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Obsidian RPG Avowed Announced at Xbox Games Showcase

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  • chrisnyc48chrisnyc48 Member UncommonPosts: 11

    Vrika said:










    remsleep said:



    Hard to tell anything from that trailer.







    pet peeve - trailers that dont show off gameplay









    True.


    But the big reveal was that game will obviously be from first person perspective, like Skyrim. So its kind of a big deal






    Skyrim is NOT a 1st Person game. There we were given a choice. To me, 1st Person means a lack of character creation or useless character creation. I'm only barely going to tolerate it in Cyberpunk 2077, but here? I'm really not a fan of playing as a walking camera.


    He is talking about camera: First person game means that it uses first person view, meaning that camera is attached to your character's head and you see what your character would see. Whereas third person games use third person viewpoint of someone who'd float in the air and watch your character from outside.



    What?? You just explained the difference between the 2 perspectives...which was never in question. The point is, it should be up to the player to decide which perspective suits them, especially in an rpg. More often than not, games that force the 1st person perspective are games I usually avoid.
  • IselinIselin Member LegendaryPosts: 14,421
    Vrika said:
    Gorwe said:
    Sovrath said:
    azarhal said:

    remsleep said:


    azarhal said:



    remsleep said:


    Hard to tell anything from that trailer.


    pet peeve - trailers that dont show off gameplay






    It's very informative, if you know Pillars of Eternity lore and are aware that Feargus has been saying since POE1 that he wanted to make a Skyrim-like RPG set in that setting. The game was confirmed to be set in it (Eora).


    Just based on the teaser I can infer that the game is set after 2260 AI in Aedyr (required for the undeads to exist). Based on the voice over, it's also after the Aedyr Empire creation in 2399 AI as well (queens & kings + forge our empire). On top of it, it's full of Woedica related stuff (broken crown symbol, oaths, the sword says Oathbinder) and she is mostly worshiped in Aedyr. It also talk about "monsters born of our sins" a clear reference to animancy.


    So we are talking about a skyrim-like* game set in Aedyr about 400 years before the first Pillars of Eternity game that will (again) involve the goddess Woedica and animancy...


    *Might not be full open-world, as it's not mentioned anywhere to be.
    **It's a long way off, they only started to work on this late last year.




    If they released a 6 hour video talking about lore and showed no gameplay - that wouldnt change my position at all.

    Also skyrim like without showing gameplay could mean anything, Witcher is skyrim like, so is Legend of Zelda, and as you said we dont know how open world it will be - so again speculation, we dont know.

    All I want to see is gameplay, lore is litteraly the least important thing to me

    So again from where I stand "very informative" is an absurd thing to say 

    Also 1st person only- huge turnoff 



    Witcher and Legend of Zelda aren't Skyrim-like. Both are strictly 3rd person to start with. Witcher is very story based with lots of cutscenes and has poor open world exploration while Skyrim is all about world exploration (or doing whatever you want really). Also, the Witcher 3 open world is designed like a an Ubisoft open world games and that's not like a Bethesda open world at all. Nobody does open world games like Bethesda does (well minus Obsidian with Fallout New Vegas).

    Also, by Legend of Zelda I presume you mean Breath of the Wild, because otherwise I'll have to conclude you really don't know what you are talking about. I haven't played it, but from what I saw it's more of an adventure game set in an open world, not a RPG.
    Absolutely this.

    I tried playing Witcher 3 like an elder scrolls game and it just didn't work. Once one realizes it's predominantly a quest based game set in an "open world" it plays much better.

    Breath of the Wild has Role Playing game elements and does reward exploration but is not like an elder scrolls game.
    How do you play a TES game? What are you referring to?
    In TES game you can head to do a quest, but then find some stuff to gather, and a hamlet you want to explore, and get another quest to nearby cave, and need to haul and sell loot, and find another interesting place to explore, and then have some crafting to do.

    Then you've played 5 hours and realize you're on the wrong side of the mountain from your original quest objective. But it doesn't really matter because there's interesting stuff here that you want to do.
    You are literally describing how I play the Witcher 3 lol. W3 is no more quest based nor less explorable than Skyrim.

    The biggest difference is in quality: W3 quests are just plain better - more compelling subject matter, better voice acted etc. If you find yourself following the quests and not exploring it's probably because their quests drew you in more and you want to follow them.

    But if you do that exclusively you'll miss out on a lot. There is just so much that is not quest based and found through exploration that it's almost impossible to see it all and do it all.
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

    "... the "influencers" which is the tech name we call sell outs now..."
    __ Wizardry, 2020
  • remsleepremsleep Member RarePosts: 824
    edited July 25
    azarhal said:

    Witcher and Legend of Zelda aren't Skyrim-like



    Key word  is "-like"

    Witcher and Breath of the wild are closer to Skyrim then they are to Tetris, or Chess or Street fighter, or Forza racing game.

    Skyrim-like - doesn't mean that it has to have the same exact camara angle, same features as Skyrim, but they are similar enough to be in the same like-genre.

    Bottom line - what you consider Skyrim-like is more restrictive than what I consider Skyrim-like - we are both right, because our definition of "Skyrim -like" is different.

    You should check out Breath of the Wild - it has an incredible amount of depth as far as what you can really do with world physics and combat (what better than Skyrim even) - the game is a masterpiece.

    Also BoTW is an RPG game through and through not just an "adventure game". It has varied gear (weapons and armor) with stats, crafting, cooking food that provide buffs, quests, side quests, open world where you can go anywhere do anything approach - it has certainly so many RPG elements that for me it's absurd to argue otherwise.


  • WizardryWizardry Member LegendaryPosts: 17,852
    I truly believe most of the early games shown for the new consoles are going to be rushed games just to get something out there for the mad rush of sales.That was a LAZY video,very little effort put into it and of course no game play,not even any life but one skeleton standing there just for the video's sake.

    "viewpoint":I disagree,it SHOULD not be up to the player,it depends what the designer is trying to accomplish.A FSP view is by far the TRUE realistic and immersive view while the 3rd view is more of a CHEAT view.

    The ONLY time the view concerns me is when 3rd person comes into play because often the camera is too close to the character which can cause headaches if playing for any length of time.Point is that if you are going to use 3rd person the camera needs to be able to go a good distance away from the character which is often not the case.

    My personal view on this game is that these are marketing hype videos and still they showed us nothing,that really tells me the game is not going to be very good.It is like movie trailers,they try to show you the best parts to sell the movie,if there are no best parts to sell,then yeah,keep your money.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • azarhalazarhal Member RarePosts: 1,399
    edited July 27

    Vrika said:


    Gorwe said:


    Sovrath said:


    azarhal said:



    remsleep said:




    azarhal said:





    remsleep said:



    Hard to tell anything from that trailer.



    pet peeve - trailers that dont show off gameplay









    It's very informative, if you know Pillars of Eternity lore and are aware that Feargus has been saying since POE1 that he wanted to make a Skyrim-like RPG set in that setting. The game was confirmed to be set in it (Eora).



    Just based on the teaser I can infer that the game is set after 2260 AI in Aedyr (required for the undeads to exist). Based on the voice over, it's also after the Aedyr Empire creation in 2399 AI as well (queens & kings + forge our empire). On top of it, it's full of Woedica related stuff (broken crown symbol, oaths, the sword says Oathbinder) and she is mostly worshiped in Aedyr. It also talk about "monsters born of our sins" a clear reference to animancy.



    So we are talking about a skyrim-like* game set in Aedyr about 400 years before the first Pillars of Eternity game that will (again) involve the goddess Woedica and animancy...



    *Might not be full open-world, as it's not mentioned anywhere to be.

