One of the biggest problems, in my opinion, is the fact that players don't seem to be willing to lose. Anything. At all.
When an MMORPG is designed for this, well, we get what we got now for games.
Losing comes in many forms. So this subject covers quite a large area.
But the basic question is, are you willing to lose? Can a game be better if you can lose?
This topic is not about PvP, it's about the challenge from PvE game play.
Edit, this subject isn't about losing it all and starting over, it's about losing as a constant risk in you game play, at what you are currently doing.
Post edited by Amaranthar on