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In an interview with MassivelyOP, Crowfall's Creative Director J. Todd Coleman stated that the beta MMO is "very close" to launch this year, stating that the team has transitioned mostly from adding new things to the MMO to bug fixes and polish.
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I self identify as a monkey.
No fate but what we make, so make me a ham sandwich please.
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Wait so because you think the game can't create addicts that is a bad thing?
I love the Crowpedia addition (very useful to build our characters), how they implemented the 3rd part of the tutorial in the Infected (Faction vs. Faction) and the lobby revamp that shows all the worlds players can join in Crowfall, a lot more explicit.
I wish they would put some post-processing effects into the game so the world could shine a little more (I'm aware it impacts on the performances but it can always be turned off before PvP).
This looks so much better.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I agree with you that there could be more things to keep PvE crowd interested. Do you have ideas regarding this?
I cannot play that very agile and effective fighter that can take on another class in a 1x1 fight. I like to stay at the back and support my team mates. Will I be able to play this even if I am horrible at PvP. Will I be forced out of the match by others for being less than good at the game? Is there room for a payer who does not PvP well.
I want to participate but not as a fighter in the front lines I like to may be buff and heal and support my fellow players and I was wondering if such a role is viable or must every player be able to fend off attacks on them.
So they ask for 800k,NO WAY can you build a game with that,so then WHY would anyone fund an 800k project?
So then i see websites that sound sketchy....sponsored,setup using terms like "HIGHLY ANTICIPATED"oh yes a game not yet even started is highly anticipated,says who?
So then one of my biggest peeeves and i have stated theis many times about other CF games like even SC is the possibility of these studios just getting investors.So this game last year did just that,achieved 11.7 million from investors.
So WHY is this a problem,at least a problem with me and SHOULD be with others?Well you see they were quick to take YOUR money and offer you nothing in return but investors give them money and gain a % of the profits.Obviously i am ok with the % but that is EXACTLY how the crowd funders should operate,anyone who gives money should be treated as a share holder.
Ok so there is more to it and i would HOPE most have the intelligence to figure it out.These KS'r games will NEVER do that and it is because they will likely ALWAYS have investors and are just using gamers as SUCKERS to get some free money to pay the payroll for 2-3+ months.Even still the point is they treat YOU the people giving them money as MUCH lesser than the investors,they are USING YOU but they obviously can't do that to investors.
Never forget 3 mile Island and never trust a government official or company spokesman.
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Crowfall was picked as one of the most anticipated MMOs on a few MMORPG news websites.
- The List: The Most Anticipated MMOs of 2019
- The 10 Most Wanted MMOs of 2018
- Massively OP's Best of 2017 Awards: Most Anticipated MMORPG of 2018 and Beyond
- The Players' Choice 2015 - Most Anticipated
- The Best of 2015
(not exhaustive)It's not "nothing in return", it's a bundle of rewards that was given in exchange of the money pledged. For example, for a $250 package, the reward was : $840 worth of VIP membership, Collector's Edition ($200), parcels ($75), access to Alpha, plus 15 other rewards.
That's how pretty much all crowdfunding campaigns work : money pledged in exchange of promises of rewards. In the case of ACE, they are actually fulfilling most of their promises and have been actively giving the rewards to the backers.
Since "addiction" is a word that derails conversation, we probably should move away from that.
His point is correct. The current hodgepodge of activities in Crowfall has no "hook" to it. It doesn't have anything that really engages the player, only ridiculously grindy tasks and busywork.
The PVP does not seem compelling for many of the PVPers and the crafting/building content seems like it was designed to rival the release version of EVE Online's Planetary Interaction.
Crowfall seems less cohesive and less focused than it did 6 or so months ago. I have no idea what this game wants to be right now, I just know it isn't what they sold us on when they were doing the crowdfunding.
And then there is the Eternal Kingdoms, which is a whole other mess.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
Many players and guilds have been playing Crowfall for years. They likely find engaging elements in the game (harvesting, hunting mobs, crafting, building, character advancement, PvP/GvG/FvF, sieges, socialization, etc.).
Basically what they sold us during the KS was a PvP MMO with strategy elements (campaigns that have a beginning and an end, sieges with structure destruction, territory conquest) + the Eternal Kingdoms (map creation, city building, social hubs). That's pretty much what we seem to have now. Surely there are things they could add like free city building in the Dregs, larger maps, more interconnected EKs, etc. but they can always implement that after launch.