    **It's a long way off, they only started to work on this late last year.






    If they released a 6 hour video talking about lore and showed no gameplay - that wouldnt change my position at all.

    Also skyrim like without showing gameplay could mean anything, Witcher is skyrim like, so is Legend of Zelda, and as you said we dont know how open world it will be - so again speculation, we dont know.

    All I want to see is gameplay, lore is litteraly the least important thing to me

    So again from where I stand "very informative" is an absurd thing to say 

    Also 1st person only- huge turnoff 






    Witcher and Legend of Zelda aren't Skyrim-like. Both are strictly 3rd person to start with. Witcher is very story based with lots of cutscenes and has poor open world exploration while Skyrim is all about world exploration (or doing whatever you want really). Also, the Witcher 3 open world is designed like a an Ubisoft open world games and that's not like a Bethesda open world at all. Nobody does open world games like Bethesda does (well minus Obsidian with Fallout New Vegas).



    Also, by Legend of Zelda I presume you mean Breath of the Wild, because otherwise I'll have to conclude you really don't know what you are talking about. I haven't played it, but from what I saw it's more of an adventure game set in an open world, not a RPG.


    Absolutely this.

    I tried playing Witcher 3 like an elder scrolls game and it just didn't work. Once one realizes it's predominantly a quest based game set in an "open world" it plays much better.

    Breath of the Wild has Role Playing game elements and does reward exploration but is not like an elder scrolls game.


    How do you play a TES game? What are you referring to?


    In TES game you can head to do a quest, but then find some stuff to gather, and a hamlet you want to explore, and get another quest to nearby cave, and need to haul and sell loot, and find another interesting place to explore, and then have some crafting to do.

    Then you've played 5 hours and realize you're on the wrong side of the mountain from your original quest objective. But it doesn't really matter because there's interesting stuff here that you want to do.



    To add to this, TES DNA is in dungeon crawlers. The quests exist to lead you to "dungeons" or content, but the quest aren't required to have access to most of the game content. And while most quest givers are in cities, they can give you quests that send you all over the place.

    In TW3, if you ignore the quests, you have a landscape with trash mobs on it and a few activities/POI to clear. All the "dungeons" are locked to quests and you need the quest before you can enter them. The only quests you "stumble" upon are the witcher contracts and most will send you back to the quest giver before you can kill the monster anyway

    Short version: in TES the meat is in the gameworld, in TW3 the meat is in the quests.

  • azarhalazarhal Member RarePosts: 1,399
    Sovrath said:

    remsleep said:


    azarhal said:



    remsleep said:


    Hard to tell anything from that trailer.


    pet peeve - trailers that dont show off gameplay






    It's very informative, if you know Pillars of Eternity lore and are aware that Feargus has been saying since POE1 that he wanted to make a Skyrim-like RPG set in that setting. The game was confirmed to be set in it (Eora).


    Just based on the teaser I can infer that the game is set after 2260 AI in Aedyr (required for the undeads to exist). Based on the voice over, it's also after the Aedyr Empire creation in 2399 AI as well (queens & kings + forge our empire). On top of it, it's full of Woedica related stuff (broken crown symbol, oaths, the sword says Oathbinder) and she is mostly worshiped in Aedyr. It also talk about "monsters born of our sins" a clear reference to animancy.


    So we are talking about a skyrim-like* game set in Aedyr about 400 years before the first Pillars of Eternity game that will (again) involve the goddess Woedica and animancy...


    *Might not be full open-world, as it's not mentioned anywhere to be.
    **It's a long way off, they only started to work on this late last year.




    If they released a 6 hour video talking about lore and showed no gameplay - that wouldnt change my position at all.

    Also skyrim like without showing gameplay could mean anything, Witcher is skyrim like, so is Legend of Zelda, and as you said we dont know how open world it will be - so again speculation, we dont know.

