It used to be that the future was depicted as perfectly neat, orderly, and clean. Think
Star Trek.
Later, artists began leaning towards futuristic, but gritty and used looking. Think
Alien and
Blade Runner.
Star Citizen seems to be a return to the squeaky clean vision of space. Granted I haven't looked at all, or even most, of the screens and videos. But from what i have looked at I don't think there is even a gum wrapper out of place or a single fingerprint.
Maybe that is where all the money goes - paying a cleaning crew to mop up the entire universe every night?
But seriously, I think someone needs to give this game an artistic pass that makes it look less like a new toy fresh out of the box and more like G.I. Joe after my childhood friends and I played with it for weeks.
Or if you prefer, more like
Alien and
Blade Runner.
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Comments
On criminal outpost Grimhex you might wake up in a HAB room where a murder has taken place, as an example.
Arccorp is pretty much inspired by Blade Runner, and Star Wars Coruscant city covered planet.
If you watched the recent stream showing Microtech it's new planet with a landing zone belonging to a very high tech company, that's where the very tidy and slick design comes in.
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I do know how crazy a frat house can look but like you realize your poor client FPS would rip rendering that much mess spread all over the place?
In place, a trash biome instead
The impression given? You mean because by default players start on a normal station and start finding the different planets and zones later?
I guess it's what you define as "normal."
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