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It's hard to get involved with LOTRO, The model doesn't work for new players

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  • GutlardGutlard Member RarePosts: 1,019
    edited May 2019
    I'm enjoying this, so does that make me a necrophiliac? Is that bad on forums?

    I'm assuming if it wasn't meant to happen all threads with no activity (post or reading) after a certain amount of time would get locked, and then those would get deleted eventually.

    Sorry, I joined in '10, and tbh I didn't really read the rules then either....ha  >:) :p ;)

    Gut Out!

    What, me worry?

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    Nothing wrong with necroing a topic if it's still relevant 
    katzklawHatefull
    I don't suffer from insanity, I enjoy every minute of it.
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    Gorwe said:
    Ungood said:
    It is true that LOTRO would benefit greatly from making about 80% of the content available to ftp players. Quest packs cause instant uninstalls. Seeing there's about 6 expansions to buy causes instant uninstalls.

    I wish they would do it. They don't seem to understand that populating the world encourages those that will pay for things to keep playing. Those that will only play for free.. will only play for free or uninstall. They will never get any money out of those people but having them around makes it a better experience for those that do pay for things.
    Because.. everyone that did buy those all those quests packs or expansions will feel slighted. GW2 discovered that one when they made Core F2P, and the people that had bought Core got quite into the tizzy about it.

    I have not played LotRO, but I have played DDo quite a bit (Same company) and in DDO, dumping a bunch of F2P players that just want a free game and everything handed to them does not help the game at all. In fact, when they did some revival a few years ago, I think it was some anniversary thing they had going on, also all the older players that  knew in game ran off to the Paid Content to get away from the swarm of F2P players coming in.

    Truth is, the idea that these F2P bodies floating around a game help it, to be honest, I have not seen any truth to this. 

    Again, this depends on the game, but DDO was not a game for the faint or weak player, so, in that case, if needing to invest in the game got people to uninstall, then it was best they installed, and those that remained where the right kind of people for that game, with the right mindset, that would do well in that game environment and be the best additions to the game overall. These would be the players that would fit in with the existing guilds, the existing groups, and by and large, be the most welcome to that community.

    In a game that is all about population and just social events, like say something more like GW2, by all means, maybe the F2P was not a bad idea to just put bodies out there. 
    But the barrier to entry also drives a ton of potential customers away. Which are actually more important than a few old hold outs who bought everything. Nothing can grow or be successful without new customers.

    If they did it like ESO where you got a TON of stuff for subbing and all the DLC (besides expansions), that be a ton better

    But for any new customer, its many 100s of USD to buy everything...I saw that and logged off and uninstalled the game. It be more expensive to play LOTRO than BDO or WoW or ESO. Not worth it.

    And that isn't me being a small amount of people who do that, that is a lot of new players they just don't post about it.

    There is a reason Turbine/Standing Stone Games are dying, and its because they are barely getting any new customers that actually stay with their games...and I do actually see a lot of the reason is how expensive it is to play (at least for LOTRO, and it isn't like they have that many games they are managing, its just DDO and LOTRO right? But it is a dying company)

    Deybreak Games also has ran into the same issue. EQ2 has been dying for a while, they put more and more focus into cash shop, more and more people leave because of the cash shop and then they have to put more focus into the cash shop that causes even more people to leave. And LOTRO has been running down the same path

    None of these games survive longterm because the companies see short term greed.
    Do you keep those DLCs once you unsub from ESO?
    Depends. With ESO Plus, you get I think 1500 credits a month, so you can technically buy the DLCs you want (which is ok since not all of them are hits imo). The value zenimax seems to think each DLC is worth is a bit skewed imo generally meant to drive people towards ESO Plus, that and the craft bag. They really need to look at crafting cause mats from CP10(?) to CP150 are pretty much useless.
  • mbrodiembrodie Member RarePosts: 1,504
    Hi,

    if someone could point me in the direction of what was posted thats great value, i'd love to take another look.

    Thanks.
  • UngoodUngood Member LegendaryPosts: 7,530
    Ungood said:
    It is true that LOTRO would benefit greatly from making about 80% of the content available to ftp players. Quest packs cause instant uninstalls. Seeing there's about 6 expansions to buy causes instant uninstalls.

    I wish they would do it. They don't seem to understand that populating the world encourages those that will pay for things to keep playing. Those that will only play for free.. will only play for free or uninstall. They will never get any money out of those people but having them around makes it a better experience for those that do pay for things.
    Because.. everyone that did buy those all those quests packs or expansions will feel slighted. GW2 discovered that one when they made Core F2P, and the people that had bought Core got quite into the tizzy about it.

    I have not played LotRO, but I have played DDo quite a bit (Same company) and in DDO, dumping a bunch of F2P players that just want a free game and everything handed to them does not help the game at all. In fact, when they did some revival a few years ago, I think it was some anniversary thing they had going on, also all the older players that  knew in game ran off to the Paid Content to get away from the swarm of F2P players coming in.

    Truth is, the idea that these F2P bodies floating around a game help it, to be honest, I have not seen any truth to this. 

    Again, this depends on the game, but DDO was not a game for the faint or weak player, so, in that case, if needing to invest in the game got people to uninstall, then it was best they installed, and those that remained where the right kind of people for that game, with the right mindset, that would do well in that game environment and be the best additions to the game overall. These would be the players that would fit in with the existing guilds, the existing groups, and by and large, be the most welcome to that community.

    In a game that is all about population and just social events, like say something more like GW2, by all means, maybe the F2P was not a bad idea to just put bodies out there. 
    But the barrier to entry also drives a ton of potential customers away. Which are actually more important than a few old hold outs who bought everything. Nothing can grow or be successful without new customers.

    If they did it like ESO where you got a TON of stuff for subbing and all the DLC (besides expansions), that be a ton better

    But for any new customer, its many 100s of USD to buy everything...I saw that and logged off and uninstalled the game. It be more expensive to play LOTRO than BDO or WoW or ESO. Not worth it.

    And that isn't me being a small amount of people who do that, that is a lot of new players they just don't post about it.

    There is a reason Turbine/Standing Stone Games are dying, and its because they are barely getting any new customers that actually stay with their games...and I do actually see a lot of the reason is how expensive it is to play (at least for LOTRO, and it isn't like they have that many games they are managing, its just DDO and LOTRO right? But it is a dying company)

    Deybreak Games also has ran into the same issue. EQ2 has been dying for a while, they put more and more focus into cash shop, more and more people leave because of the cash shop and then they have to put more focus into the cash shop that causes even more people to leave. And LOTRO has been running down the same path

    None of these games survive longterm because the companies see short term greed.
    Not sure how LotRO works.

    So. I am just going to use use their sister game DDO.

    I want to say this very clear. DDO does offer a Sub, in fact their sub offers access to all DLC as well as a few other perks, they also offer other methods to buy the game, that allowes players to play for free, and buy the DLC content piecemeal as they went.

    This has become Nicknamed "The Turbine Model" because they invented this system.

    Basically, ESO is using Turbines model, not the other way around.

    So if you were that worried about content, and needing to shell out hundreds, don't be, you can pick up the sub, and try everything in the game for a month, and get some perks, like Game points, and some other perks, as well as enough time to do a fast favor run and get even more points. 

    With that said, yes, DDO is a dying game, and has always been a dying game, since its inception in 2006, when it was a generic sub game like everyone else, it has been a dying game, that is what motivated them to be one of the first games to go F2P in 2009, their success was so good that they set the trend, and many other MMO's jumped ship with them trying their own F2P systems.

    But DDO dying has nothing to do with their payment system. in fact their payment model is by far the best model any company has come up with, as selling DLC, motivates them to keep putting out more and more content to sell, so the game never becomes stagnant, players never "own it all" and it keeps growing as a game.

    I am sure everyone would rather be see more DLC content added to the game in the form of quests, dungeons, raids, and explorer zones, even if they had to buy them individually (or pay the sub and just get access) than say.. Lootboxes.

    katzklaw
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • UngoodUngood Member LegendaryPosts: 7,530
    Gorwe said:
    Ungood said:
    It is true that LOTRO would benefit greatly from making about 80% of the content available to ftp players. Quest packs cause instant uninstalls. Seeing there's about 6 expansions to buy causes instant uninstalls.