    All I want to see is gameplay, lore is litteraly the least important thing to me

    So again from where I stand "very informative" is an absurd thing to say 

    Also 1st person only- huge turnoff 



    But where he stands very informative = very informative.

    I would say I'm in the middle. Game play is NOT the most important thing for me and setting and art design are higher.

    And in truth there is a small bit of "game play" with the avatar holding the sword and casting a spell. Which looks very good. I imagine it is in first person given that reveal.

    I'm also impressed that he/she knew all that.
    It is first person. On the trailer youtube page and official website it says: Obsidian Entertainment's next epic, first-person RPG set in the fantasy world of Eora.  I don't expect there to be 3rd person. Regardless of how much people QQed about it, they didn't add it to The Outer Worlds.

    And I know my Eora lore having kickstarted both Pillars of Eternity games, owning the lorebooks and playing both twice so far. The trailer was clearly created to have PoE fans speculates on things. I could be wrong with the 400 years before the cRPGs and it being in Aedyr though. The narrative of the trailer could just be about evoking Aedyr's past and not really about when/where the story is set. But I don't see this being concurrent to the PoE games (lacks gunpowder) or after considering how Deadfire ends.

    As for gameplay, I mostly wonder how much they are going to cut out. There is 19 playable subspecies in the setting and a crazy amount of weapon types/powers/spells.
    Sovrath
  • SovrathSovrath Member LegendaryPosts: 28,620
    azarhal said:

    Vrika said:


    Gorwe said:


    Sovrath said:


    azarhal said:



    remsleep said:




    azarhal said:





    remsleep said:



    Hard to tell anything from that trailer.



    pet peeve - trailers that dont show off gameplay









    It's very informative, if you know Pillars of Eternity lore and are aware that Feargus has been saying since POE1 that he wanted to make a Skyrim-like RPG set in that setting. The game was confirmed to be set in it (Eora).



    Just based on the teaser I can infer that the game is set after 2260 AI in Aedyr (required for the undeads to exist). Based on the voice over, it's also after the Aedyr Empire creation in 2399 AI as well (queens & kings + forge our empire). On top of it, it's full of Woedica related stuff (broken crown symbol, oaths, the sword says Oathbinder) and she is mostly worshiped in Aedyr. It also talk about "monsters born of our sins" a clear reference to animancy.



    So we are talking about a skyrim-like* game set in Aedyr about 400 years before the first Pillars of Eternity game that will (again) involve the goddess Woedica and animancy...



    *Might not be full open-world, as it's not mentioned anywhere to be.

    **It's a long way off, they only started to work on this late last year.






    If they released a 6 hour video talking about lore and showed no gameplay - that wouldnt change my position at all.

    Also skyrim like without showing gameplay could mean anything, Witcher is skyrim like, so is Legend of Zelda, and as you said we dont know how open world it will be - so again speculation, we dont know.

    All I want to see is gameplay, lore is litteraly the least important thing to me

    So again from where I stand "very informative" is an absurd thing to say 

    Also 1st person only- huge turnoff 






    Witcher and Legend of Zelda aren't Skyrim-like. Both are strictly 3rd person to start with. Witcher is very story based with lots of cutscenes and has poor open world exploration while Skyrim is all about world exploration (or doing whatever you want really). Also, the Witcher 3 open world is designed like a an Ubisoft open world games and that's not like a Bethesda open world at all. Nobody does open world games like Bethesda does (well minus Obsidian with Fallout New Vegas).



    Also, by Legend of Zelda I presume you mean Breath of the Wild, because otherwise I'll have to conclude you really don't know what you are talking about. I haven't played it, but from what I saw it's more of an adventure game set in an open world, not a RPG.


    Absolutely this.

    I tried playing Witcher 3 like an elder scrolls game and it just didn't work. Once one realizes it's predominantly a quest based game set in an "open world" it plays much better.

    Breath of the Wild has Role Playing game elements and does reward exploration but is not like an elder scrolls game.


