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Fallout 76: A Shot at Redemption?

13

Comments

  • kitaradkitarad Member EpicPosts: 4,945
    So , they will polish the pile of shit. Not buying it until I see the results. 

    They won't be able to do it because they have always relied on modders to fix stuff for them so they are pretty much screwed.
    Tokken

  • PhryPhry Member LegendaryPosts: 10,536
    FO76, at this point there is likely nothing that can be done that will redeem the game, it remains a disgraceful reminder of Bethesda's perfidy. :/
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,445
    edited June 11
    Sovrath said:
    Nilden said:
    How dare they try to make their game better by introducing new content at no cost ….

    Bring it on.
    I dunno when they are adding NPCs and people are cheering... (gaming in 2019)

    Should I be impressed they got W to move you forward too?

    No.

    It's sad, pathetic and incompetent.

    How dare they lie to everyone and launch a broken, buggy, mess with no NPCs in the first place. They knew this game was not ready and launched it anyway.

    It's also embarrassing and insulting.

    So embarrassing that one guy made a 3 hour video with over a 1000 glitches and bugs...


    Watching the Bethesda E3 was insulting when they say they care and without the gamers, oh the gamers mean everything blah blah it's all corporate BS when you launch a game in the state Fallout 76 was in, YOU DON'T CARE. Stop insulting us by lying.



    I'm sure there are a lot of games out there where one could make a video about "1000 glitches and bugs."

    If one is the type to fret and wring their hands over glitches and bugs and not getting the game in their mind or at the very least concerned with how a game will launch then one should hold off on buying until the game is released.

    I'm going to say that most people should do that. They will save themselves a lot of whinging time.

    As far as Bethesda, they f***ed up. Now they are going to spend money making it right if they can.

    If they didn't then they'd be crucified. Now that they are they are crucified. It's not that they have't done boneheaded things. But they made a product, it wasn't up to snuff and so they will now see if they can right it.

    Good on them and if they can't right it then huge lesson right there.
    I think most do hold off buying until release.

    Unless pre-orders were literally the majority of copies sold.  Is that the case?

    Let's be honest, there were outlets that went fairly easy on this game.  Misleadingly easy.  Gaslighting-ly easy (let's be honest, all games have glitches, but 1000+ bugs and glitches in no way qualifies as above average or even average).  So you can't place blame for this completely at the player's feet.
    Torval

    image
  • NildenNilden Member EpicPosts: 2,821
    I'm sure there are a lot of games out there where one could make a video about "1000 glitches and bugs."
    Read more at https://forums.mmorpg.com/discussion/481811/fallout-76-a-shot-at-redemption/p3#uvptYLG28SHojvV4.99

    Name one.

    Can you link a video of anything that comes even close?

    Is it AAA full price with a $200 dollar collectors edition?

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer



  • SovrathSovrath Member LegendaryPosts: 26,361
    Sovrath said:
    Nilden said:
    How dare they try to make their game better by introducing new content at no cost ….

    Bring it on.
    I dunno when they are adding NPCs and people are cheering... (gaming in 2019)

    Should I be impressed they got W to move you forward too?

    No.

    It's sad, pathetic and incompetent.

    How dare they lie to everyone and launch a broken, buggy, mess with no NPCs in the first place. They knew this game was not ready and launched it anyway.

    It's also embarrassing and insulting.

    So embarrassing that one guy made a 3 hour video with over a 1000 glitches and bugs...


    Watching the Bethesda E3 was insulting when they say they care and without the gamers, oh the gamers mean everything blah blah it's all corporate BS when you launch a game in the state Fallout 76 was in, YOU DON'T CARE. Stop insulting us by lying.



    I'm sure there are a lot of games out there where one could make a video about "1000 glitches and bugs."

    If one is the type to fret and wring their hands over glitches and bugs and not getting the game in their mind or at the very least concerned with how a game will launch then one should hold off on buying until the game is released.

    I'm going to say that most people should do that. They will save themselves a lot of whinging time.

    As far as Bethesda, they f***ed up. Now they are going to spend money making it right if they can.

    If they didn't then they'd be crucified. Now that they are they are crucified. It's not that they have't done boneheaded things. But they made a product, it wasn't up to snuff and so they will now see if they can right it.

    Good on them and if they can't right it then huge lesson right there.
    I think most do hold off buying until release.

    Unless pre-orders were literally the majority of copies sold.  Is that the case?

    Let's be honest, there were outlets that went fairly easy on this game.  Misleadingly easy.  Gaslighting-ly easy (let's be honest, all games have glitches, but 1000+ bugs and glitches in no way qualifies as above average or even average).  So you can't place blame for this completely at the player's feet.
    I do.

    I saw the reviews and was pretty clear on what was released. Had people actually waited it would have been clear as well.

    Now, the whole kerfuffle with the canvas bag is on them and was complete BS. Someone should have owned that and made it right from the start.




