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The Kickstarterversary is here!

13

Comments

  • DerryFHDerryFH Member UncommonPosts: 56
    Awesome reply in one of the threads asking SBS for more maps on one of the servers, becasue people missed the sale

    "(...) Should have been on last night to get one like me, who got a map =) Item is overpower, we don't need more than 250 in the world"  

    So P2Winners are already happy to have edge over others.

    original thread here

  • AnOldFartAnOldFart Member UncommonPosts: 482
    No doubt people will sell them on the market for a 10x markup like the cardinal bees.

    People were paying $200+ for an digital item that originally sold for $30...
    Then SBS released them again  :D :D :D :D
  • DerryFHDerryFH Member UncommonPosts: 56
    edited September 27
    AnOldFart said:
    No doubt people will sell them on the market for a 10x markup like the cardinal bees.

    People were paying $200+ for an digital item that originally sold for $30...
    Then SBS released them again  :D :D :D :smile:


    This cannot be transferred via the website once purchased - this is stated for those maps, so only full account auction will be viable at this stage.
    Once game releases, I assume you can give this item to someone in game - problem solved.


    So I guess we should stack on bees now and sell them for 199 later ;-p
    Post edited by DerryFH on
    AnOldFart
  • DerryFHDerryFH Member UncommonPosts: 56
    On a second thought... WTF seriously? $200 for bees?
    Damn need to switch from being a software analyst to engineer and develop some piece of crap with well polished cash shop - retirement fund secured.
  • KyleranKyleran Member LegendaryPosts: 34,584
    edited September 26
    DerryFH said:
    On a second thought... WTF seriously? $200 for bees?
    Damn need to switch from being a software analyst to engineer and develop some piece of crap with well polished cash shop - retirement fund secured.
    Combine it with your personal gamer cult persona as @Slapshot1188 suggested and I think you're golden.

    Maybe some sort of deal can be worked out with Ninja or other famous streamer,  bet it would bring in mega millions having someone like that shill for you.

     :D 

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • KyleranKyleran Member LegendaryPosts: 34,584
    DerryFH said: guy
    Kyleran said:
    Did you get a chance to see the details on that limited quantity (250 per server) magic map which displayed player essences on it?


    I wonder when SBS will throw away the fair-play veil and COE will become pure P2W. Surely there is heaps of money in America to be milked from whales, Europe is following and only OCE server is in disbelief
    I've often felt SBS has struggled to find a publisher because their planned post release monetization model is poor, particularly when stating they won't be selling any of the pre-release items.

    Items like this map would be pure gold in a P2W environment and games like Project Europa and others have proven the model can be very successful.

    I've long advocated SBS should go full Monty and embrace their whales and sell everything to date and more post release.

    It may well be their plan too, but they might be holding back to continue receiving funding from backers who naively believe SBS will keep any promises,  especially if the game's survival is at stake.


    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • AnOldFartAnOldFart Member UncommonPosts: 482
    edited September 26
    I'm going to make a game.
    I have 0 experience in games development but I have been thinking of an idea for a game, and I will soon finish my degree in computer science...

    Oh damn I'm Caspian with a qualification in the field I'm looking at...

    Why did I fall for this again....


    ----------------------

    Scratch that, turns out he actually has a BSc in computer science from University of Missouri-Rolla
  • AnOldFartAnOldFart Member UncommonPosts: 482
    Hmmm two legendary taverns released OCE and EU and neither is selling
    Slapshot1188
  • NildenNilden Member EpicPosts: 2,916
    So what exactly do they have to show for progress?


    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer



  • Slapshot1188Slapshot1188 Member LegendaryPosts: 11,239
    Nilden said:
    So what exactly do they have to show for progress?


    7 and a half million dollars
    SpottyGekkoKylerantweedledumb99AnOldFart

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

    My ignore list finally has one occupant after 12 years. I am the strongest supporter of free speech on here, but free speech does not mean forced listening. Have fun my friend. Hope you find a new stalking target.

  • KyleranKyleran Member LegendaryPosts: 34,584
    Nilden said:
    So what exactly do they have to show for progress?


