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Project: Survival

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  • WizardryWizardry Member LegendaryPosts: 16,464
    Grimula said:
    is it that much harder to make Circles instead of squares ????

    Square tree's  Square Heads ,  What else is Square ??

    Curiosity killed the Cat maybe ,  but i would rather see circular things then Squares with Sharp angles
    Well what do you think Minecraft is and games like Trove have been endorsed and recently in the last week another Minecraft looking game was headlined on this site.
    it all comes down to the game engine and believe it or not many...most models you see are actually full of squares/triangles.

    However the game is way too dated looking ,at least to me but go figure i see so many people buying into dated games,there is usually one a week advertised on this site every week or more.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • JamesPJamesP Member UncommonPosts: 543
    My Introduction to the Custom MMO Framework Series:

    Company Owner
    MMO Interactive

  • Hawkaya399Hawkaya399 Member UncommonPosts: 446
    edited June 18
    You know most of us have had the same kind od dreams bu thye fizzle out. It's tough. It's really tough. What they don't tell you about the successful games is just how hard as nails the game makers are. They're made of nails. Most people don't know that. They're smart, very talented. Therer'e tens of thousands of failed projects for every successful one.

    But I can say this. If you don't stop. If you don't lose interest. If you survive the criticism and failed attempts. If you're hard as nails, you might make it. Maybe, but probably not. Because you have to be smart too, and talented. One for every hundred that make it that far. The odds are stacked against you. Good luck kid. You will need it.

    It's ok to fail. Surrender is the better part of valor. See a truck driver lately? Tried to make a game. See the construction worker there on the side of the road holding up that sign? Was good with C. And that deli worker. Doesn't look like a coder, but made several platformer games in college. They didn't fail. They used discretion.


  • MyobiMyobi Member UncommonPosts: 62
    JamesP said:
    my own MMO Framework using the Mirror networking API FOR my youtube channel. I am just doing exactly as planned with the code I created.

  • KyleranKyleran Member LegendaryPosts: 34,004
    Here's a thought. Regardless what type of game project you are making at the moment,  call them all the same name, sort of a code word like many studios do.

    Perhaps Grandstand or similar might work?

    Good luck to you James......

    But do consider a new handle...

    ;)

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • SovrathSovrath Member LegendaryPosts: 27,086
    Kyleran said:

    Random dude pro tip.  Blizzard rarely announces a new project until quite sure it can and will be delivered. 


    More companies should do this. 

    Oh, I get it, they are excited and proud of what they have made and want to share it, want to see if others are equally as excited.

    But most players don't have enough imagination to see the rough, unfinished work and realize it will go through many iterations before it is finished.

    Or, they will get attached to some feature or class or "look" and when developers have to change it they will cry and scream and yell conspiracy.

    Yup, better to announce once it's mostly done.
    Kyleran



  • CryomatrixCryomatrix Member EpicPosts: 2,642
    Sovrath said:
    Kyleran said:

    Random dude pro tip.  Blizzard rarely announces a new project until quite sure it can and will be delivered. 


    More companies should do this. 

    Oh, I get it, they are excited and proud of what they have made and want to share it, want to see if others are equally as excited.

    But most players don't have enough imagination to see the rough, unfinished work and realize it will go through many iterations before it is finished.

    Or, they will get attached to some feature or class or "look" and when developers have to change it they will cry and scream and yell conspiracy.

    Yup, better to announce once it's mostly done.

    To be fair, 

    Blizzard isn't like most companies, they don't need to advertise in the early stages, they don't need cash, they don't need hype. 

    A burgeoning company has to hype its products to keep cash incoming, very few companies have the luxury that blizzard has. 
    Catch me streaming at twitch.tv/cryomatrix
    You can see my sci-fi/WW2 book recommendations. 
  • newbismxnewbismx Member UncommonPosts: 147
    "hey guise- I'm making a game. Public test will be soon!"

    2 days later...

    "hey guise! I'm not really making a game but I'm making a commitment to release a video series. One new episode Monday through friday at 9 p.m.!"

    2 days later....

    Welp, that lasted long. JamesP keeps proving the haters wrong.
  • WizardryWizardry Member LegendaryPosts: 16,464
    Sovrath said:
    Kyleran said:

    Random dude pro tip.  Blizzard rarely announces a new project until quite sure it can and will be delivered. 


    More companies should do this. 

    Oh, I get it, they are excited and proud of what they have made and want to share it, want to see if others are equally as excited.

    But most players don't have enough imagination to see the rough, unfinished work and realize it will go through many iterations before it is finished.

    Or, they will get attached to some feature or class or "look" and when developers have to change it they will cry and scream and yell conspiracy.

    Yup, better to announce once it's mostly done.

    To be fair, 

    Blizzard isn't like most companies, they don't need to advertise in the early stages, they don't need cash, they don't need hype. 

    A burgeoning company has to hype its products to keep cash incoming, very few companies have the luxury that blizzard has. 
    Somewhat true ,there is more to it,a much bigger picture but yeah somewhat true.Blizzard does a lot more marketing than you might think,most are just blinded by the deceptive marketing done over the last 10 years.There is a LOT of buddy buddy going on,you make my game sound better than it is  and i'll do you a favor in return.
    When Angry Joe blasted Destiny 1 he came right out and said he did not expect to get a free copy of D2 because of how much he roasted the game.Angry Joe is in the same realm as Blizzard,he can sort fo get away with it but most know they can't and give more than favorable reviews and WAY too high of scores for sub par half assed games.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • MyobiMyobi Member UncommonPosts: 62
    edited June 27
    JamesP said:
    Starting tomorrow I have made a personal commitment to start posting to my youtube channel again... For the next 6 months (At which point I will evaluate and plan from there) I will be posting 1 video per day Monday through Friday. Here is the schedule for the upcoming week:

    Schedule for the Week of June 17th:
    Monday - Intro to the Mirror based MMO Framework
    Tuesday - Revamped Beginners C#
    Wednesday - Unity basics
    Thursday - Game Design 101
    Friday - Using uMMORPG to quickly Prototype your design

     ** The Series on Friday on how to quickly prototype your design using uMMO will greatly take advantage of all of Fhiz's VIP Level 2 and lower addons.

    https://www.youtube.com/channel/UCAvq2fIVpQYPrZChxZhPaRw
    https://www.youtube.com/watch?v=U9c_KttvQPU

    This one was almost as good as the previous one you announced on RPG Codex about the truth behind Greed Monger, 8/10 metacritic.

    Edited: ROFLMAO, ahahahahaha, I just noticed his signature, hahahaahhaha.
    Post edited by Myobi on
  • boris20boris20 Member UncommonPosts: 303
    edited June 27
    oh this guy again... good lord, another new game? how many are you going to start and never finish?
  • MyobiMyobi Member UncommonPosts: 62
    edited July 4
    It has been awhile now, is there any updates on that sweet camp fire UI?

    Also, about that youtube series, when you said June 17th, of what year exactly?

    Really looking forward for those updates!
  • Prime_DirectivePrime_Directive Member RarePosts: 1,379
    edited July 4
    Could anyone imagine a world were failing stops all progress. Ben Franklin, Thomas Edison, Nikola Tesla, Wright Brothers , the first bi-pedal human.... Imagine that world were failing kills all progress or future attemps.....
    Myobi
    There is a multiverse inside our minds which millions live.
    #BoycottChina
  • MyobiMyobi Member UncommonPosts: 62
    edited July 5
    Could anyone imagine a world were failing stops all progress. Ben Franklin, Thomas Edison, Nikola Tesla, Wright Brothers , the first bi-pedal human.... Imagine that world were failing kills all progress or future attemps.....
    Did you srly just compared Proctor to Nikola Tesla? Woah.

    I said it before amd I'll say it again, failing is not the issue here.

    This guy already announced over 30 projects along the years, it's not like they "failed", because that sort of implies that there was an actual attempt to finish them, but he just keeps giving up on them after just getting it's bare bones up. Tell me, what do you think it's the purpose of announcing this in it's current condition around the Internet? Why do you think it's something that most video game companies don't do, including indies companies? 
  • MyobiMyobi Member UncommonPosts: 62
    edited July 10
    JamesP said:
    Last I checked there is no KickStarter or anything... So no begging for money or even getting money for the game until it actually deserves money.


    https://www.patreon.com/UnityMMOCreators

    Look at him proving us haters wrong yet again, one lie at a time.

    "help budding Indie MMO Developers reach their dreams of creating the next Generation of Indie MMOs" <3
    Kyleran
  • newbismxnewbismx Member UncommonPosts: 147
    Myobi said:
    JamesP said:
    Last I checked there is no KickStarter or anything... So no begging for money or even getting money for the game until it actually deserves money.


    https://www.patreon.com/UnityMMOCreators

    Look at him proving us haters wrong yet again, one lie at a time.

    "help budding Indie MMO Developers reach their dreams of creating the next Generation of Indie MMOs" <3
    Unbelievable. 

    Hes gone. Lasted 2 days making his youtube series. He'll be back with greedzombie extreme mmorpg in a few months
  • TybostTybost Member UncommonPosts: 613
    edited July 14
    JamesP said:
    Starting tomorrow I have made a personal commitment to start posting to my youtube channel again... For the next 6 months (At which point I will evaluate and plan from there) I will be posting 1 video per day Monday through Friday. Here is the schedule for the upcoming week:

    https://www.youtube.com/channel/UCAvq2fIVpQYPrZChxZhPaRw
    Sad you gave up. I personally was looking forward to more videos :( but we know you'll come back next year. :p
    Post edited by Tybost on
  • MyobiMyobi Member UncommonPosts: 62
    Tybost said:
    JamesP said:
    Starting tomorrow I have made a personal commitment to start posting to my youtube channel again... For the next 6 months (At which point I will evaluate and plan from there) I will be posting 1 video per day Monday through Friday. Here is the schedule for the upcoming week:

    https://www.youtube.com/channel/UCAvq2fIVpQYPrZChxZhPaRw
    Sad you gave up. I personally was looking forward to more videos :( but we know you'll come back next year. :p
    Nha, you'll still get one or two announcements before the end of this year., the average is 3-5 games a year, rise of heroes & greed monger re-announcements being in every year menu... shit, every time this guy farts anything related to Greed Monger MessivelyOP writes a couple of articles on it, so why the fuck not.
    Tybost
  • MyobiMyobi Member UncommonPosts: 62
    Tybost said:
    JamesP said:
    Starting tomorrow I have made a personal commitment to start posting to my youtube channel again... For the next 6 months (At which point I will evaluate and plan from there) I will be posting 1 video per day Monday through Friday. Here is the schedule for the upcoming week:

    https://www.youtube.com/channel/UCAvq2fIVpQYPrZChxZhPaRw
    Sad you gave up. I personally was looking forward to more videos :( but we know you'll come back next year. :p
    https://forum.unity.com/threads/kingdoms-faction-based-sandbox-mmorpg.754088/

    Told ya, it's exactly the same shit as usual, but with a different name, enjoy a week of updates before it goes dark again.
  • JamesPJamesP Member UncommonPosts: 543
    lol wow never takes you long to find out about stuff does it. I had no intention of it getting out on here or other forums until I had the first pre-alpha to a playable state with the features I have planned for the first pre-alpha. However I was posting on the unity forum in the work in progress forum since it IS a work in progress. 

    I've been working on it off and on through out the summer and as you can see it's using the same framework I was talking about in this very thread just with different graphics and a far more advanced version of the framework then the version presented previously in this thread.

    As for enjoying a week of updates before I go dark again I doubt you will even get a full week of updates at least NOT here. I'm going to mainly focus on providing updates through the game's discord server and once in a while on Unity's forum. I have no desire or interest in providing updates on public non-game development forums until I am ready to get people in game. Going public and trying to keep up with the PR side of things is a full time job by it's self and is time better spent on actually developing the prototype.

    Hope you have a fantastic day! :)

    Company Owner
    MMO Interactive

  • JamesPJamesP Member UncommonPosts: 543
    Since this thread has been revived here's one of my latest screenshots during combat testing... The Combat system still has a long ways to go before it's working the way I want it to but it's working good enough for now.


    Company Owner
    MMO Interactive

  • MyobiMyobi Member UncommonPosts: 62
    JamesP said:
    lol wow never takes you long to find out about stuff does it. I had no intention of it getting out on here or other forums until I had the first pre-alpha to a playable state with the features I have planned for the first pre-alpha. However I was posting on the unity forum in the work in progress forum since it IS a work in progress.

    Hope you have a fantastic day! :)
    … at this point I don’t even have to find shit at all, people are just sending this shit to me:



    I’m grateful for it though, it always provides me a good laugh or two. Also, the previous +30 projects you’ve announced were also “work in progress”, a short progress every time, but progress nonetheless.
    JamesP said:
    I've been working on it off and on through out the summer and as you can see it's using the same framework I was talking about in this very thread just with different graphics and a far more advanced version of the framework then the version presented previously in this thread.

    Hope you have a fantastic day! :)
    Yes, people already noticed that the “game” is always the same, just different assets and a brand-new name.
    JamesP said:
    As for enjoying a week of updates before I go dark again I doubt you will even get a full week of updates at least NOT here. I'm going to mainly focus on providing updates through the game's discord server and once in a while on Unity's forum. I have no desire or interest in providing updates on public non-game development forums until I am ready to get people in game. Going public and trying to keep up with the PR side of things is a full time job by it's self and is time better spent on actually developing the prototype.

    Hope you have a fantastic day! :)
    It never stopped you before though, still best of luck with that!


    PS: The text formatting in this forum is just dreadful.
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