  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,445
    edited June 11
    Sovrath said:
    Sovrath said:
    Nilden said:
    How dare they try to make their game better by introducing new content at no cost ….

    Bring it on.
    I dunno when they are adding NPCs and people are cheering... (gaming in 2019)

    Should I be impressed they got W to move you forward too?

    No.

    It's sad, pathetic and incompetent.

    How dare they lie to everyone and launch a broken, buggy, mess with no NPCs in the first place. They knew this game was not ready and launched it anyway.

    It's also embarrassing and insulting.

    So embarrassing that one guy made a 3 hour video with over a 1000 glitches and bugs...


    Watching the Bethesda E3 was insulting when they say they care and without the gamers, oh the gamers mean everything blah blah it's all corporate BS when you launch a game in the state Fallout 76 was in, YOU DON'T CARE. Stop insulting us by lying.



    I'm sure there are a lot of games out there where one could make a video about "1000 glitches and bugs."

    If one is the type to fret and wring their hands over glitches and bugs and not getting the game in their mind or at the very least concerned with how a game will launch then one should hold off on buying until the game is released.

    I'm going to say that most people should do that. They will save themselves a lot of whinging time.

    As far as Bethesda, they f***ed up. Now they are going to spend money making it right if they can.

    If they didn't then they'd be crucified. Now that they are they are crucified. It's not that they have't done boneheaded things. But they made a product, it wasn't up to snuff and so they will now see if they can right it.

    Good on them and if they can't right it then huge lesson right there.
    I think most do hold off buying until release.

    Unless pre-orders were literally the majority of copies sold.  Is that the case?

    Let's be honest, there were outlets that went fairly easy on this game.  Misleadingly easy.  Gaslighting-ly easy (let's be honest, all games have glitches, but 1000+ bugs and glitches in no way qualifies as above average or even average).  So you can't place blame for this completely at the player's feet.
    I do.

    I saw the reviews and was pretty clear on what was released. Had people actually waited it would have been clear as well.

    Now, the whole kerfuffle with the canvas bag is on them and was complete BS. Someone should have owned that and made it right from the start.

    Again, acting as if players are completely to blame is just not reality.

    You can emphasize their share if you want, but I don't think there's a realistic argument to be made that the backlash Bethesda has received is bullshit because it's all gamers' faults.  Consumer backlash and negative publicity are two powerful consumer tools, so blaming players for using such tools seems....  Bizarre.
    AeanderTorval

    image
  • alkarionlogalkarionlog Member RarePosts: 2,374
    Sovrath said:
    Sovrath said:
    Nilden said:
    How dare they try to make their game better by introducing new content at no cost ….

    Bring it on.
    I dunno when they are adding NPCs and people are cheering... (gaming in 2019)

    Should I be impressed they got W to move you forward too?

    No.

    It's sad, pathetic and incompetent.

    How dare they lie to everyone and launch a broken, buggy, mess with no NPCs in the first place. They knew this game was not ready and launched it anyway.

    It's also embarrassing and insulting.

    So embarrassing that one guy made a 3 hour video with over a 1000 glitches and bugs...


    Watching the Bethesda E3 was insulting when they say they care and without the gamers, oh the gamers mean everything blah blah it's all corporate BS when you launch a game in the state Fallout 76 was in, YOU DON'T CARE. Stop insulting us by lying.



    I'm sure there are a lot of games out there where one could make a video about "1000 glitches and bugs."

    If one is the type to fret and wring their hands over glitches and bugs and not getting the game in their mind or at the very least concerned with how a game will launch then one should hold off on buying until the game is released.

    I'm going to say that most people should do that. They will save themselves a lot of whinging time.

    As far as Bethesda, they f***ed up. Now they are going to spend money making it right if they can.

    If they didn't then they'd be crucified. Now that they are they are crucified. It's not that they have't done boneheaded things. But they made a product, it wasn't up to snuff and so they will now see if they can right it.

    Good on them and if they can't right it then huge lesson right there.
    I think most do hold off buying until release.

    Unless pre-orders were literally the majority of copies sold.  Is that the case?

    Let's be honest, there were outlets that went fairly easy on this game.  Misleadingly easy.  Gaslighting-ly easy (let's be honest, all games have glitches, but 1000+ bugs and glitches in no way qualifies as above average or even average).  So you can't place blame for this completely at the player's feet.
    I do.

    I saw the reviews and was pretty clear on what was released. Had people actually waited it would have been clear as well.

    Now, the whole kerfuffle with the canvas bag is on them and was complete BS. Someone should have owned that and made it right from the start.

    Again, acting as if players are completely to blame is just not reality.

    You can emphasize their share if you want, but I don't think there's a realistic argument to be made that the backlash Bethesda has received is bullshit because it's all gamers' faults.  Consumer backlash and negative publicity are two powerful consumer tools, so blaming players for using such tools seems....  Bizarre.
    not completely but if people just didn't tossed money on garbage, chances for then launch garbage would be a lot lower, most of time and we can see it, devs launch unfinished games, with several bugs and game breaking problems, because they know tey will sell anyway, hell if people are spending money on skins in a promise they will have a game to use then why you belive devs would work on something worth of our time?

    and lets get real here, don't matter how pretty or clean, or a nice bow you try to make, its s still a garbage with a nice bow and maybe stink less
    Sovrath
    FOR HONOR, FOR FREEDOM.... and for some money.
  • SovrathSovrath Member LegendaryPosts: 26,361
    Sovrath said:
    Sovrath said:
    Nilden said:
    How dare they try to make their game better by introducing new content at no cost ….

    Bring it on.
    I dunno when they are adding NPCs and people are cheering... (gaming in 2019)

    Should I be impressed they got W to move you forward too?

    No.

    It's sad, pathetic and incompetent.

    How dare they lie to everyone and launch a broken, buggy, mess with no NPCs in the first place. They knew this game was not ready and launched it anyway.

    It's also embarrassing and insulting.

    So embarrassing that one guy made a 3 hour video with over a 1000 glitches and bugs...


    Watching the Bethesda E3 was insulting when they say they care and without the gamers, oh the gamers mean everything blah blah it's all corporate BS when you launch a game in the state Fallout 76 was in, YOU DON'T CARE. Stop insulting us by lying.



    I'm sure there are a lot of games out there where one could make a video about "1000 glitches and bugs."

    If one is the type to fret and wring their hands over glitches and bugs and not getting the game in their mind or at the very least concerned with how a game will launch then one should hold off on buying until the game is released.

    I'm going to say that most people should do that. They will save themselves a lot of whinging time.

    As far as Bethesda, they f***ed up. Now they are going to spend money making it right if they can.

    If they didn't then they'd be crucified. Now that they are they are crucified. It's not that they have't done boneheaded things. But they made a product, it wasn't up to snuff and so they will now see if they can right it.

    Good on them and if they can't right it then huge lesson right there.
    I think most do hold off buying until release.

    Unless pre-orders were literally the majority of copies sold.  Is that the case?

    Let's be honest, there were outlets that went fairly easy on this game.  Misleadingly easy.  Gaslighting-ly easy (let's be honest, all games have glitches, but 1000+ bugs and glitches in no way qualifies as above average or even average).  So you can't place blame for this completely at the player's feet.
    I do.

    I saw the reviews and was pretty clear on what was released. Had people actually waited it would have been clear as well.

    Now, the whole kerfuffle with the canvas bag is on them and was complete BS. Someone should have owned that and made it right from the start.

    Again, acting as if players are completely to blame is just not reality.

    You can emphasize their share if you want, but I don't think there's a realistic argument to be made that the backlash Bethesda has received is bullshit because it's all gamers' faults.  Consumer backlash and negative publicity are two powerful consumer tools, so blaming players for using such tools seems....  Bizarre.
    I don't see why it's hard.

    Game gets announced, people know about it. Game gets launched and people read the reviews/first impressions. They see that it's NOT what they wanted in a Fallout online game and they don't buy it OR they buy it just to see but go in prepared.

    They don't spend money on the game, or very few do, and the company reassesses their product line.
    MisterZebub



  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,445
    edited June 11
    Sovrath said:
    Sovrath said:
    Sovrath said:
    Nilden said:
    How dare they try to make their game better by introducing new content at no cost ….

    Bring it on.
    I dunno when they are adding NPCs and people are cheering... (gaming in 2019)

    Should I be impressed they got W to move you forward too?

    No.

    It's sad, pathetic and incompetent.

    How dare they lie to everyone and launch a broken, buggy, mess with no NPCs in the first place. They knew this game was not ready and launched it anyway.

    It's also embarrassing and insulting.

    So embarrassing that one guy made a 3 hour video with over a 1000 glitches and bugs...


    Watching the Bethesda E3 was insulting when they say they care and without the gamers, oh the gamers mean everything blah blah it's all corporate BS when you launch a game in the state Fallout 76 was in, YOU DON'T CARE. Stop insulting us by lying.



    I'm sure there are a lot of games out there where one could make a video about "1000 glitches and bugs."

    If one is the type to fret and wring their hands over glitches and bugs and not getting the game in their mind or at the very least concerned with how a game will launch then one should hold off on buying until the game is released.

    I'm going to say that most people should do that. They will save themselves a lot of whinging time.

    As far as Bethesda, they f***ed up. Now they are going to spend money making it right if they can.

    If they didn't then they'd be crucified. Now that they are they are crucified. It's not that they have't done boneheaded things. But they made a product, it wasn't up to snuff and so they will now see if they can right it.

    Good on them and if they can't right it then huge lesson right there.
    I think most do hold off buying until release.

    Unless pre-orders were literally the majority of copies sold.  Is that the case?

    Let's be honest, there were outlets that went fairly easy on this game.  Misleadingly easy.  Gaslighting-ly easy (let's be honest, all games have glitches, but 1000+ bugs and glitches in no way qualifies as above average or even average).  So you can't place blame for this completely at the player's feet.
    I do.

    I saw the reviews and was pretty clear on what was released. Had people actually waited it would have been clear as well.

    Now, the whole kerfuffle with the canvas bag is on them and was complete BS. Someone should have owned that and made it right from the start.

    Again, acting as if players are completely to blame is just not reality.

    You can emphasize their share if you want, but I don't think there's a realistic argument to be made that the backlash Bethesda has received is bullshit because it's all gamers' faults.  Consumer backlash and negative publicity are two powerful consumer tools, so blaming players for using such tools seems....  Bizarre.
    I don't see why it's hard.

    Game gets announced, people know about it. Game gets launched and people read the reviews/first impressions. They see that it's NOT what they wanted in a Fallout online game and they don't buy it OR they buy it just to see but go in prepared.

    They don't spend money on the game, or very few do, and the company reassesses their product line.
    And if we were living in a perfect world, and I drove home to cut my grass with a reel-type mower along a pristine white picket fence while my wife sets an apple pie on the window sill to cool, your scenario might be plausible.

    But it's not reality.  Here in reality, if you've gained the trust of IP fans then you fuck them, they're gonna get angry with you.  And if your IP is popular enough, social proof, FOMO, and bandwagoning mixed with a marketing blitz WILL get a segment of gamers every time.  That's just reality.
    EponyxDamorTorvalIselin

    image
  • Vorch21Vorch21 Member UncommonPosts: 49
    Eeeee.. by the way , where is balance? ... And WHEN?
  • blamo2000blamo2000 Member RarePosts: 810
    In order for this game to be redeemed (or worth playing) in my eyes they would have to scrap all current systems and make the core systems actual FO style meaty rpg systems and not just tack on mainly superficial rpg elements only mainstream console gamers would consider to be good.  
    MisterZebub
  • p4ttythep3rf3ctp4ttythep3rf3ct Member UncommonPosts: 161
    I will reinstall again. No promises it'll stay around though.

    That's just, like, my opinion, man.

  • IselinIselin Member LegendaryPosts: 12,308
    Sovrath said:
    Sovrath said:
    Sovrath said:
    Nilden said:
    How dare they try to make their game better by introducing new content at no cost ….

    Bring it on.
    I dunno when they are adding NPCs and people are cheering... (gaming in 2019)

    Should I be impressed they got W to move you forward too?

    No.

    It's sad, pathetic and incompetent.

    How dare they lie to everyone and launch a broken, buggy, mess with no NPCs in the first place. They knew this game was not ready and launched it anyway.

    It's also embarrassing and insulting.

    So embarrassing that one guy made a 3 hour video with over a 1000 glitches and bugs...


    Watching the Bethesda E3 was insulting when they say they care and without the gamers, oh the gamers mean everything blah blah it's all corporate BS when you launch a game in the state Fallout 76 was in, YOU DON'T CARE. Stop insulting us by lying.



    I'm sure there are a lot of games out there where one could make a video about "1000 glitches and bugs."

    If one is the type to fret and wring their hands over glitches and bugs and not getting the game in their mind or at the very least concerned with how a game will launch then one should hold off on buying until the game is released.

    I'm going to say that most people should do that. They will save themselves a lot of whinging time.

    As far as Bethesda, they f***ed up. Now they are going to spend money making it right if they can.

    If they didn't then they'd be crucified. Now that they are they are crucified. It's not that they have't done boneheaded things. But they made a product, it wasn't up to snuff and so they will now see if they can right it.

    Good on them and if they can't right it then huge lesson right there.
    I think most do hold off buying until release.

    Unless pre-orders were literally the majority of copies sold.  Is that the case?

    Let's be honest, there were outlets that went fairly easy on this game.  Misleadingly easy.  Gaslighting-ly easy (let's be honest, all games have glitches, but 1000+ bugs and glitches in no way qualifies as above average or even average).  So you can't place blame for this completely at the player's feet.
    I do.

    I saw the reviews and was pretty clear on what was released. Had people actually waited it would have been clear as well.

    Now, the whole kerfuffle with the canvas bag is on them and was complete BS. Someone should have owned that and made it right from the start.

    Again, acting as if players are completely to blame is just not reality.

    You can emphasize their share if you want, but I don't think there's a realistic argument to be made that the backlash Bethesda has received is bullshit because it's all gamers' faults.  Consumer backlash and negative publicity are two powerful consumer tools, so blaming players for using such tools seems....  Bizarre.
    I don't see why it's hard.

    Game gets announced, people know about it. Game gets launched and people read the reviews/first impressions. They see that it's NOT what they wanted in a Fallout online game and they don't buy it OR they buy it just to see but go in prepared.

    They don't spend money on the game, or very few do, and the company reassesses their product line.
    And if we were living in a perfect world, and I drove home to cut my grass with a reel-type mower along a pristine white picket fence while my wife sets an apple pie on the window sill to cool, your scenario might be plausible.

