It looks like you're new here. If you want to get involved, click one of these buttons!
Recently we had the chance to sit down with EVE Online's Creative Director Bergur Finnbogason and Brand Manager Sæmundur Hermannsson about the unfolding story of EVE Online and how the team at CCP draws from a myriad sources to tell its tale.
Comments
A whole article wasted on letting us know that Eve has good storytelling/lore. wow.
I know this because I was one of the player volunteers on their event team years ago and quit when I saw what they did was the opposite of what they claimed in public.
Seems like a real disconnect. I don't think many people would feel this way.
Originally posted by laokoko
"if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".
Cool stuff. Unfortunately the individual chance of having a relevant encounter is low. That is why there are whole groups pooling their data.
Have fun