    How do you play a TES game? What are you referring to?


    In TES game you can head to do a quest, but then find some stuff to gather, and a hamlet you want to explore, and get another quest to nearby cave, and need to haul and sell loot, and find another interesting place to explore, and then have some crafting to do.

    Then you've played 5 hours and realize you're on the wrong side of the mountain from your original quest objective. But it doesn't really matter because there's interesting stuff here that you want to do.



    To add to this, TES DNA is in dungeon crawlers. The quests exist to lead you to "dungeons" or content, but the quest aren't required to have access to most of the game content. And while most quest givers are in cities, they can give you quests that send you all over the place.

    In TW3, if you ignore the quests, you have a landscape with trash mobs on it and a few activities/POI to clear. All the "dungeons" are locked to quests and you need the quest before you can enter them. The only quests you "stumble" upon are the witcher contracts and most will send you back to the quest giver before you can kill the monster anyway

    Short version: in TES the meat is in the gameworld, in TW3 the meat is in the quests.

    That's a good way to put it.

    I have a friend, not a "gamer" but any stretch of the imagination, but he does play the Elder Scrolls games as they come out.

    He rarely does the quests and prefers to wander and explore.

    I tried playing the Witcher 3 in this manner and it just didn't work. While I don't like the term "trash mobs" it is as you say; fight some mobs, clear some areas.

    I seem to remember stumbling into a few interesting areas but quests led to those areas. It's not really a "dungeon crawling" game.
  • AeanderAeander Member LegendaryPosts: 5,945
    Meh, if it's first person only.

    Glorious if it offers a choice of first and third.
    Gorwe
  • GorweGorwe Member Posts: 148
    azarhal said:
    Sovrath said:

    remsleep said:


    azarhal said:



    remsleep said:


    Hard to tell anything from that trailer.


    pet peeve - trailers that dont show off gameplay






    It's very informative, if you know Pillars of Eternity lore and are aware that Feargus has been saying since POE1 that he wanted to make a Skyrim-like RPG set in that setting. The game was confirmed to be set in it (Eora).


    Just based on the teaser I can infer that the game is set after 2260 AI in Aedyr (required for the undeads to exist). Based on the voice over, it's also after the Aedyr Empire creation in 2399 AI as well (queens & kings + forge our empire). On top of it, it's full of Woedica related stuff (broken crown symbol, oaths, the sword says Oathbinder) and she is mostly worshiped in Aedyr. It also talk about "monsters born of our sins" a clear reference to animancy.


    So we are talking about a skyrim-like* game set in Aedyr about 400 years before the first Pillars of Eternity game that will (again) involve the goddess Woedica and animancy...


    *Might not be full open-world, as it's not mentioned anywhere to be.
    **It's a long way off, they only started to work on this late last year.




    If they released a 6 hour video talking about lore and showed no gameplay - that wouldnt change my position at all.

    Also skyrim like without showing gameplay could mean anything, Witcher is skyrim like, so is Legend of Zelda, and as you said we dont know how open world it will be - so again speculation, we dont know.

    All I want to see is gameplay, lore is litteraly the least important thing to me

    So again from where I stand "very informative" is an absurd thing to say 

    Also 1st person only- huge turnoff 



    But where he stands very informative = very informative.

    I would say I'm in the middle. Game play is NOT the most important thing for me and setting and art design are higher.

    And in truth there is a small bit of "game play" with the avatar holding the sword and casting a spell. Which looks very good. I imagine it is in first person given that reveal.

    I'm also impressed that he/she knew all that.
    It is first person. On the trailer youtube page and official website it says: Obsidian Entertainment's next epic, first-person RPG set in the fantasy world of Eora.  I don't expect there to be 3rd person. Regardless of how much people QQed about it, they didn't add it to The Outer Worlds.

