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Here's Why Squadron 42 News Was Delayed

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Comments

  • JoeBloberJoeBlober Member RarePosts: 586



    Tiller said:



    foxgirl said:


    This guy happened on the perfect scheme of making a game of promises and then selling it to gullible people.






    Yeah but the gullible people think it's all part of a master plan somehow. One thing that will always remain true is there is always going to be charlatans to take advantage of peoples passion over something and gain a large following in the process. People you think are reasonable become absolute imbeciles about things they want to believe in, even if the opposite of their truth is staring them in the face.


    Roberts probably half believes those ruses himself.  Feynman says the first principle is not to fool yourself, because you're the easiest person to fool.  A friend who worked at Origin said of Roberts, "He believes everything he says, regardless of its relationship to reality."



    The number of guys around knowing a friend, a relative or who have worked with CR is impressive... tell him to write his story on glassdoor, that where are the funnier ones.
    One from an "ex'-employee": 'CR forced me to carry him on my back between different meeting room location!" lol
  • jmlane223jmlane223 Member UncommonPosts: 197
    JoeBlober said:



    Tiller said:



    foxgirl said:


    This guy happened on the perfect scheme of making a game of promises and then selling it to gullible people.






    Yeah but the gullible people think it's all part of a master plan somehow. One thing that will always remain true is there is always going to be charlatans to take advantage of peoples passion over something and gain a large following in the process. People you think are reasonable become absolute imbeciles about things they want to believe in, even if the opposite of their truth is staring them in the face.


    Roberts probably half believes those ruses himself.  Feynman says the first principle is not to fool yourself, because you're the easiest person to fool.  A friend who worked at Origin said of Roberts, "He believes everything he says, regardless of its relationship to reality."



    The number of guys around knowing a friend, a relative or who have worked with CR is impressive... tell him to write his story on glassdoor, that where are the funnier ones.
    One from an "ex'-employee": 'CR forced me to carry him on my back between different meeting room location!" lol
    Man you had to go past many other StarShitizen insults to try to defend against this? Nothing on the more recent insult of delaying a roadmap of a roadmap? Times must be getting rough for true believers. I want to hear your opinion on the delayed roadmap.
  • olepiolepi Member EpicPosts: 2,829
    Babuinix said:
    olepi said:
    "You expected wrong then. Alpha is not supposed to be playable, it's suposed to be testable."  -- Babiunix talking about a different game's alpha.
    Any other games alpha you mean... Strange right? 

    It does seem odd that *this* game is different than all other games, somehow. It's still in alpha, which you say is not supposed to be in a playable state. But people still claim to be playing Star Citizen, even though alphas aren't playable.

    Weird.
    Babuinix

    ------------
    2024: 47 years on the Net.


  • BabuinixBabuinix Member EpicPosts: 4,265
    olepi said:
    It does seem odd that *this* game is different than all other games, somehow. It's still in alpha, which you say is not supposed to be in a playable state. But people still claim to be playing Star Citizen, even though alphas aren't playable.

    Weird.
    Babuinix said:
    olepi said:
    "You expected wrong then. Alpha is not supposed to be playable, it's suposed to be testable."

    That's the problem with Star Citizen. It is in alpha, and yet many people claim to be playing a game.
    Well that's because IT Is a Game! A game in alpha it's still a Game! Just in a stage of development where things like FUN, Polishing, Balance, Performance aren't a bigger priority than implementing features and testing how they work is.

    Not because those things aren't important, because they are, but because due to the nature of how these kind of games work (with many systems overlaping and affecting each other) it's unproductive to do them during alpha where things can change all the time. That's why it's left to do in the Beta Stage where games are feature complete and there's no more pieces of the puzzle to build.

    People who understand this and adjust their expectations can and have been having fun in many games in alpha stage because despite of bugs or bad performance there's still glimpses of gameplay and fun to be had.
  • FrodoFraginsFrodoFragins Member EpicPosts: 5,905
    edited August 2020
    Babuinix said:
    jmlane223 said:
    [mod edit]
    [mod edit]



    Still avoiding the issue of the day.  Are you physically incapable of admitting that 8 months to make a roadmap for a roadmap is absurd?  Are you incapable of admitting that they lied and in fact won't treat supporters like they would treat a publisher?
    Post edited by Vaross on
    mmoloubotrytisBabuinix
  • jmlane223jmlane223 Member UncommonPosts: 197
    Babuinix said:
    jmlane223 said:
    [mod edit]
    [mod edit]



    Still avoiding the issue of the day.  Are you physically incapable of admitting that 8 months to make a roadmap for a roadmap is absurd?  Are you incapable of admitting that they lied and in fact won't treat supporters like they would treat a publisher?
    No, they will avoid going into the roadmap of a roadmap laughable delay because it would start peeling back that curtain.
    Beholder2kbotrytis
  • FrodoFraginsFrodoFragins Member EpicPosts: 5,905
    edited August 2020
    jmlane223 said:
    Babuinix said:
    jmlane223 said:
    [mod edit]
    [mod edit]



    Still avoiding the issue of the day.  Are you physically incapable of admitting that 8 months to make a roadmap for a roadmap is absurd?  Are you incapable of admitting that they lied and in fact won't treat supporters like they would treat a publisher?
    No, they will avoid going into the roadmap of a roadmap laughable delay because it would start peeling back that curtain.

    It's sad that some are unable to admit the bigger blunders and issues with the project.  Blind faith is a dangerous thing.  It's hard to respect people that can't be open and honest about even small things like a game.

    PS: I'm not sure that what he said was bannable but ok.  I guess it happens to him regularly.
    mmoloubotrytisnewbismxTiller
  • Beholder2kBeholder2k Member UncommonPosts: 38
    Backers:  We just want an update on the development status of SQ42, i.e. is beta in Q3 still a thing (lol).

    CIG: Since this is the most open development ever we have no problem letting you know! In fact we came up with a plan to make this the BWWLYK (Best We Will Let You Know) ever.

    Stage 1 - Announce a video with updates for SQ42
    Stage 2 - Let two month pass without even a single word about the beta
    Stage 3 - State that the update video was really meant to be a whole video series about SQ42 updates (gYuS wE ToTaLlY hInTeD aT tHiS!) but it didn't meet the quality standards established with Elevator-Tec, Wind-Make-Big-Ship-Go-Whoosh-Tec and AI-T-Posing-Tec
    Stage 4 - TADA! Announce the road map to the road map with multiple stages each requiring several weeks (!!!) inbetween!

    Backers: But what about the beta in Q3?

    CIG: SeE? tOtAlLy OpEn DeVeLoPmEnT gUyS!
    jmlane223mmoloubotrytisFrodoFragins
  • klash2defklash2def Member EpicPosts: 1,949
    edited August 2020
    Babuinix said:
    Instead of asking why people still give Star Citizen money they should be asking why no other studio was able to release something better. For some not so odd reason Star Citizen alpha keeps getting updates and being played by more and more players and they keep breaking funding records every year. No competition whatsoever, kinda. 
    No Man's Sky and Elite Dangerous are better games than SC. It's not hard to be better when the competition is just delays and ship sales. SC claim to fame is how much "funding" it has...not the actual game. 

    You're right, no competition because SC isn't a finished game. Elite Dangerous is about to add all the core features of SC. NMS passed SC long ago, and all SC is doing is adding a beta roadmap of alpha roadmap followed by a ship sale. Add more bugs and call it Alpha x.x.x or whatever it is.

    Give us money.
    Post edited by klash2def on
    jmlane223mmolouBeansnBreadbotrytisTillerKyleranFrodoFraginsBabuinix
    "Beliefs don't change facts. Facts, if you're reasonable, should change your beliefs."


    "The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."



     
    Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear. 


  • YiumdanoeYiumdanoe Member UncommonPosts: 8
    We are delaying the game to see if we can milk some more money out of sheep still paying for this vaporware
    botrytisKyleran
  • BabuinixBabuinix Member EpicPosts: 4,265
    Still avoiding the issue of the day.  Are you physically incapable of admitting that 8 months to make a roadmap for a roadmap is absurd?  Are you incapable of admitting that they lied and in fact won't treat supporters like they would treat a publisher?
    Because, like all drama surrounding game dev, it's a non issue. Just another dumb drama pushed by the usual folks who've got so emotionally attached to Star Citizen that they can't think about anything else lol. This "news" are actually non-news as a gaming "community" is not represented by forum or reddit posters. Just because they cry louder and some gaming journos pick it up for some easy clickbait clicks doesn't mean their less irrelevant in the big picture.

    Star Citizen being on the limelight is profitable for CIG and the click bait press. Win Win. It just shows backers care and in the end of things it goes away like every other "drama".

