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Initially everything was going right,
I assumed a lot in the beginning….. I expected a simple world with complex character building done in modern times with better and more natural interface. Better Caves Keeps and Dungeons to explore.
Simple being the key, the complexities being what YOU the player makes of it. A first generation game.
The assumption was justified because I was using Vanguard as the template. It was as I described above, some place between first and second generation. They didn't try and break any molds, but the programming was off.
They relied on simple charm because that works too.
Let me explain:
-You have a fully flushed out luxury car full of all modern upgrades.
-You have a charming walk across the lush country side.
Both are equally beautiful in their categories and the charming walk is what I assume is Pantheon.
Because of EQ1 back in its day then Vanguard, it proves Brad was the master of beautiful, simple, charming.... He is a true artist !
Now here's the punch line,
He absolutely SUCKS at the technical. In many ways he is destroying his own work by insisting he's good at both. His programming and decisions on programming are wacked.
He would be best sitting in the command chair "upholding his artistic nature". Because what we had seen and read Pantheon is turning into a hot mess.
Stubborn in art, and stubborn in technical, stubborn in management you cant have all three!......I assumed Vanguard was a bad series of mistakes and bad luck.... I think differently now. Some things never change.
Comments
Think about the Microsoft / Vanguard deal. When Brad went in front of the board of directors he proved his artistic nature, they assumed he was a good programmer too.
A lot of money was wasted in this transaction.
-I've been in a technical field all my life. I've seen many deep thinkers that can't fix anything. Infact I'm one of three technicians doing the exact same job, the other two deep thinkers can't produce anything.... Their smart, but their head is up their butt.
-I also assumed Washing DC had intellectual people running the country... Now I see they only have an intellectual look on their puss. Not intellectual at all.
-Collage does nothing, an education grantees you a job. It's self proclaimed, you may not be good at all.... collage, just proves hard work.
-Education, At 10 years old you can decide you want to be a firefighter. Later you train for it, you learn everything about fuel and oxygen mixtures and all the technical stuff associated with fighting fires.....Yet, your afraid to risk your life in saving a baby... Are you a good fire fighter ?.... All because you had a self proclaimed thought at 10 years old, and took the necessary steps to fill your dreams.
- I do Kungfu for 29 years. I've seen pure massive body builders that also have everything going for them, including the looks and cool attitudes... often you can't teach them anything.
You have it or you don't !
I'm still wondering why the firefighter is scared to go rescue a baby.
It's a real world example that collage, education, and books are a tiny fraction of real world. It just proves you can study. In this case school doesn't teach fear.
Here's the thing, most of us are armchair game devs at best, some with a little knowledge but almost none tackling the challenge of creating a MMORPG.
Sometimes when you try new stuff it succeeds but more often fails than not.
I have no idea where Pantheon stands in terms of code complexity or quality nor does anyone here actually at this point.
Consider not fretting about it too much until more is revealed, who knows, Brad might surprise us all.
In about 5 more years.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I'm convinced the game is barely started yet.
I'm basing this off the assumption that all we seen are minor test zones (playgrounds for testing classes abilities and balance). Now with decision time of how their going about instancing, phasing or non instancing proves its it very early stages even more.
Contrary to all this, its all well and fine... let them work... because of crowdfunding and the nature of it they had to advertise early, wayyyy early. With no admitted time frame two years,five years,ten years, I think its safe to say we all assumed it would be soon.
With nothing on the horizon other than SoL and "many gimmicks"... not much to fantasize about.
On a side note:
Saga of Luchimia is shaping up to be more of what Pantheon fans are expecting and more so like Everquest. But it's easy to hold allegiance to one of the founders that is making Pantheon more popular.
Stormhaven Studios seems much more thought out to in keeping fans happy than Visionary Realms. Their letting their fans play and keeping dark to not allow people to assume.
But from a financial stand point... No one knows.