    And I know my Eora lore having kickstarted both Pillars of Eternity games, owning the lorebooks and playing both twice so far. The trailer was clearly created to have PoE fans speculates on things. I could be wrong with the 400 years before the cRPGs and it being in Aedyr though. The narrative of the trailer could just be about evoking Aedyr's past and not really about when/where the story is set. But I don't see this being concurrent to the PoE games (lacks gunpowder) or after considering how Deadfire ends.

    As for gameplay, I mostly wonder how much they are going to cut out. There is 19 playable subspecies in the setting and a crazy amount of weapon types/powers/spells.
    While we are at it, what do you think of the whole Gods theme in Deadfire? Or Deadfire in general.
  • azarhalazarhal Member RarePosts: 1,399
    Gorwe said:
    azarhal said:
    Sovrath said:

    remsleep said:


    azarhal said:



    remsleep said:


    Hard to tell anything from that trailer.


    pet peeve - trailers that dont show off gameplay






    It's very informative, if you know Pillars of Eternity lore and are aware that Feargus has been saying since POE1 that he wanted to make a Skyrim-like RPG set in that setting. The game was confirmed to be set in it (Eora).


    Just based on the teaser I can infer that the game is set after 2260 AI in Aedyr (required for the undeads to exist). Based on the voice over, it's also after the Aedyr Empire creation in 2399 AI as well (queens & kings + forge our empire). On top of it, it's full of Woedica related stuff (broken crown symbol, oaths, the sword says Oathbinder) and she is mostly worshiped in Aedyr. It also talk about "monsters born of our sins" a clear reference to animancy.


    So we are talking about a skyrim-like* game set in Aedyr about 400 years before the first Pillars of Eternity game that will (again) involve the goddess Woedica and animancy...


    *Might not be full open-world, as it's not mentioned anywhere to be.
    **It's a long way off, they only started to work on this late last year.




    If they released a 6 hour video talking about lore and showed no gameplay - that wouldnt change my position at all.

    Also skyrim like without showing gameplay could mean anything, Witcher is skyrim like, so is Legend of Zelda, and as you said we dont know how open world it will be - so again speculation, we dont know.

    All I want to see is gameplay, lore is litteraly the least important thing to me

    So again from where I stand "very informative" is an absurd thing to say 

    Also 1st person only- huge turnoff 



    But where he stands very informative = very informative.

    I would say I'm in the middle. Game play is NOT the most important thing for me and setting and art design are higher.

    And in truth there is a small bit of "game play" with the avatar holding the sword and casting a spell. Which looks very good. I imagine it is in first person given that reveal.

    I'm also impressed that he/she knew all that.
    It is first person. On the trailer youtube page and official website it says: Obsidian Entertainment's next epic, first-person RPG set in the fantasy world of Eora.  I don't expect there to be 3rd person. Regardless of how much people QQed about it, they didn't add it to The Outer Worlds.

    And I know my Eora lore having kickstarted both Pillars of Eternity games, owning the lorebooks and playing both twice so far. The trailer was clearly created to have PoE fans speculates on things. I could be wrong with the 400 years before the cRPGs and it being in Aedyr though. The narrative of the trailer could just be about evoking Aedyr's past and not really about when/where the story is set. But I don't see this being concurrent to the PoE games (lacks gunpowder) or after considering how Deadfire ends.

    As for gameplay, I mostly wonder how much they are going to cut out. There is 19 playable subspecies in the setting and a crazy amount of weapon types/powers/spells.
    While we are at it, what do you think of the whole Gods theme in Deadfire? Or Deadfire in general.
    They are a dysfunctional family full of narcissists given way too much power. A reflection of their creators I suspect.

    I liked Deadfire, I felt it was an improvement over the first game mechanically. But, I do prefer the POE1 map design for regions. I didn't hate the boat, just that the island were mostly overland icon travelling without content in them outside small zones with bosses/encounters. Also, I feel the main story in POE1 was more engaging, but that Deadfire major side content was better than in POE1.
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