    But it's not reality.  Here in reality, if you've gained the trust of IP fans then you fuck them, they're gonna get angry with you.  And if your IP is popular enough, social proof, FOMO, and bandwagoning mixed with a marketing blitz WILL get a segment of gamers every time.  That's just reality.
    It's not like studios don't put a fuckton of marketing effort into pre-selling this shit months, or in the case of KS, years ahead of launch.

    Every game's pre-launch campaign emphasizes all the extra doo-dahs you get for buying it sight unseen and they throw some expensive CGI demo they usually paid someone else to do for them at you to get your juices flowing.

    Some of us may be wise to their shit and don't pre-order but they do get a large section of gamers every time and I'm not about to put blame on those who fell for it and were manipulated into buying it.

    It's the fucking manipulators who deserve 99.9% of the blame.
    SovrathMadFrenchie
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • MisterZebubMisterZebub Member EpicPosts: 3,462
    Iselin said:
    Sovrath said:
    Sovrath said:
    Sovrath said:
    Nilden said:
    How dare they try to make their game better by introducing new content at no cost ….

    Bring it on.
    I dunno when they are adding NPCs and people are cheering... (gaming in 2019)

    Should I be impressed they got W to move you forward too?

    No.

    It's sad, pathetic and incompetent.

    How dare they lie to everyone and launch a broken, buggy, mess with no NPCs in the first place. They knew this game was not ready and launched it anyway.

    It's also embarrassing and insulting.

    So embarrassing that one guy made a 3 hour video with over a 1000 glitches and bugs...


    Watching the Bethesda E3 was insulting when they say they care and without the gamers, oh the gamers mean everything blah blah it's all corporate BS when you launch a game in the state Fallout 76 was in, YOU DON'T CARE. Stop insulting us by lying.



    I'm sure there are a lot of games out there where one could make a video about "1000 glitches and bugs."

    If one is the type to fret and wring their hands over glitches and bugs and not getting the game in their mind or at the very least concerned with how a game will launch then one should hold off on buying until the game is released.

    I'm going to say that most people should do that. They will save themselves a lot of whinging time.

    As far as Bethesda, they f***ed up. Now they are going to spend money making it right if they can.

    If they didn't then they'd be crucified. Now that they are they are crucified. It's not that they have't done boneheaded things. But they made a product, it wasn't up to snuff and so they will now see if they can right it.

    Good on them and if they can't right it then huge lesson right there.
    I think most do hold off buying until release.

    Unless pre-orders were literally the majority of copies sold.  Is that the case?

    Let's be honest, there were outlets that went fairly easy on this game.  Misleadingly easy.  Gaslighting-ly easy (let's be honest, all games have glitches, but 1000+ bugs and glitches in no way qualifies as above average or even average).  So you can't place blame for this completely at the player's feet.
    I do.

    I saw the reviews and was pretty clear on what was released. Had people actually waited it would have been clear as well.

    Now, the whole kerfuffle with the canvas bag is on them and was complete BS. Someone should have owned that and made it right from the start.

    Again, acting as if players are completely to blame is just not reality.

    You can emphasize their share if you want, but I don't think there's a realistic argument to be made that the backlash Bethesda has received is bullshit because it's all gamers' faults.  Consumer backlash and negative publicity are two powerful consumer tools, so blaming players for using such tools seems....  Bizarre.
    I don't see why it's hard.

    Game gets announced, people know about it. Game gets launched and people read the reviews/first impressions. They see that it's NOT what they wanted in a Fallout online game and they don't buy it OR they buy it just to see but go in prepared.

    They don't spend money on the game, or very few do, and the company reassesses their product line.
    And if we were living in a perfect world, and I drove home to cut my grass with a reel-type mower along a pristine white picket fence while my wife sets an apple pie on the window sill to cool, your scenario might be plausible.

    But it's not reality.  Here in reality, if you've gained the trust of IP fans then you fuck them, they're gonna get angry with you.  And if your IP is popular enough, social proof, FOMO, and bandwagoning mixed with a marketing blitz WILL get a segment of gamers every time.  That's just reality.
    It's not like studios don't put a fuckton of marketing effort into pre-selling this shit months, or in the case of KS, years ahead of launch.

    Every game's pre-launch campaign emphasizes all the extra doo-dahs you get for buying it sight unseen and they throw some expensive CGI demo they usually paid someone else to do for them at you to get your juices flowing.

    Some of us may be wise to their shit and don't pre-order but they do get a large section of gamers every time and I'm not about to put blame on those who fell for it and were manipulated into buying it.

    It's the fucking manipulators who deserve 99.9% of the blame.
    I can see Sovrath's point. Here's the real head scratcher about this particular game. There was no shortage of bad press through the games development and release. Anywhere you went on the internet there were tons of people warning everyone not to buy this turkey. Tons of forewarned people bought it anyway, and then were shocked when they found out just what a broken P.O.S. Fallout 76 was at launch time. I think that speaks equal volumes about how consumers hold some game companies in an almost cult like status, and about the depth of the betrayal Bethesda foisted upon their loyal fanbase. Neither faction comes out looking good here.

    The continuous appeals from some of these former outraged fans that we should just forgive and forget now the the game has been brought into a somewhat half-assed playable state leaves me gobsmacked as well.
    IselinTorvalMadFrenchieTacticalZombeh


    “I was, in days gone by, a believer. But, alas, I came to this beleaguered land and the God in me just … evaporated. Let us change our toast, then, to the God that has forgotten us.”

  • BaalzharonBaalzharon Member UncommonPosts: 314
    I just play games for entertainment. I can play the junkiest game and its still more worth my time (and vastly cheaper) than going to a dumb sports event and watching some people play sports while falling asleep out of boredom.

    And I'm one of those that found entertainment out of Fallout 76. Was it the best game I ever played? Nope. Was it the worst? Nope. But I played around 100+ hours for a month and got kinda bored, about same time I got out of Skyrim, Fallout 3, Fallout NV and Fallout 4...still a lot of game time in any case. 

    But I should check it out again once NPCs are put in, see how different it is. 
  • CelciusCelcius Member RarePosts: 1,501
    I am sorry, but I don't care if they improve it. If they wanted to have a good game, they should have made a good game. If we reward developers who fix their games after people already forked out 60$ for them and did not get what they wanted until like months out, they will keep doing it. "This wasn't going to be a high meta critic game" said Todd; you know what I say to that? No.

    We need to stop rewarding developers who go back and fix games that should have worked in the first place; especially when in their broke ass state they continue to monetize the game with MTX. A good example of a game that has a notable redemption story is NMS. They did not charge people a penny after it launched and continue to improve upon it. It is only marginally better then if Fallout 76 improves, but it is still better.
  • ArteriusArterius Member RarePosts: 931
    Celcius said:
    I am sorry, but I don't care if they improve it. If they wanted to have a good game, they should have made a good game. If we reward developers who fix their games after people already forked out 60$ for them and did not get what they wanted until like months out, they will keep doing it. "This wasn't going to be a high meta critic game" said Todd; you know what I say to that? No.

    We need to stop rewarding developers who go back and fix games that should have worked in the first place; especially when in their broke ass state they continue to monetize the game with MTX. A good example of a game that has a notable redemption story is NMS. They did not charge people a penny after it launched and continue to improve upon it. It is only marginally better then if Fallout 76 improves, but it is still better.
    There is no difference. No Mans Sky and Fallout 76 both lied out of their teeth on the what the game was, both games are being fixed asking for no money. Fallout 76 has a cash shop but no one uses the damn thing. At least in my hundreds of hours playing the game I have never seen anyone wearing any of the cosmetics or using any.
    Michiel
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,578
    Well with Bethesda you know from the beginning you are going to get a buggy game. They always release buggy games. The issue with this game is it was buggy and bad. I'm personally not a big fan of their games but this game in no way will reflect on their game development going forward. Once Starfield and ES release no one will care nor barely remember this title. They tried to do a game like this and it didnt work out for them but at least they are not going to abandon it. That is one thing you have to give them credit for. They stick by their titles. 
    SovrathArteriusTorval

    거북이는 목을 내밀 때 안 움직입니다












  • CelciusCelcius Member RarePosts: 1,501
    Arterius said:
    Celcius said:
    I am sorry, but I don't care if they improve it. If they wanted to have a good game, they should have made a good game. If we reward developers who fix their games after people already forked out 60$ for them and did not get what they wanted until like months out, they will keep doing it. "This wasn't going to be a high meta critic game" said Todd; you know what I say to that? No.

    We need to stop rewarding developers who go back and fix games that should have worked in the first place; especially when in their broke ass state they continue to monetize the game with MTX. A good example of a game that has a notable redemption story is NMS. They did not charge people a penny after it launched and continue to improve upon it. It is only marginally better then if Fallout 76 improves, but it is still better.
    There is no difference. No Mans Sky and Fallout 76 both lied out of their teeth on the what the game was, both games are being fixed asking for no money. Fallout 76 has a cash shop but no one uses the damn thing. At least in my hundreds of hours playing the game I have never seen anyone wearing any of the cosmetics or using any.
    Fair enough, but I do think with Fallout 76 being backed by a multi billion dollar corporation they could have in he very least cut out the cash shop until the game is actually in a good state. Fallout 76 IS asking for money though. They have a cash shop.... NMS does not. They both should not be given a second look, but at least NMS is not asking for more money.
    Arterius
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,578
    Celcius said:
    Arterius said:
    Celcius said:
    I am sorry, but I don't care if they improve it. If they wanted to have a good game, they should have made a good game. If we reward developers who fix their games after people already forked out 60$ for them and did not get what they wanted until like months out, they will keep doing it. "This wasn't going to be a high meta critic game" said Todd; you know what I say to that? No.

    We need to stop rewarding developers who go back and fix games that should have worked in the first place; especially when in their broke ass state they continue to monetize the game with MTX. A good example of a game that has a notable redemption story is NMS. They did not charge people a penny after it launched and continue to improve upon it. It is only marginally better then if Fallout 76 improves, but it is still better.
    There is no difference. No Mans Sky and Fallout 76 both lied out of their teeth on the what the game was, both games are being fixed asking for no money. Fallout 76 has a cash shop but no one uses the damn thing. At least in my hundreds of hours playing the game I have never seen anyone wearing any of the cosmetics or using any.
    Fair enough, but I do think with Fallout 76 being backed by a multi billion dollar corporation they could have in he very least cut out the cash shop until the game is actually in a good state. Fallout 76 IS asking for money though. They have a cash shop.... NMS does not. They both should not be given a second look, but at least NMS is not asking for more money.
    On a personal note and an opinion I share with very few people, I loved NMS from launch and think it one of the best games of the last 5 years and one of the greatest turnarounds in modern gaming history.  
    Will FO76 be the next great turnaround? Time will tell....
    ConstantineMerusIselinTorvalTacticalZombeh

    거북이는 목을 내밀 때 안 움직입니다












  • IselinIselin Member LegendaryPosts: 12,308
    Celcius said:
    Arterius said:
    Celcius said:
    I am sorry, but I don't care if they improve it. If they wanted to have a good game, they should have made a good game. If we reward developers who fix their games after people already forked out 60$ for them and did not get what they wanted until like months out, they will keep doing it. "This wasn't going to be a high meta critic game" said Todd; you know what I say to that? No.

    We need to stop rewarding developers who go back and fix games that should have worked in the first place; especially when in their broke ass state they continue to monetize the game with MTX. A good example of a game that has a notable redemption story is NMS. They did not charge people a penny after it launched and continue to improve upon it. It is only marginally better then if Fallout 76 improves, but it is still better.
    There is no difference. No Mans Sky and Fallout 76 both lied out of their teeth on the what the game was, both games are being fixed asking for no money. Fallout 76 has a cash shop but no one uses the damn thing. At least in my hundreds of hours playing the game I have never seen anyone wearing any of the cosmetics or using any.
    Fair enough, but I do think with Fallout 76 being backed by a multi billion dollar corporation they could have in he very least cut out the cash shop until the game is actually in a good state. Fallout 76 IS asking for money though. They have a cash shop.... NMS does not. They both should not be given a second look, but at least NMS is not asking for more money.
    On a personal note and an opinion I share with very few people, I loved NMS from launch and think it one of the best games of the last 5 years and one of the greatest turnarounds in modern gaming history.  
    Will FO76 be the next great turnaround? Time will tell....
    I think I'm one of a very small number of people (judging by the launch reaction) who was neither expecting nor particularly wanted to see other players in the galaxy /shrug.

    As far as I'm concerned NMS was a good game at launch and a better one now.
    ConstantineMerusTorvalTacticalZombeh
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • ConstantineMerusConstantineMerus Member EpicPosts: 2,675
    Iselin said:
    Celcius said:
    Arterius said:
    Celcius said:
    I am sorry, but I don't care if they improve it. If they wanted to have a good game, they should have made a good game. If we reward developers who fix their games after people already forked out 60$ for them and did not get what they wanted until like months out, they will keep doing it. "This wasn't going to be a high meta critic game" said Todd; you know what I say to that? No.

    We need to stop rewarding developers who go back and fix games that should have worked in the first place; especially when in their broke ass state they continue to monetize the game with MTX. A good example of a game that has a notable redemption story is NMS. They did not charge people a penny after it launched and continue to improve upon it. It is only marginally better then if Fallout 76 improves, but it is still better.
    There is no difference. No Mans Sky and Fallout 76 both lied out of their teeth on the what the game was, both games are being fixed asking for no money. Fallout 76 has a cash shop but no one uses the damn thing. At least in my hundreds of hours playing the game I have never seen anyone wearing any of the cosmetics or using any.
    Fair enough, but I do think with Fallout 76 being backed by a multi billion dollar corporation they could have in he very least cut out the cash shop until the game is actually in a good state. Fallout 76 IS asking for money though. They have a cash shop.... NMS does not. They both should not be given a second look, but at least NMS is not asking for more money.
    On a personal note and an opinion I share with very few people, I loved NMS from launch and think it one of the best games of the last 5 years and one of the greatest turnarounds in modern gaming history.  
    Will FO76 be the next great turnaround? Time will tell....
    I think I'm one of a very small number of people (judging by the launch reaction) who was neither expecting nor particularly wanted to see other players in the galaxy /shrug.

    As far as I'm concerned NMS was a good game at launch and a better one now.
    To this day I have no idea why people trashed the game upon launch. 
    Torval
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
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  • TorvalTorval Member LegendaryPosts: 18,948
    Arterius said:
    Celcius said:
    I am sorry, but I don't care if they improve it. If they wanted to have a good game, they should have made a good game. If we reward developers who fix their games after people already forked out 60$ for them and did not get what they wanted until like months out, they will keep doing it. "This wasn't going to be a high meta critic game" said Todd; you know what I say to that? No.