    I wish they would do it. They don't seem to understand that populating the world encourages those that will pay for things to keep playing. Those that will only play for free.. will only play for free or uninstall. They will never get any money out of those people but having them around makes it a better experience for those that do pay for things.
    Because.. everyone that did buy those all those quests packs or expansions will feel slighted. GW2 discovered that one when they made Core F2P, and the people that had bought Core got quite into the tizzy about it.

    I have not played LotRO, but I have played DDo quite a bit (Same company) and in DDO, dumping a bunch of F2P players that just want a free game and everything handed to them does not help the game at all. In fact, when they did some revival a few years ago, I think it was some anniversary thing they had going on, also all the older players that  knew in game ran off to the Paid Content to get away from the swarm of F2P players coming in.

    Truth is, the idea that these F2P bodies floating around a game help it, to be honest, I have not seen any truth to this. 

    Again, this depends on the game, but DDO was not a game for the faint or weak player, so, in that case, if needing to invest in the game got people to uninstall, then it was best they installed, and those that remained where the right kind of people for that game, with the right mindset, that would do well in that game environment and be the best additions to the game overall. These would be the players that would fit in with the existing guilds, the existing groups, and by and large, be the most welcome to that community.

    In a game that is all about population and just social events, like say something more like GW2, by all means, maybe the F2P was not a bad idea to just put bodies out there. 
    But the barrier to entry also drives a ton of potential customers away. Which are actually more important than a few old hold outs who bought everything. Nothing can grow or be successful without new customers.

    If they did it like ESO where you got a TON of stuff for subbing and all the DLC (besides expansions), that be a ton better

    But for any new customer, its many 100s of USD to buy everything...I saw that and logged off and uninstalled the game. It be more expensive to play LOTRO than BDO or WoW or ESO. Not worth it.

    And that isn't me being a small amount of people who do that, that is a lot of new players they just don't post about it.

    There is a reason Turbine/Standing Stone Games are dying, and its because they are barely getting any new customers that actually stay with their games...and I do actually see a lot of the reason is how expensive it is to play (at least for LOTRO, and it isn't like they have that many games they are managing, its just DDO and LOTRO right? But it is a dying company)

    Deybreak Games also has ran into the same issue. EQ2 has been dying for a while, they put more and more focus into cash shop, more and more people leave because of the cash shop and then they have to put more focus into the cash shop that causes even more people to leave. And LOTRO has been running down the same path

    None of these games survive longterm because the companies see short term greed.
    Do you keep those DLCs once you unsub from ESO?
    In DDO, there are 3 tiers. ViP, Premium, and Free.

    • ViP is anyone with an Active Sub, and offers its own perks.
    • Premium is an account that has spent real money on the game, and has its own perks (If you cancel a sub, you become a premium)
    • Free Account is an account that has not spent any money on the game.

    If at any time you cancel your sub, you keep everything you have purchased or earned in the game. This includes anything you directly bought, as well as all favor rewards, gear, etc, you keep, as well as any points you have acclimated from being ViP, which you can then use to buy anything you want, including access to the content.

    You only lose the perks of the Sub itself, (like additional character slots, first life elite unlock, and like a few other vastly insignificant things, IE: being able to put 99 things on the auction house as opposed to the 50 listings that premiums get, or some such nonsense, they may have done away with this as well for all I know)

    Anyway, the Sub is a really great way to walk in and get full access to the game, to give it a try, with the option that if you want to stay long term, you can opt to just buy the content and never worry about paying a sub again. The choice is yours.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • UngoodUngood Member LegendaryPosts: 7,530
    edited May 2019
    Gorwe said:
    Ungood said:
    Gorwe said:
    Ungood said:
    It is true that LOTRO would benefit greatly from making about 80% of the content available to ftp players. Quest packs cause instant uninstalls. Seeing there's about 6 expansions to buy causes instant uninstalls.

    I wish they would do it. They don't seem to understand that populating the world encourages those that will pay for things to keep playing. Those that will only play for free.. will only play for free or uninstall. They will never get any money out of those people but having them around makes it a better experience for those that do pay for things.
    Because.. everyone that did buy those all those quests packs or expansions will feel slighted. GW2 discovered that one when they made Core F2P, and the people that had bought Core got quite into the tizzy about it.

