What's the meaning of my thread title? I'm referring to the conflict between casuals and hardcores, or creative-builders and survival-builders (in survival sandbox games), or last but not least real-time gamers and turn-based gamers. Indeed there're many others, like story-oriented gamers and combat-oriented gamers. Because of the divide between them, cultures usually form and these opposing cultures clash.
I've considered myself hardcore since the early days. I've never enjoyed playing on easy difficulty. I've always opted for the most despised games, the ones that were frequently chastised as being "grindy" and "unforgiving" and "depth to a fault" and "too much backtracking" and "too much combat filler" and "artificial difficulty". I hated cheating. It's simply not fun. To this day I don't think I've ever used a cheatcode unless it was aesthetic or bug checking. For me, a game isn't fun unless I die and get mad multiple times. I've long played in PvP MMO's or on PvP servers. I prefer FFA PvP in open world. PvE by itself too often doesn't present enough challenge or danger. And if the PvP is too restrictive, or too fair, things become too safe.
Hidden behind my every move in my gaming life has been a desire to play what I like to play. The problem? It usually conflicts with somebody else, or some sizeable group of players. In my pursuit to play what I like to play, I've frequently met with frustration, anger, and even loathing for those I don't agree with. Example? I mildly loathe players who just want to creatively build things in survival sandboxes, perfectly safe from harm or consequences. What's the point of building something if it can't be destroyed or you can't suffer any kind of repercussion if you did it badly? I've never seen the point because everytime that ocassion has come up on me I lose interest. It's hard to fathom why they like it. This kinds of gamers are widespread and they can pollute game I like, making it become something I don't like.
One common theme in my gaming life has been a disliking for the frustration I feel in those moments when I loathe somebody or some group of players. I don't like me when I'm that way. When I observe myself in the moment, I'm a self-absorbed toxic a**hole, unfriendly and unreachable. It's like looking in the mirror and not liking the reflection.
We could call each other names. It seems like a popular name for hardcores is elitists. A popular name for casuals is carebear. How far can it go? How many labels can we throw at each other until we run out? I'm in my 40's. For a while I've been losing interest in judging other gamers based on their gaming choices. If I know somebody is a carebear (or whatever I disagree with), I tend to think that's how they're, and I try to adopt the live and let live motto. Insulting them or throw flames isn't healthy. It's the inspiration for making this thread. How to be a better person--err gamer.
Anybody feel me. Maybe not.
In toher news, I'm eeying this game. If this is part of their survival mode in the future, I agree with the poster, sign me up!:
And now a song for us all. To sit here around a campfire under the stars and contemplate our differences, and why we can't find peaceful ways to settle our disagreements, and live long and prosper together on this world: