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Magic: Legends released their large mid-April update this week, bringing over 500 fixes to the ARPG since it launched in Open Beta last month. Executive Producer Steven Ricossa took to the blog to talk about what is still coming for the ARPG in the future, including more performance fixes.
Comments
The cash shop looks to have more work put into it than the actual game.
The framerates were very noticeable and that with such a low poly game is just yeah incompetence.That game should run on mobile devices,in a browser so yeah very obvious this was rushed out to start making money off the cash shop with little care for the quality of the game.
I already spent too much time researching it by watching actual players in You Tube.
The game is a 2/10 at very best.
The CS is a complete fail a 0/10 pure greed,not even remotely a FAIR just system.
Never forget 3 mile Island and never trust a government official or company spokesman.
mmorpg junkie since 1999
For the same reason a trainwreck attracts hundreds of spectators?
Archeage EU - Nui
Complaint is the lifeblood of gaming forums.
i personally enjoyed a lot of games designed by cryptic studios, know they are a dev that supports their games exceptionally long times, like 10+ years, with neverwinter still being updated, star trek online too. so, I am not worried about current state of the game. I am glad its out.
It didnt release too early, its been in development for an eternity, I remember news of this being in development like 5 years ago.
Just seems like a lot of plebs chiming in, joining a shit post bandwagon because its easy way to vent their sad insecurities they have in life.
I don't have that toxic mentality towards the hobby i spend all my time on, and feel sorry for anyone that does. You must have some sad lives