Nowadays when I try to read website content, there is little to read. Just video ads followed by video content. No one seems to want to read anymore. [That's part of why I am here - because of the written content].
Mmorpgs cannot be immune to this trend. I expect any parts that you need to read will get shorter and shorter, eventually to become near non-existent.
At the same time, games like EQ2 and SWTOR have lots of cut scene video content, and people complain about that too.
So in the war between less words and less videos, who will win? Or will a new contestant enter the ring?
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Comments
But most quests are crap. I click through them as fast as possible without reading because I've become bored by all that went before.
It feels like someone said "Bob, we have to be finished with this zone by 5. Fill in all the quests before then." And someone just slopped something together.
Cut scenes are a bit better but they can be dull too. That is because someone has to act them out, and that someone may be a person they met on the sidewalk 10 minutes before (seemingly).
Bad writing is less painful than bad acting, in my opinion anyway. But both are painful.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
No, really, you made a lot of great points here that I agree with.
Less words vs less videos... Is less actually more?
It seems to me that in an MMO, players today want nonstop action. Words AND videos both grind that action to a halt. Most only have so much time to play, so reading/watching is deemed "a waste of my time."
Most MMOs now have lore as an afterthought, if at all. This can be witnessed by trying to read/watch in a group. Yells of "CLICK THROUGH, ALREADY!!!11!" abound. Reading/watching derails the action.
For me, cut-scenes frustrate me. Something is happening that I have no control over and cannot interact with. A main character in the universe may be dying and I can't do a damn thing. If I'm playing a hero, I'd be jumping into that scene to try to stop whatever is happening. No, I'm frozen in place unable to even move, let alone attack or defend. If I am supposed to feel anything other than frustration throughout that scene, it's lost on me.
In agreement on reading, though. It must be interesting, or I just skim.
In games you have the trouble of repeating content, so the 2nd, 3rd, 10th run many players already know that story/quest. However, I see quite a few 1st time runs that will skip it all, lately.
I really don't know. I've rambled on enough
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR