I am interested for the 30th. I preordered. Bored of current game so nothing really to lose here. But I like to go into MMO games grounded in reality as black pill as can be. So tell me, what are the bad things about the game to expect? Whats the normal gameplay complaints?
Philosophy of MMO Game Design
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Philosophy of MMO Game Design
What you need to worry about is the P2W cash shop which will be implemented as soon as they get the maximum amount of money from the B2P revenue model.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Philosophy of MMO Game Design
Being honest I don’t think DMKano is far of the mark with much of what he says, lack of support will be an issue right from the start.
Complete speculation of course but I fully expect there to be lots of bots and land barons just like legacy with a major disparity between single and multi-account owners due to the way, land and labour work.
People say the p2w has been addressed, I have the view unless they fundamentally change the way labour and land work in AA its far from gone when you can have 3 accounts.
Time will tell I guess.
Philosophy of MMO Game Design
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
In the starting continents, a zone has to be in War mode though, otherwise PvP is not allowed.
Though on the continent Auroria PvP is always allowed.
Will mean the best if not all available land will be grabbed by those who manage to get in. Gamigo has promised this time will be different, with plenty of land to go around without explaining much about how the magic will happen.
Likely to see a proliferation of land grab bots who will bid out from under any normal player any good properties which might come available later.
If there's a hack, exploit or cheat to be found, expect it to be used by the player base just to spoil others fun if not for any good reason.
Not their first rodeo for those who live under the bridge.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
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Tested over a 115+ games since 1997.
Currently Playing:
Played(Retired): AOL NWN(91-95), UO, EQ1/2, DAoC, CoX, Lineage1/2, SWG(Pre CU/NGE), Planetside, Anarchy Online, FFXI, AC, Vanguard, D&D, AoC, DCUO, Rift, Eve, others
The next 6 months was a total shitshow of hacks, exploits and dups. Now perhaps none of that will happen this time around, but I'll be surprised if Gamigo can react quickly enough to whatever surprises the evil geniuses of the playerbase manages to throw at them.
Those living under the bridge think Gamigo is totally out of their league.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I'd answer but I'm not very experienced with AA really.
- Server issues and queue skewing the ecosystem and economy in favor of large premade guilds
- TONS of alts = AltAge grabbing up all the land
- All the goofball players who still play this mess bully rushing one faction because they don't want to lose at Halcyona and other PVP hot spots
- Lots of AFK shenanigans
- TONS of same faction pirating/blood lusting because Jake Song though it was a good idea to hard cap pirate population
- Plenty of early cheating/exploits that only get dealt with topically
- P2W out the gate via titles and XP bonuses
And then some...¯\_(ツ)_/¯
How’d that work for them?