    Maps!!! Where you been dude?  Oh yeah, and an awesome 10 min in game clip of swimming by torchlight and how to fight in the dark.

    Don't those both just make you wet in the loins? No? Well it did for a large number of backers as they are flooding several threads on the COE forums with suggestions on what SBS should sell them next.

    Even Caspian has to be reading them and thinking "WTF? Better get busy fleecing the marks, after all, they are demanding I do so"

    Between this and backer demands to stop providing dates which I'm sure is a huge relief my guess is he sleeps pretty well at nights these days.


    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • KyleranKyleran Member LegendaryPosts: 34,584
    edited September 26
    Well, it seems even Caspian realized the absurdity of it all, after 21 pages of backer suggestions which he promised to review he locked the thread.

    His reasoning? That this would be the last time any Dev would be reviewing the thread and he didn't want backers wasting time on something "we" would ever see.

    My first thought was to reply, "like the release of the full game?"

    Good thing he locked it.

     :D 
    SpottyGekko

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • Slapshot1188Slapshot1188 Member LegendaryPosts: 11,239
    Kyleran said:
    Nilden said:
    So what exactly do they have to show for progress?


    Maps!!! Where you been dude?  Oh yeah, and an awesome 10 min in game clip of swimming by torchlight and how to fight in the dark.

    Don't those both just make you wet in the loins? No? Well it did for a large number of backers as they are flooding several threads on the COE forums with suggestions on what SBS should sell them next.

    Even Caspian has to be reading them and thinking "WTF? Better get busy fleecing the marks, after all, they are demanding I do so"

    Between this and backer demands to stop providing dates which I'm sure is a huge relief my guess is he sleeps pretty well at nights these days.


    His “backer demands” were made by a few dozen of his diehards. But it gave him cover.  Someday though,  they will need to let people into the “game” and then the curtains will fall.

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

    My ignore list finally has one occupant after 12 years. I am the strongest supporter of free speech on here, but free speech does not mean forced listening. Have fun my friend. Hope you find a new stalking target.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,785
    edited September 26
    I have to admit, I never would have believed this farce would still be continuing rounding into the end of 2019.

    If anything, AAA studios should take note. There is still a market for the promise of a good MMORPG.

    I'd be willing to bet, if there was at least something that resembled an early 2000s MMORPG, people would not be clinging to this sham.

    AnOldFart
  • TorrskTorrsk Member UncommonPosts: 228
    AnOldFart said:
    Hmmm two legendary taverns released OCE and EU and neither is selling
    The OCE one will never sell. The only way we got one, was some whale from NA brought it and gave it away via a contest. Which was cool of them. Honestly they need to change the price, depending on the region. 
  • AnOldFartAnOldFart Member UncommonPosts: 482
    Torrsk said:
    AnOldFart said:
    Hmmm two legendary taverns released OCE and EU and neither is selling
    The OCE one will never sell. The only way we got one, was some whale from NA brought it and gave it away via a contest. Which was cool of them. Honestly they need to change the price, depending on the region. 

    Or they should stop being greedy...

    $1250 is far too much for a bloody inn
  • CostaniusCostanius Member UncommonPosts: 224
    edited September 27

    If anything, AAA studios should take note. There is still a market for the promise of a good MMORPG.


    What You guys overlook when making fun about CoE is this:

    CoE is a clear indication that many players want new innovate MMOs.
    AAA studios should notice: People WANT a MMO LIKE CoE!
    People are willing to spend 7 Mill+ $ and more to have a MMO like CoE developed.
    There is a desire and a demand for a MMO concept and project like CoE.

    In a way this whole project is also a market study for other studios to watch and to learn from.
    Apparently there is a market for a MMO like CoE. People are willing to spend money on a project like this and are also willing to invest time into lore, dance of dynasties, building communities etc.

    So AAA studios or other indie studios could learn from this, evaluate this project, change it where needed and create their own project with similiar features.

    If other studios, AAA or indie, get this and understand this and come up with a MMO similiar in concept like CoE in the future, I won't consider my pledged money wasted, even if CoE never gets finished.

    tweedledumb99Torrsk

    -----------------------------------
    Life is too short to play bad games.

  • jonp200jonp200 Member UncommonPosts: 453
    I have been very critical of these guys following the KickStarter and was stupid enough to back this game.

    I'm changing my opinion now.  They have convinced people to invest as much as $240K in this game??!!!!  BRAVO!  PT Barnum would be proud!
    KyleranSlapshot1188

    Seaspite
    Playing ESO on my X-Box


  • Tiamat64Tiamat64 Member RarePosts: 1,527
    Costanius said:

    If anything, AAA studios should take note. There is still a market for the promise of a good MMORPG.


    What You guys overlook when making fun about CoE is this:

    CoE is a clear indication that many players want new innovate MMOs.
    AAA studios should notice: People WANT a MMO LIKE CoE!
    People are willing to spend 7 Mill+ $ and more to have a MMO like CoE developed.
    There is a desire and a demand for a MMO concept and project like CoE.

    In a way this whole project is also a market study for other studios to watch and to learn from.
    Apparently there is a market for a MMO like CoE. People are willing to spend money on a project like this and are also willing to invest time into lore, dance of dynasties, building communities etc.

    So AAA studios or other indie studios could learn from this, evaluate this project, change it where needed and create their own project with similiar features.

    If other studios, AAA or indie, get this and understand this and come up with a MMO similiar in concept like CoE in the future, I won't consider my pledged money wasted, even if CoE never gets finished.

    MMORPGs are ridiculously expensive to make.  Even simple ones are, and CoE is NOT a simple one.  COE's funds raised so far is not enough to make a game like COE even under competent management.  So all looking at it really tells any company with a brain is "Don't waste your time spending enough money to make a game like CoE because people, while interested, still aren't interested ENOUGH to cover the huge costs of such a venture."
    Kyleran
  • KyleranKyleran Member LegendaryPosts: 34,584
    edited September 27
    Tiamat64 said:
    Costanius said:

    If anything, AAA studios should take note. There is still a market for the promise of a good MMORPG.


    What You guys overlook when making fun about CoE is this:

    CoE is a clear indication that many players want new innovate MMOs.
    AAA studios should notice: People WANT a MMO LIKE CoE!
    People are willing to spend 7 Mill+ $ and more to have a MMO like CoE developed.
    There is a desire and a demand for a MMO concept and project like CoE.

    In a way this whole project is also a market study for other studios to watch and to learn from.
    Apparently there is a market for a MMO like CoE. People are willing to spend money on a project like this and are also willing to invest time into lore, dance of dynasties, building communities etc.

    So AAA studios or other indie studios could learn from this, evaluate this project, change it where needed and create their own project with similiar features.

    If other studios, AAA or indie, get this and understand this and come up with a MMO similiar in concept like CoE in the future, I won't consider my pledged money wasted, even if CoE never gets finished.

    MMORPGs are ridiculously expensive to make.  Even simple ones are, and CoE is NOT a simple one.  COE's funds raised so far is not enough to make a game like COE even under competent management.  So all looking at it really tells any company with a brain is "Don't waste your time spending enough money to make a game like CoE because people, while interested, still aren't interested ENOUGH to cover the huge costs of such a venture."
    If AAA studios are interested in any learning anything from indie MMO development I'm pretty sure they are watching Star Citizen considering its raising / spending money at a AAA level.
    Post edited by Kyleran on
    Tiamat64

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • Tiamat64Tiamat64 Member RarePosts: 1,527
    edited September 27
    Yea, the average cost IIRC to make an AAA MMO was like, 200 mil or so, wasn't it? Star Citizen's the only one of the crowdfunding ventures to get that amount.

    The major issue with a hypothetical Star Citizen competent development alternate universe would be that its scope far exceeds that of an AAA MMO (thus it would logically need a lot more than the typical amount an AAA MMO needs).  But that's unrelated to CoE and its' "interest versus cost to bring to fruition" ratio.

    CoE's issue is that it didn't raise anywhere near enough to make such a game, and AAA developers who know how much it costs to make an AAA game would be well aware of that.
    Kyleran
  • VrikaVrika Member EpicPosts: 5,938
    Costanius said:

    If anything, AAA studios should take note. There is still a market for the promise of a good MMORPG.