Stormhaven is a smaller part time. But man, are they pumping content quick
I don’t understand what is the evidence he is a bad programmer.
In Vanguard he was the executive producer, he had programmers who did the (bad) work for him, I don’t think he touched a single line of code in Vanguard.
Brad is a terrible producer, he doesn’t know how to manage resources, but he ain’t a terrible programmer by any stretch.
Brad ideal role is game designer, which is what he is doing in Pantheon, he is also in charge of altering the Unity engine to fit Pantheon purposes.
Joppa is the executive producer, and there is another dude in charge of the finances.
This right here is good enough for me to hold him responsible.
Evidence ?
Watch the many videos and watch the glitch factor, it's huge.
Other than this evidence, prof is ludicrous and moot, unless someone can bring a full team into Visionary Realms studio and analyze the programming then make a full report. Still this could be argued.
This is my way in saying evidence is compliantly impossible, and the word evidence can't be used in something that has "gray areas".
Infinitive opinions.
Sacrilege!
Is that your evidence?
And in truth, unless one is actually on the project, one really can't assess who is responsible for any specific bit of the project.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
If I just had my breaks done at an an auto garage and the breaks didn't work and slammed into a tree directly after the work had been done... It would be easy to assume the mechanic is responsible.
You seem to skip this little detail.....
You just basically see some footage, for some reason you jump to conclusions and make declarations based on your own fretting.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
We have to dip into more gray area.
"Through experience" and countless games. Many things never get fixed, this game has the huge possibility of that. You know this is fact a large part of the time too.
In it being a GRAY area,,,, I even anticipated what you will say next
Because I've stated this, your response will be diffident....So basically will be arguing gray areas all day. It's a circle that I'll stop participating in right now.
Go ahead, feel free in having the last word.
So I reiterate the concept without the use of metaphors to avoid misunderstandings.
You can’t judge the technical aspect of a game that it is still in Alpha.
You can’t foresee what will be fixed and what will not.
I hope you are sensible enough to understand that.
"It’s hard, pre-alpha is hard. Alpha is still a way out, but it’s like the North Star in my brain, always there, always bright. To make it happen, to implement core systems unique to Pantheon, or even similar systems found elsewhere that we think are great, is going to take a lot of work."
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Where I disagree with him is I don't think they remove things outright, they just water it down, repackage it so it looks the same or incomparable, and sell it as something innovative and a breath of fresh air. That's what hte best game designers do. They're extremely good at it. And it's all extremely polished and great looking with a great story behind it. Great vibes. Runs on a toaster if needed. All this makes it sell well. It's by no means easy. Lots of talent to accomplish this, not just money. This is how so many MMORPGs are actually MSORPGs, but hey, who cares to painfully tear apart the illusion when they're having so much fun?
This right here. This is why I watched Brad over all these years. I found a connection with him. I'm becoming an old geezer too. Beware all the young ones. You'll go through the same process, unless you're one of those lucky ones that never holds onto anything or has a negative thought. This isn't a threat. It's not painful--it's adversity. I guess it's just a reality of life that sometimes we don't agree with what happens in the world, but we find reasons to hang on and stay optimistic about it.
I don't buy into the pessimism about Pantheon. Based on what I know, I think we'll get something. Versus what you all supposedly bemoan about modern MMORPGs, something is definitely going to be better than the alternative. So be grateful we'll get something. Keep a good attitude. Take a break.
My plan is to play SOL and whatever releases with Pantheon--or is inspired by Pantheon!!! And play everywhere else out there. Contrary to popular opinion, I have high hopes. I think we should be looking at other genres too and keep an open mind to new experiences. Even Rust-like MMO's are on my radar. There's really so much to be optimistic about. I'm amazed what some young developers do. It's wasteful to have a bad attitude. The sun is actually out but some people refuse to open their eyes and feel it.
RIP Brad. I wish I could have had a night to talk with him. We all can die at anytime. Reminds me don't take life for granted.
Why being so hard on him...?
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests