Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Guild Wars 2 Receiving Skills and Balance Update Tomorrow | MMORPG.com

SystemSystem Member UncommonPosts: 12,599

imageGuild Wars 2 Receiving Skills and Balance Update Tomorrow | MMORPG.com

Guild Wars 2 is receiving a pretty hefty skill and balance release tomorrow, May 11. Specifically, the team at ArenaNet notes that this update is meant to relieve frustrations with boons and conditions. These include new duration caps for boons and condition, a rework of retaliation and resistance boons, and more.

Read the full story here


Comments

  • alkarionlogalkarionlog Member EpicPosts: 3,584
    wow each "balance" patch they F the game even more
    FOR HONOR, FOR FREEDOM.... and for some money.
  • AeanderAeander Member LegendaryPosts: 8,111
    wow each "balance" patch they F the game even more
    That's the entire point of balance patches in any live game. League of Legends don't balance to help you. They balance to forcefully shift the meta so their players don't get bored. If a perfectly-balanced game was even possible, it would just stagnate.
    sk8chalifRavZterzj0shst3r
  • killerkramkillerkram Member UncommonPosts: 23
    I'm looking forward to the changes. They say this will start to balance things with the expansion in mind so maybe we will get an idea of what will work and not work in end of dragons. It still sounds like condition damage is still really powerful so maybe new elite specs will be condition heavy or maybe a new class will really assist to buff up power characters. Time will tell
    [Deleted User]Ungood
  • sumdumguy1sumdumguy1 Member RarePosts: 1,373
    What they really mean to say is...... players have found a way to play characters in a way that allows them to dominate the game and others. In an effort to cater to players who can't take the time to improve themselves and counter this new playstyle (yes the casual player here) we are going to fix the game for you. Yes Boons and conditions are powerful, but they are not the real issue here.
    psychosiz1Huntrezz
  • UngoodUngood Member LegendaryPosts: 7,535
    What they really mean to say is...... players have found a way to play characters in a way that allows them to dominate the game and others. In an effort to cater to players who can't take the time to improve themselves and counter this new playstyle (yes the casual player here) we are going to fix the game for you. Yes Boons and conditions are powerful, but they are not the real issue here.
    Nahh.. Condition Damage has been has seen a power creep over the years that makes it stupid OP.

    Simply put, it's not working as intended, so, It's not a L2P issue, with the new layout system anyone can just copy a meta build and instantly multiply their damage by as much as 10x without needing to change their gear or attack rotations compared to what they they were doing with a non-meta build, They can even get the metas from a chat log, so people can just max your DPS with a tell, it's really that  stupid easy to do that in the game right now, so it's not some skill issue, and anyone that thinks it is, has not been paying attention to what has been going on in the actual game.

    It's flat out a bad balance issue on Anets part. While they will not come out and admit they made a mistake on this, they will just pass it off as "Balance patch"

    Just like they did with their overall damage power creep and needed to do a balance patch then as well.

    Long and short of it, they are not doing a good job of building a game that is balanced well to either their PvE or PvP content, and right now, GW2 is still riddled with massive disparities in damage output between builds, and they don't want to admit this is a byproduct of a bad overall game design and planning on their part.
    psychosiz1Huntrezz
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • UngoodUngood Member LegendaryPosts: 7,535
    Aeander said:
    wow each "balance" patch they F the game even more
    That's the entire point of balance patches in any live game. League of Legends don't balance to help you. They balance to forcefully shift the meta so their players don't get bored. If a perfectly-balanced game was even possible, it would just stagnate.
    Gonna disagree with you here.

    a solidly balanced game does not stagnate, what happens is players start to build tactical means to win, and that is what a PvP game is all about, the PLAYER vs PLAYER combat.

    Case in point, in Eternal Crusade, which has not seen a balance patch, in like ever, the dynamic of game has evolved, tactics have changed, and the game evolves based on the tactics and how players use what they have to win, and how other players react to these new tactics.

    The idea that the game stagnates without balance changes it a complete myth, no doubt paraded by the developers that can't build a well balanced game to justify them changing it all the time, but the truth is, a well balanced game will bring out the skill of the players as they face each other, as opposed to a players ability to game the system or crunch numbers to give themselves an edge.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • psychosiz1psychosiz1 Member UncommonPosts: 200


    What they really mean to say is...... players have found a way to play characters in a way that allows them to dominate the game and others. In an effort to cater to players who can't take the time to improve themselves and counter this new playstyle (yes the casual player here) we are going to fix the game for you. Yes Boons and conditions are powerful, but they are not the real issue here.



    This right here.
    Huntrezz
Sign In or Register to comment.