    I have not played LotRO, but I have played DDo quite a bit (Same company) and in DDO, dumping a bunch of F2P players that just want a free game and everything handed to them does not help the game at all. In fact, when they did some revival a few years ago, I think it was some anniversary thing they had going on, also all the older players that  knew in game ran off to the Paid Content to get away from the swarm of F2P players coming in.

    Truth is, the idea that these F2P bodies floating around a game help it, to be honest, I have not seen any truth to this. 

    Again, this depends on the game, but DDO was not a game for the faint or weak player, so, in that case, if needing to invest in the game got people to uninstall, then it was best they installed, and those that remained where the right kind of people for that game, with the right mindset, that would do well in that game environment and be the best additions to the game overall. These would be the players that would fit in with the existing guilds, the existing groups, and by and large, be the most welcome to that community.

    In a game that is all about population and just social events, like say something more like GW2, by all means, maybe the F2P was not a bad idea to just put bodies out there. 
    But the barrier to entry also drives a ton of potential customers away. Which are actually more important than a few old hold outs who bought everything. Nothing can grow or be successful without new customers.

    If they did it like ESO where you got a TON of stuff for subbing and all the DLC (besides expansions), that be a ton better

    But for any new customer, its many 100s of USD to buy everything...I saw that and logged off and uninstalled the game. It be more expensive to play LOTRO than BDO or WoW or ESO. Not worth it.

    And that isn't me being a small amount of people who do that, that is a lot of new players they just don't post about it.

    There is a reason Turbine/Standing Stone Games are dying, and its because they are barely getting any new customers that actually stay with their games...and I do actually see a lot of the reason is how expensive it is to play (at least for LOTRO, and it isn't like they have that many games they are managing, its just DDO and LOTRO right? But it is a dying company)

    Deybreak Games also has ran into the same issue. EQ2 has been dying for a while, they put more and more focus into cash shop, more and more people leave because of the cash shop and then they have to put more focus into the cash shop that causes even more people to leave. And LOTRO has been running down the same path

    None of these games survive longterm because the companies see short term greed.
    Do you keep those DLCs once you unsub from ESO?
    In DDO, there are 3 tiers. ViP, Premium, and Free.

    • ViP is anyone with an Active Sub, and offers its own perks.
    • Premium is an account that has spent real money on the game, and has its own perks (If you cancel a sub, you become a premium)
    • Free Account is an account that has not spent any money on the game.

    If at any time you cancel your sub, you keep everything you have purchased or earned in the game. This includes anything you directly bought, as well as all favor rewards, gear, etc, you keep, as well as any points you have acclimated from being ViP, which you can then use to buy anything you want, including access to the content.

    You only lose the perks of the Sub itself, (like additional character slots, first life elite unlock, and like a few other vastly insignificant things, IE: being able to put 99 things on the auction house as opposed to the 50 listings that premiums get, or some such nonsense, they may have done away with this as well for all I know)

    Anyway, the Sub is a really great way to walk in and get full access to the game, to give it a try, with the option that if you want to stay long term, you can opt to just buy the content and never worry about paying a sub again. The choice is yours.
    I prefer SWTOR's method. You sub, you get the DLC forever. And you get the Pref.Bundle which contains most of things you could possibly need. This is highly detrimental to the profitability of the game, which only reinforces the overabundance of cash shop items. It's a vicious cycle, but I get what I need / want, so why should I care? ;)
    I believe we are having, what is called a failure to communicate.

    Because it sounds like what you are saying, is that if I pay sub fee for any length of time, I get everything forever, even if I stop paying the sub.

    Which I am going to bet is not what happens in SWTOR.

    If I need to keep paying the sub, it is Not everything forever, it is simply full access as long as I pay the sub, which is what DDO has been offering since before SWTOR existed.
    katzklaw
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • UtinniUtinni Member EpicPosts: 2,209
    I tried lotro for a few months and never had any issues. I didn't free-to-play though. I found it mostly fun as a solo MMO like swtor. Great for those who like to chill grind etc. 
    Ungood
  • katzklawkatzklaw Member UncommonPosts: 101
    edited May 2019

    There is a reason Turbine/Standing Stone Games are dying, and its because they are barely getting any new customers that actually stay with their games...and I do actually see a lot of the reason is how expensive it is to play (at least for LOTRO, and it isn't like they have that many games they are managing, its just DDO and LOTRO right? But it is a dying company)


    None of these games survive longterm because the companies see short term greed.
    SSG is not dying because of their payment model. DDO is 13 years old this year. Their current payment model was implemented 10 years ago, and it totally revitalized a game that was already dying then...it has been hailed as a huge success, to the point that many other game makers started to emulate it. 

