access mmo that doesn't even have 200 people playing daily according to steam charts, and I'm pretty sure its only on steam.
This game isn't gonna last much longer unless they start focusing on getting new players to try the game and new player retention. This game NEVER goes on sale and the demo isn't nearly enough to dip your toes into it considering you need to dump a few dozen hours into an mmo to see if you're going to enjoy it.
They need to do a free week/weekend on steam and discount the game if they want any chance at succeeding, because this game is on a lot of peoples wishlists, including mine.
It depends on how you look at things in life...I often look more at what I am spending total than what I am spending in a short period of time. You can say you either spend .30 a day or you can say man I spent $100 bucks on this in the past year......To me it is not worth $100 bucks in any timeframe, and that doesnt include the $40 to buy the game......Get 100 people to donate .30 a day to you and you will make over 10K a month......
LMFAO .. Yes .. yes its .30 a day protection money .. LOL FFS
If anyone needs to worry about spending .30 cents a day on a hobby they really need to get there fucking priorities straight and fix there fucking life ..
People need to stop using this nonsense excuse of "it's just a few cents a day". Sure a traditional monthly fee is not a big deal, but unless you can choose to pay .30 cents to play just 1 day, then it is not .30 a day, it's a monthly fee. Dismantling the business model to it's smallest parts just to make it sound cheaper is just silly.
LOL.. Its .30 a day , and if someone is concerned about spending .30 a day on a hobby , they have already lost at life ..
It's a trivial expense, that looked at in isolation wouldn't give anyone pause. But it isn't in isolation, as numerous other MMORPG options are available that are almost as trivial in cost but provide a more polished product. There are also other services similar in cost that one can choose instead. So, even with the cost as low as it is there could be many reasons for not wanting to take it on when one hasn't lost at life.
Anyway, there was talk of an optional subscription coming to P:G for a long time now, and it will be no more divisive than Gorgon Shop Packs. All of those packs came with VIP ranging from nine months for the $50 one to five years for the $500 one. It's a bit bizarre that the ones that bought the $500 pack are complaining about the divisiveness of VIP with that coming their way. It's a bit hard to take seriously at any rate.
Comments
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The results of the new study focusing on virtual goods consumption and engagement by age found younger gamers (25-35) spend the most time playing social games, but gamers over 45 buy exponentially more virtual goods than their younger counterparts.
https://www.forbes.com/sites/johngaudiosi/2011/12/20/new-report-details-demographics-of-mobile-gamers-buying-virtual-goods/?sh=68d9997d3739
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Great then "not everyone is against cash shops especially older people."
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
They posted a link to the related Blog entry on their Steam store page, providing details of what VIP includes. It's located under their early access blurb, and link to download the demo version.
They also provided details on their site Blog:
https://forum.projectgorgon.com/entry.php?41-All-About-the-VIP-Membership-Program
I think that provides adequate information of what is on offer.
It's not quite so simple as all that, which I'm sure you know from reading the details of the Autodidacticism skill before commenting it. It takes a fair deal of in game effort to make use of the system, and doesn't bypass all aspects of raising a skill.
Makes sense really, as pointed out in the article older gamers generally have more disposable income, place more value on available free time and are more willing to pay for a leg up.
The age breakdown of mobile virtual goods buyers is below:
18-25: 10% of all gamers bought virtual goods
25-35: 22% of all gamers bought virtual goods
35-45: 50% of all gamers bought virtual goods
45+: 70% of all gamers bought virtual goods
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Like was mentioned, it was old info anyway but, I suggest that the time frame isn't the main issue but that it doesn't take into account the players who are actually being discussed here in regards to PG that makes it most inaccurate.
It's like that? How old are they? In their 70's? 80's?
People need to stop using this nonsense excuse of "it's just a few cents a day". Sure a traditional monthly fee is not a big deal, but unless you can choose to pay .30 cents to play just 1 day, then it is not .30 a day, it's a monthly fee. Dismantling the business model to it's smallest parts just to make it sound cheaper is just silly.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It's a perfectly valid expression of the cost, and by no means uncommon. It doesn't appear cheaper as the reader knows the amount is an approximation of the cost of one day of service out of a larger period of time.
It would have been better to include the total cost and time period covered, but in this case the context was clear enough without.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
If the answer is zero then it's pretty obvious why it really doesn't matter what they do, even if they quit it's no loss to the devs, and in fact, probably saves money.
They need paying customers, some how, some way, whether from the existing customers or new ones they draw.
Or there just won't be a game in the end
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Numbers are almost NEVER accurate because they are too superficial in their reporting.
There is a very good chance all the minors 12-17 get their 45+ parents to buy for them using their credit cards.
The cash shop is still catering to the minors,the younger age group it just so happens the parents are the ones fitting the bill.
I am 100% certain it is this very reason why many game studio has not been sued over directing their cash shop at minors it is because it is always the parents CC on the sale.
Never forget 3 mile Island and never trust a government official or company spokesman.
it leads us to an end result where the average game consumer gets LESS of a game just because devs can remove items/content and sell it as an extra.....cosmetic.
Never forget 3 mile Island and never trust a government official or company spokesman.
I have publically stated here many times I paid almost 10 years of subs for multiple accounts, when I quit at the end of 2016 I had 6 accounts which I had been paying for annually which came to like $735 a year or so.
I also shared that I bought ESO premium pack at launch, ArcheAge Alpha backer in what, 2015? I did spend quite a bit of time on DAOC free shards in between or along with those so no money spent there, not even donations.
I do recall buying SWTOR, WAR, SWG, Rift, Aion at launch whenever they were, Catacombs in WOW back in 2010 and about 20 or so single player games including FONV, (175 hrs) FO4 (1400 hrs) all before ever playing FO76.
Oh yes, spent quite a bit on inventory slots and cosmetics in the "F2P" Paths of Exiles.
Multiple accounts? Outside of EVE not so much anymore, back in the day I had 5 DAOC subs, 3 Lineage 1 and 3 Lineage 2 accounts, two in AoC, 3 or 4 in WOW as well as LOTRO.
I may not buy/ play many games but when it comes to spending I have no problem paying for them as long as I receive what I believe to be a good value.
Heck, I even gave MJ some cash during the CU Kickstarter, not one of my better spends to date.
Now if you know someone who can get me paid for my antics here please share as I could use some extra dough.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
More business as usual, really.
This game isn't gonna last much longer unless they start focusing on getting new players to try the game and new player retention. This game NEVER goes on sale and the demo isn't nearly enough to dip your toes into it considering you need to dump a few dozen hours into an mmo to see if you're going to enjoy it.
They need to do a free week/weekend on steam and discount the game if they want any chance at succeeding, because this game is on a lot of peoples wishlists, including mine.
It's a trivial expense, that looked at in isolation wouldn't give anyone pause. But it isn't in isolation, as numerous other MMORPG options are available that are almost as trivial in cost but provide a more polished product. There are also other services similar in cost that one can choose instead. So, even with the cost as low as it is there could be many reasons for not wanting to take it on when one hasn't lost at life.
Anyway, there was talk of an optional subscription coming to P:G for a long time now, and it will be no more divisive than Gorgon Shop Packs. All of those packs came with VIP ranging from nine months for the $50 one to five years for the $500 one. It's a bit bizarre that the ones that bought the $500 pack are complaining about the divisiveness of VIP with that coming their way. It's a bit hard to take seriously at any rate.