    What You guys overlook when making fun about CoE is this:

    CoE is a clear indication that many players want new innovate MMOs.
    AAA studios should notice: People WANT a MMO LIKE CoE!
    People are willing to spend 7 Mill+ $ and more to have a MMO like CoE developed.
    There is a desire and a demand for a MMO concept and project like CoE.

    In a way this whole project is also a market study for other studios to watch and to learn from.
    Apparently there is a market for a MMO like CoE. People are willing to spend money on a project like this and are also willing to invest time into lore, dance of dynasties, building communities etc.

    So AAA studios or other indie studios could learn from this, evaluate this project, change it where needed and create their own project with similiar features.

    If other studios, AAA or indie, get this and understand this and come up with a MMO similiar in concept like CoE in the future, I won't consider my pledged money wasted, even if CoE never gets finished.

    The problem is that CoE isn't really innovative, it's just promising an insane amount of different features and game mechanisms. That's nothing new, all the AAA devs already know that if they spend a lot more money on a game you can make it better.
    Kylerantweedledumb99
     
  • GeezerGamerGeezerGamer Member EpicPosts: 8,785
    Costanius said:

    If anything, AAA studios should take note. There is still a market for the promise of a good MMORPG.


    What You guys overlook when making fun about CoE is this:

    CoE is a clear indication that many players want new innovate MMOs.
    AAA studios should notice: People WANT a MMO LIKE CoE!
    People are willing to spend 7 Mill+ $ and more to have a MMO like CoE developed.
    There is a desire and a demand for a MMO concept and project like CoE.

    In a way this whole project is also a market study for other studios to watch and to learn from.
    Apparently there is a market for a MMO like CoE. People are willing to spend money on a project like this and are also willing to invest time into lore, dance of dynasties, building communities etc.

    So AAA studios or other indie studios could learn from this, evaluate this project, change it where needed and create their own project with similiar features.

    If other studios, AAA or indie, get this and understand this and come up with a MMO similiar in concept like CoE in the future, I won't consider my pledged money wasted, even if CoE never gets finished.

    I would walk away now and consider that pledge a waste.
    And COE is NEVER going to be finished.......
    If it is, it will be so far off in the future it will be irrelevant when it releases
    Or
    It will not resemble in any way shape of form (we can already see evidence of this) what was originally promised

  • TorrskTorrsk Member UncommonPosts: 228
    AnOldFart said:
    Torrsk said:
    AnOldFart said:
    Hmmm two legendary taverns released OCE and EU and neither is selling
    The OCE one will never sell. The only way we got one, was some whale from NA brought it and gave it away via a contest. Which was cool of them. Honestly they need to change the price, depending on the region. 

    Or they should stop being greedy...

    $1250 is far too much for a bloody inn
    Agree there. It's a joke how much somethings go for. I used to laugh how much Star Citizen ships cost. Yet CoE is getting to that level and people see nothing wrong with it. The point I could spawn a catapult close to this tavern and just destroy it within expo, something I also expect people will do. It's just awesome.
    AnOldFart
  • goldboyy45goldboyy45 Member UncommonPosts: 147
    edited September 28
    guys, check out the new stretch goals added....Discord is pressuring SbS to add a 1 Million stretch goal...instead of making the core game they are just adding just about anything now just to suck up as much funds as people will give...check out this beauty: 

    https://chroniclesofelyria.com/news/33170/Were-celebrating-our-Kickstarterversary

    $660k - Subterranean Volcanic Ecotope - In some places in Elyria, the water boils out of the ground hot and sulfurous. Beneath these locations, a secret lies: Rivers and lakes of molten rock flow through the underground, heating the water above. This complex chemistry creates rare minerals and reveals rare ores, for those intrepid enough to dig to find them and hardy enough to return alive. (Subterranean Lava Ecotopes will be included throughout the starting continent of your server)

    Because when you can't showcase basic mineral gathering you make a stretch goal such as this. Is anyone taking this project seriously?
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