    SSG/DDO/LotRO are dying because of poor decisions/management of the games themselves. (not too sure about LotRO, as i never actually played that one, but seeing as they're both owned by the same people, i imagine similar problems have plagued both)

    DDO has an awesome IP... very desirable niche, and a lot of the most loyal players are big into D&D.  as the years have gone on, different programmers have left their marks on how the game works, for better or for worse. some of those changes made the game feel less like Dungeons and Dragons... online.. and more like generic_mmo_01, which was not why people play DDO.  that, buggy gameplay, exploitable bugs, and several loot and loot-gen revamps have frustrated people and driven many away.  

    honestly, the payment model is great. you get a taste for free. if you are persistent, you can get everything for free given enough time. it's to whet your appetite. like what you see? pay the sub and get it all*. get bored, stop paying the sub. if you want to return, you still can play free.. or at least log on and chat with your old friends.  (also, paying the sub nets you "free" points, so you CAN buy all the bits and bobs here and there over time, so you can retain access to things you're interested in even after dropping a sub). 

    if what you see from the free taste doesn't make you WANT to pay for it... it's not the game for you.  i had NO problem whatsoever dropping the sub fee within a week of starting to play, and i carried on paying it for over a year. i'm now in the "premium" bracket, and i own everything except for one pack, which i'm not interested in and was never going to buy anyway. patience in waiting for sales and double and triple bonus point deals saved me a lot of cash, and i, of course, earned points just by playing. i feel it was a good investment. i can walk away from the game, and come back 6 months later and still be able to play without needing to pay again to start playing again.


    *VIP subscription in DDO does not include the paid expansions, of which there are currently 3 with a 4th coming out within the next couple weeks. however, even tho VIP doesn't cover access to these packs, you can purchase them via points in game after a while... and as has been mentioned, more than once, points can be earned in game.
    Ungood
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    edited May 2019
    Ungood said:


    Because it sounds like what you are saying, is that if I pay sub fee for any length of time, I get everything forever, even if I stop paying the sub.

    Which I am going to bet is not what happens in SWTOR.
    That is exactly what happens.

    If you sub for 1 month in SWTOR you have access to all expansions and content up to that point.. permanently.

    Galactic Command endgame progression system and an unlimited currency cap require an active sub though.. so you still have to sub to play the game optimally at 'absolute' endgame.
    GorweUngood
    I don't suffer from insanity, I enjoy every minute of it.
  • ScotScot Member LegendaryPosts: 22,955
    edited May 2019
    Delete you would have a point if all the other MMos had wonderful cash shops and had yet to become totally easy mode. Well it would be a fair point even if there was a tiny number of such MMOs, but I am struggling of thinking of any now that are subscription and not easy mode, maybe FFXIV?

    So despite those drawbacks, Lotro still stands out as an excellent MMO, you mentioned community, join a good guild, that will give you a community on a plate, you will have to look into what guilds are around and what they focus on but it is well worth it.
    Ungood
  • NeblessNebless Member RarePosts: 1,835
    LOTRO payment model is a piece of junk

    What does LOTRO sub give you? Nothing really

    Unlike ESO, subbing to LOTRO gives you junk. You still have to buy 100s of dollars of dlc, you don't get anything amazing for subbing like ESO gives you and the daily free stuff is junk compared to BDO

    LOTRO is the least worthwhile MMO to pay for and even subbing you don't get anything good like you do in ESO. 


    I'm not sure we've played the same version of LotRO. 

    When you sub you get access to all area's that ARE NOT expansions, that means all regions from lvl 1 to 75, 83 to 85 and then 110-115.  Which means you could actually SKIP the first 3 expansions just in terms of leveling.  https://www.lotro.com/en/lotro-store-quest-packs

    You also get 500 store points a month which you can use to BUY the expansions.  Nothing extra out of pocket, just the monthly store points you get from having a sub means you can buy an expansion (quest pack not the full blown version with raids & extra shiney's) every 3 months and of course as you play you earn free store points too so that should speed up the buying process.

