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Amazon Game Studios have released a new dev diary showing off the enemies you might find throughout your exploration of Aeternum, the Eternal Isle in the upcoming MMO New World. The diary goes into detail some of the enemies you'll encounter, as well as why the land is deathless.
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21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
They could have simply done PVE option but an option to toggle PVP with full loot as well.
They removed non-consensual pvp in the normal world. You can still opt to PvP, in which case you would fight other people who opted to PvP.
I can't think of one game that has "depth" to such things other than to provide encounters for the players to battle.
edit "maybe" Guild Wars 2 or Elder Scrolls Online if the story bits connect or have some lasting impact that is greater than just "problem solved."
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
They must be ramping up trying to see how many they can get online in one area til server crashes-
"Help us test!
This Saturday, February 15th at 7-8pm PT make the trek to Cooper Ranch, located just northwest of Windsward. Meet up at Cooper Ranch, create as large a player swarm as possible and kill every creature in sight! This will give us valuable data to help make New World the best it can be.
See you there!"
Yea, but no one will though.
Loved EQ Classic and hates that carebears had it changed.
It's called a hint. Some people know how to take it.
So depends on who is going to sustain the funding of the mmo in the future
There is no exploration in a PVE MMORPG when glowing arrows, exclamation points, mystical pathways are telling you where to go, and there is no danger in a PVP MMORPG when you can simply turn it off.
You don't have to like PVP to understand why people are against the idea of a toggle.
Mark my words: This game will release with practically no content. This is what happens when you flip the design direction of a game 180 degrees just half a year prior to launching.
Buyer beware, do not pre-order and wait for people to confirm the obvious.
The only time I've experienced depth in open-world PvE is when I kill a random enemy and they drop an item that sets me on a quest. Otherwise, I think it's just meant to give a sense of danger to the world in general?
stop explain the story that we want to discover when we will playing ...
explaine what the 3 factions we can take at the begin !
Amazon game, with this kind of video, you just set fire to hardcore mmo gamer who always find to critic ...
Correct. When given the chance to pvp vs other people who choose pvp, most folks won't. 99% of PvP MMO players don't want consensual PvP.