    We need to stop rewarding developers who go back and fix games that should have worked in the first place; especially when in their broke ass state they continue to monetize the game with MTX. A good example of a game that has a notable redemption story is NMS. They did not charge people a penny after it launched and continue to improve upon it. It is only marginally better then if Fallout 76 improves, but it is still better.
    There is no difference. No Mans Sky and Fallout 76 both lied out of their teeth on the what the game was, both games are being fixed asking for no money. Fallout 76 has a cash shop but no one uses the damn thing. At least in my hundreds of hours playing the game I have never seen anyone wearing any of the cosmetics or using any.
    lol have you even played NMS? Hello and Bethesda are nothing alike in their company culture, relationship with their community, or personal investment in the game.

    All the updates Hello have added, all the content, all of the events, and all the new cosmetics are included in the game price. There is no cash shop like FO76. They haven't been trying to milk their players since launch.

    Don't confuse an indie developer that got thrown under the bus and chewed up by Sony and the gaming media for over talking one feature of their game with with the revenue and marketing arm of Bethesda.
    ConstantineMerusblueturtle13PhryTacticalZombeh
    take back the hobby: https://www.reddit.com/r/patientgamers/

    traveller, interloper, anomaly
    ༼ つ ◕◕ ༽つ

  • TorvalTorval Member LegendaryPosts: 18,948
    Iselin said:
    Celcius said:
    Arterius said:
    Celcius said:
    I am sorry, but I don't care if they improve it. If they wanted to have a good game, they should have made a good game. If we reward developers who fix their games after people already forked out 60$ for them and did not get what they wanted until like months out, they will keep doing it. "This wasn't going to be a high meta critic game" said Todd; you know what I say to that? No.

    We need to stop rewarding developers who go back and fix games that should have worked in the first place; especially when in their broke ass state they continue to monetize the game with MTX. A good example of a game that has a notable redemption story is NMS. They did not charge people a penny after it launched and continue to improve upon it. It is only marginally better then if Fallout 76 improves, but it is still better.
    There is no difference. No Mans Sky and Fallout 76 both lied out of their teeth on the what the game was, both games are being fixed asking for no money. Fallout 76 has a cash shop but no one uses the damn thing. At least in my hundreds of hours playing the game I have never seen anyone wearing any of the cosmetics or using any.
    Fair enough, but I do think with Fallout 76 being backed by a multi billion dollar corporation they could have in he very least cut out the cash shop until the game is actually in a good state. Fallout 76 IS asking for money though. They have a cash shop.... NMS does not. They both should not be given a second look, but at least NMS is not asking for more money.
    On a personal note and an opinion I share with very few people, I loved NMS from launch and think it one of the best games of the last 5 years and one of the greatest turnarounds in modern gaming history.  
    Will FO76 be the next great turnaround? Time will tell....
    I think I'm one of a very small number of people (judging by the launch reaction) who was neither expecting nor particularly wanted to see other players in the galaxy /shrug.

    As far as I'm concerned NMS was a good game at launch and a better one now.
    NMS has some really nice multiplayer configuration controls. I still usually keep it turned off.

    Sometimes I just sit in a trading post for a while and see if I win the S-Class 32/12 Explorer lottery to replace my C-Class black hole jumper. I'm about 400K away from Calypso core and I just hop black holes for a while. That's not very interesting multiplayer material. Also, the way multiplayer works now anyone can join my game in Calypso and I would rather only people in the same galaxy be able to join each other.

    My favorite time for multiplayer honestly are the events. I loved those and wish they'd have more just because it's fun to see the bases and other stuff people do. Plus I'm out of Quicksilver on my current survival game and want to go farm more.

    16/16
    blueturtle13
    take back the hobby: https://www.reddit.com/r/patientgamers/

    traveller, interloper, anomaly
    ༼ つ ◕◕ ༽つ

  • BonejokerBonejoker Member UncommonPosts: 44
    Now that I was free for a few days I tried it:

    Present the following problems that I do not know if they are from my computer or some texture with problems:

    The enemies were hidden in the texture of the ground that in some places you could walk and the ground covered you.
    Enemies pass close to you and they do not hit you, they only look at you and when they attack you, the intelligence that NPCs have is very bad.
    The plants or vegetation are not stuck to the texture and appear as floating.
    When leaving shelter 76 and walking to the left you walk on nothing since the texture of the ground reaches the hips of your character and that happens in several areas.
    The world feels lonely but really alone, the map is bigger than fallout 4 but there are empty villages or houses without any enemy or something interesting

    The new BR the same with the texture, you can stick on some mountains and hide in the texture as it covers you and you can see everything but they can not see you.
    Star Wars: The Old Republic
    Elite: Dangerous
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