    Roadmaps change all the time in game development, and with a pandemic and working from home the harder it gets to sync everyone on games that work with studios across the world it's only normal that adjusting a roadmap for such a big project will take it's time and effort to coordinate.

    Like most things Star Citizen it just got amplified because of it's crowdfunding and open development nature. But that's just the way it goes, that's how they keep funding going.

    Negativity and drama makes some quick bucks for the hsminh press, gives some haters a dopamine rush and end's up bringing more eye's to Star Citizen which inevitably equals to, you guess it, more backers and more money :D




    Meanwhile the game constantly keeps getting new updates and features for it's backers to playtest. Not a bad week indeed.

    klash2def said:
    Babuinix said:
    Instead of asking why people still give Star Citizen money they should be asking why no other studio was able to release something better. For some not so odd reason Star Citizen alpha keeps getting updates and being played by more and more players and they keep breaking funding records every year. No competition whatsoever, kinda. 
    No Man's Sky and Elite Dangerous are better games than SC. It's not hard to be better when the competition is just delays and ship sales. SC claim to fame is how much "funding" it has...not the actual game. 

    You're right, no competition because SC isn't a finished game. Elite Dangerous is about to add all the core features of SC. NMS passed SC long ago, and all SC is doing is adding a beta roadmap of alpha roadmap followed by a ship sale. Add more bugs and call it Alpha x.x.x or whatever it is.

    Give us money.
    I'd say you haven't played any of them. Because if you did you would know that despite all being games set in "space" they focus on and provide completely different types of gameplay.

    Both NMS and ED are Offline games at heart with some online features attached trough P2P. Their "huge" universes consist of actually small areas stitched together.

    For that reason alone they will never provide the style of gameplay that many gamers get playing Star Citizen. Namely the immersion of "living" in a seamless online universe where social and PvP aspects are not afterthoughts but the core of it. Not even getting into the production value of a curated universe vs a procedural one. If you think ED update will change any of that you're in for ride. 

    The sheer freedom to go anywhere steal other players ships, join other players in their ships, man turrets, help loading cargo, EVA in space anywhere or send players to jail along with the variety of vehicles and weapons in a curated universe with less but much more detailed planets ends up being much more appealing than the repetition of procedural generation random for most gamers. And the reason there's no competition for Star Citizen because implementing the core features of Star Citizen while maintaining the graphical fidelity is REALLY HARD to pull off and seemed as not worthy the trouble by the big studios because space-sims are still seen as a niche genre.

    That's one of the main reasons why Star Citizen, despite still being in alpha and with all the problems that go with, has been way more popular on Twitch than other space games, having more streamers and viewers in the last years than most of them together.


    And that's why they keep making all that money, the game provides such setting that despite all the bugs and troubles with it still being in alpha, gamers simply can't find the kind of gameplay it provides anywhere else.

    And If you really think that ED expansion will magically add all the core features of Star Citizen you're in for a rude awakening lol

    Oh, and before we get the usual dismissal of "twitch numbers" as not being related with games general "popularity" or "player base" here's how other genres look like for last year:

    MMORPG:


    Battle-Royall:


    CardGames:


    Fighting Games:


    Competitive FPS:


    MOBA:

    Looter-Shooter:

  • ArglebargleArglebargle Member EpicPosts: 3,396
    ".... Just another dumb drama pushed by the usual folks who've got so emotionally attached to Star Citizen that they can't think about anything else lol...."

    The unintentional irony is strong in this one.



    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • TillerTiller Member LegendaryPosts: 11,164
    Babuinix said:
    Still avoiding the issue of the day.  Are you physically incapable of admitting that 8 months to make a roadmap for a roadmap is absurd?  Are you incapable of admitting that they lied and in fact won't treat supporters like they would treat a publisher?
    words, blah blah

    klash2def said:
    Babuinix said:
    Instead of asking why people still give Star Citizen money they should be asking why no other studio was able to release something better. For some not so odd reason Star Citizen alpha keeps getting updates and being played by more and more players and they keep breaking funding records every year. No competition whatsoever, kinda. 
    No Man's Sky and Elite Dangerous are better games than SC. It's not hard to be better when the competition is just delays and ship sales. SC claim to fame is how much "funding" it has...not the actual game. 

    You're right, no competition because SC isn't a finished game. Elite Dangerous is about to add all the core features of SC. NMS passed SC long ago, and all SC is doing is adding a beta roadmap of alpha roadmap followed by a ship sale. Add more bugs and call it Alpha x.x.x or whatever it is.

    Give us money.
    blah...blah...blah...(edited long winded response to save database space)
    Took you only 12 days to come up with a worthless response to what he said?

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • FrodoFraginsFrodoFragins Member EpicPosts: 5,905
    edited August 2020
    Tiller said:
    Babuinix said:
    Still avoiding the issue of the day.  Are you physically incapable of admitting that 8 months to make a roadmap for a roadmap is absurd?  Are you incapable of admitting that they lied and in fact won't treat supporters like they would treat a publisher?
    words, blah blah

    klash2def said:
    Babuinix said:
    Instead of asking why people still give Star Citizen money they should be asking why no other studio was able to release something better. For some not so odd reason Star Citizen alpha keeps getting updates and being played by more and more players and they keep breaking funding records every year. No competition whatsoever, kinda. 
    No Man's Sky and Elite Dangerous are better games than SC. It's not hard to be better when the competition is just delays and ship sales. SC claim to fame is how much "funding" it has...not the actual game. 

    You're right, no competition because SC isn't a finished game. Elite Dangerous is about to add all the core features of SC. NMS passed SC long ago, and all SC is doing is adding a beta roadmap of alpha roadmap followed by a ship sale. Add more bugs and call it Alpha x.x.x or whatever it is.

    Give us money.
    blah...blah...blah...(edited long winded response to save database space)
    Took you only 12 days to come up with a worthless response to what he said?


    He made a shorter one the next day but got a temp ban for it. :)  I'm not sure it deserved a ban but he tends to straddle the line a lot and make attacks on anyone that doesn't drink the SC Kool-Aid.

    Despite his claims, this is not a non-issue.  It exemplifies everything wrong with the development of the game and how they've reached a point that they won't provide a real update on SQ42 until they figure out how to create a presentation that makes things look rosey.  It also proves that Chris Roberts was blowing smoke up backers asses when he promised to treat them like a publisher.

    It is beating a dead horse at this point though.  At least until say six months from now when there has been no real progress on SQ42 or their roadmap of a roadmap.

    I put SC whales in the same category as cult members at this point.
  • FrodoFraginsFrodoFragins Member EpicPosts: 5,905
    edited August 2020
    ".... Just another dumb drama pushed by the usual folks who've got so emotionally attached to Star Citizen that they can't think about anything else lol...."

    The unintentional irony is strong in this one.




    Babs is basically mimicking the "Never Trumper" defense.  He's claiming every unhappy supporter on the subreddit really aren't SC fans.
    Post edited by FrodoFragins on
  • TillerTiller Member LegendaryPosts: 11,164
    Tiller said:
    Babuinix said:
    Still avoiding the issue of the day.  Are you physically incapable of admitting that 8 months to make a roadmap for a roadmap is absurd?  Are you incapable of admitting that they lied and in fact won't treat supporters like they would treat a publisher?
    words, blah blah

    klash2def said:
    Babuinix said:
    Instead of asking why people still give Star Citizen money they should be asking why no other studio was able to release something better. For some not so odd reason Star Citizen alpha keeps getting updates and being played by more and more players and they keep breaking funding records every year. No competition whatsoever, kinda. 
    No Man's Sky and Elite Dangerous are better games than SC. It's not hard to be better when the competition is just delays and ship sales. SC claim to fame is how much "funding" it has...not the actual game. 

    You're right, no competition because SC isn't a finished game. Elite Dangerous is about to add all the core features of SC. NMS passed SC long ago, and all SC is doing is adding a beta roadmap of alpha roadmap followed by a ship sale. Add more bugs and call it Alpha x.x.x or whatever it is.

    Give us money.
    blah...blah...blah...(edited long winded response to save database space)
    Took you only 12 days to come up with a worthless response to what he said?


    He made a shorter one the next day but got a temp ban for it. :)  I'm not sure it deserved a ban but he tends to straddle the line a lot and make attacks on anyone that doesn't drink the SC Kool-Aid.

    Despite his claims, this is not a non-issue.  It exemplifies everything wrong with the development of the game and how they've reached a point that they won't provide a real update on SQ42 until they figure out how to create a presentation that makes things look rosey.  It also proves that Chris Roberts was blowing smoke up backers asses when he promised to treat them like a publisher.

    It is beating a dead horse at this point though.  At least until say six months from now when there has been no real progress on SQ42 or their roadmap of a roadmap.

    I put SC whales in the same category as cult members at this point.

    lol and he couldn't just let it go? I guess he had all that time to type out that giant diatribe just waiting for the ban to go away to post it. That's hilarious actually.


    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • BabuinixBabuinix Member EpicPosts: 4,265
    But it is a non issue lol 1st world problems as we call them.

    Every quarter or so will get the same people who are so emotionally attached to a game  that they because they can't handle the hurdles that go with it, get frustrated and the only way to release that frustration is to spam forums or reddit.

    Gaming journos will then pick it up as they know very well that people just love hopping on hating bandwagons and "stick it to the man" lol

    In this case the "big boy" of crowdfunding that keeps "taking millions despite having nothing to show for it" lol.

    The "nothing for show" that somehow magically is the most streamed and played space game on Twitch in the last years as the easy target for randoms who've got no clue about the game or the industry. But because the complexity of the project and the nature of it's crowdfunded and open development and being always on the limelight makes it an easy target.

    Fortunately, more people are starting to understand how hard making these games from scratch through crowdfunding is. We've seen many who dissed Star Citizen for it's "delays, bugs, bad performance" now seeing it first hand by watching the mmorpgs they crowdfunded go through the same issues. But the thing is that it's not only with Crowdfunded studios, the established studios also go through the same struggles, just mostly unnoticed because they  


    Probably not. Why? Because not many people are emotionally attached to it to make a fuss about it. And rightly so. If you pre-ordered it and you're eager to play it it's on you, not the company lol

    Just look at this thread, the noise comes from the 99% that never backed/played/followed the game's development (and no, reading clickbait posts on gaming media is not "following a game's development"). It's noise by a fraction of a small percentage of the gaming population who aren't and most likely will never be part of the equation in the first place.







  • lahnmirlahnmir Member LegendaryPosts: 5,041
    Babuinix said:
    But it is a non issue lol 1st world problems as we call them.

    Every quarter or so will get the same people who are so emotionally attached to a game  that they because they can't handle the hurdles that go with it, get frustrated and the only way to release that frustration is to spam forums or reddit.

    Gaming journos will then pick it up as they know very well that people just love hopping on hating bandwagons and "stick it to the man" lol

    In this case the "big boy" of crowdfunding that keeps "taking millions despite having nothing to show for it" lol.

    The "nothing for show" that somehow magically is the most streamed and played space game on Twitch in the last years as the easy target for randoms who've got no clue about the game or the industry. But because the complexity of the project and the nature of it's crowdfunded and open development and being always on the limelight makes it an easy target.

    Fortunately, more people are starting to understand how hard making these games from scratch through crowdfunding is. We've seen many who dissed Star Citizen for it's "delays, bugs, bad performance" now seeing it first hand by watching the mmorpgs they crowdfunded go through the same issues. But the thing is that it's not only with Crowdfunded studios, the established studios also go through the same struggles, just mostly unnoticed because they  


    Probably not. Why? Because not many people are emotionally attached to it to make a fuss about it. And rightly so. If you pre-ordered it and you're eager to play it it's on you, not the company lol

    Just look at this thread, the noise comes from the 99% that never backed/played/followed the game's development (and no, reading clickbait posts on gaming media is not "following a game's development"). It's noise by a fraction of a small percentage of the gaming population who aren't and most likely will never be part of the equation in the first place.







    But it was a big issue when there wasn’t a delay. The dumb haters would see SQ42 Beta Q3 2020, they didn’t understand development. Q3 2020 would show them snarky snark.

    But it didn’t. First the roadmap was removed altogether so no one could make the mistake of holding someone accountable. Now Q3 is silently passing by and we are getting a roadmap for a new roadmap. And voila, now its a non issue, it doesn’t matter anymore. At least people can be consistent in their arguing when acting out their inner troll. When retconning as hard as this everything is always fine, even when it really isn’t.

    /Cheers,
    Lahnmir
    BeansnBreadKyleran
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • KyleranKyleran Member LegendaryPosts: 43,505
    edited August 2020
    Yet quarter after quarter goes by without a finished product, or even a projected date for launch after working on it for so many years now.

    Sure, making games can be hard, but it isn't rocket science now, is it?

    Speaking of which, Nasa chose the contractor to build the Perseverance Rover's engine in 2014, so it appears the entire project from start to "launch" took less time than Star Citizen.

    https://www.foxnews.com/science/mars-perseverance-rover-dept-of-energy

    Of course, the Rover's budget is projected at $2.7B....SC has more than a decent shot to exceed it.

    ;)
    Post edited by Kyleran on

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    edited August 2020
    I'll just put this here.

    I don't like that the agree button is a big stupid happy face. It implies way more than I intend when I agree. I've never seen an agree click that is this silly. 
    FrodoFragins
  • FrodoFraginsFrodoFragins Member EpicPosts: 5,905
    I'll just put this here.

    I don't like that agree button is a big stupid happy face. It implies way more than I intend when I agree. I've never seen an agree click that is this silly. 

    As silly as an avatar of David Hasselhof with puppies?
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    edited August 2020
    I'll just put this here.

    I don't like that agree button is a big stupid happy face. It implies way more than I intend when I agree. I've never seen an agree click that is this silly. 

    As silly as an avatar of David Hasselhof with puppies?
    No, I suppose not... :(
  • FrodoFraginsFrodoFragins Member EpicPosts: 5,905
    Babuinix said:

    .
    .
    .

    So it will always be a non issue regardless of how many promises are broken and how long it takes to get SQ42 out the door?  Interesting but not surprising.


    You are also underestimating how many supporters are being added to this recurring list of malcontents.  Again, you are handwaving and pretending it's always the same voices with the same baseless complaints.

  • BabuinixBabuinix Member EpicPosts: 4,265
    edited August 2020
    lahnmir said:
    But it was a big issue when there wasn’t a delay. The dumb haters would see SQ42 Beta Q3 2020, they didn’t understand development. Q3 2020 would show them snarky snark.

    But it didn’t. First the roadmap was removed altogether so no one could make the mistake of holding someone accountable. Now Q3 is silently passing by and we are getting a roadmap for a new roadmap. And voila, now its a non issue, it doesn’t matter anymore. At least people can be consistent in their arguing when acting out their inner troll. When retconning as hard as this everything is always fine, even when it really isn’t.
    Was it a big issue? or a issue BIG for you? A game getting delayed IS a non issue, a roadmap being postponed is even a bigger non issue lol. No matter how you put it.

    Making Dev's accountable by posting on the internet ? Good luck with that waste of time lol

    If anyone thinks otherwise I guess they'll just have to adjust their expectations. Throwing tantrums about it surely won't make it go faster lol
    Kyleran said:
    Yet quarter after quarter goes by without a finished product.
    Sure, making games can be hard, but it isn't rocket science.
    Actually many would say that because for them making games is an ART and it's main goal is being "FUN", for someone. Achieved through subjective sensorial emotional factors like "Engagement", "Beauty", "Creativity", that have to resonate to a X amount of people to be considered a task "completed with success".

    While a rocket relies on a exact Science. So I'd say its completely plausible that for some people it's definitely harder to make a good game than a good Rocket simply because of the subjectivity and uncertainty nature of the end goal. :)

    I don't think GRR Martin is losing sleep at night that NASA made a rover before he finished Game of Thrones. Bet Cameron and Avatar 2 isn't either. :D
    So it will always be a non issue regardless of how many promises are broken and how long it takes to get SQ42 out the door?  Interesting but not surprising.
    There's no promises in game development, there's intentions and then there's reality.

    As anyone with a bit of clue about game development would know, things never align as planned.  :)



    You are also underestimating how many supporters are being added to this recurring list of malcontents.  Again, you are handwaving and pretending it's always the same voices with the same baseless complaints.
    Nah, I'm really not.

    You only need to watch this thread and how 99% of the posters never backed Star Citizen so their "malcontent" is as insignificant as their noise. Just the usual cynics/haters and some randoms that hopped on the bandwagon to release some stress and moved on :D

    Meanwhile, in the real world, the game keeps getting more backers and generating more funding every year.


    Still win win for game and press, more controversy more moneyz!
    Rinse & Repeat B)


    Post edited by Babuinix on
  • KyleranKyleran Member LegendaryPosts: 43,505
    Babuinix said:

    Kyleran said:
    Yet quarter after quarter goes by without a finished product.
    Sure, making games can be hard, but it isn't rocket science.
    Actually many would say that because for them making games is an ART and it's main goal is being "FUN", for someone. Achieved through subjective sensorial emotional factors like "Engagement", "Beauty", "Creativity", that have to resonate to a X amount of people to be considered a task "completed with success".

    While a rocket relies on a exact Science. So I'd say its completely plausible that for some people it's definitely harder to make a good game than a good Rocket simply because of the subjectivity and uncertainty nature of the end goal. :)
    Sure, but until it launches in its final form there actually is no real evidence that a good game is in the making is there?


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