    I'll give you the 2 free daily login gifts might not be much, but you can't have everything.
    katzklawUngoodScot

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • UngoodUngood Member LegendaryPosts: 7,530
    Ungood said:


    Because it sounds like what you are saying, is that if I pay sub fee for any length of time, I get everything forever, even if I stop paying the sub.

    Which I am going to bet is not what happens in SWTOR.
    That is exactly what happens.

    If you sub for 1 month in SWTOR you have access to all expansions and content up to that point.. permanently.

    Galactic Command endgame progression system and an unlimited currency cap require an active sub though.. so you still have to sub to play the game optimally at 'absolute' endgame.
    I stand corrected.

    But, that is not "forever" that is just to the point that I stopped paying the sub. While kinda impressive that they would do this, it makes me wonder what other things they do to rake people over the coals for money.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • katzklawkatzklaw Member UncommonPosts: 101
    TheDarkrayne said:
    ...
    If you sub for 1 month in SWTOR you have access to all expansions and content up to that point.. permanently.
    ...
    how do they make their money??? O.o
  • UngoodUngood Member LegendaryPosts: 7,530
    OG_Zorvan said:
    The problem for LotRO is TurSSG does not have WB money behind them now. They don't have the money or manpower for a huge game overhaul ( it's taken them years just to get close to a 64bit client ), and certainly don't have the money for mass marketing anymore. Given the fact they've gone to Mordor and are now just scraping together whatever story they can make from surrounding areas just to keep old players invested, I doubt highly TurSSG really cares about new players at this point. Sure, they're happy to have them, but they're not what's putting food on the table. New players are a nice bonus, but old player retention is what will keep the lights on another year or so.
    This is very true, they also do not have any investors over them telling them that they need to keep hitting sales goals either, or some suit at the top level sucking out all their profits to pay a multimillion dollar salary.

    In that case, they are very open to focus on making a good game, now if only they could do so.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • WizardryWizardry Member LegendaryPosts: 19,332
    edited May 2019
    How does the "model" not work?

    Haha,i had issues with the game design being weak not the model.I played FFXI,we had NO tutorials.NO hand holding what so ever,how did we manage?
    I think too many people started within Wow,well that is a FACT as it held 65% of the rpg player base at one time.Spoiled by very poor casual hand holding design,so now people expect that when they walk into a rpg.
    I have to ask,are people not looking for an immersive rpg experience,are they simply looking for a game to login and do something..anything and be told where to go and what to do?

    What do people do when they travel,ask for a tour guide?

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    edited May 2019
    Nebless said:
    LOTRO payment model is a piece of junk

    What does LOTRO sub give you? Nothing really

    Unlike ESO, subbing to LOTRO gives you junk. You still have to buy 100s of dollars of dlc, you don't get anything amazing for subbing like ESO gives you and the daily free stuff is junk compared to BDO

    LOTRO is the least worthwhile MMO to pay for and even subbing you don't get anything good like you do in ESO. 


    I'm not sure we've played the same version of LotRO. 

    When you sub you get access to all area's that ARE NOT expansions, that means all regions from lvl 1 to 75, 83 to 85 and then 110-115.  Which means you could actually SKIP the first 3 expansions just in terms of leveling.  https://www.lotro.com/en/lotro-store-quest-packs

    You also get 500 store points a month which you can use to BUY the expansions.  Nothing extra out of pocket, just the monthly store points you get from having a sub means you can buy an expansion (quest pack not the full blown version with raids & extra shiney's) every 3 months and of course as you play you earn free store points too so that should speed up the buying process.

    I'll give you the 2 free daily login gifts might not be much, but you can't have everything.
    Really? I recall having to buy quest+zone packs, but looking at your link that isn't a thing.

    Is that actually not the case? If so, then I'm so terribly sorry for the misinformation. Did I not actually HAVE to buy quest packs/zone areas to play in them? I bought a quest pack+zone pack, thinking I had to buy them still even when I was subbed. Actually are zone packs even a thing? Or is that just included in a quest pack? I thought they were separate, but now not 100% sure.

    Outside of expansions of course, that is different.

    If so, wow I could have saved a lot of money and just stay subbed. Now I feel like if I've been wrong this entire time...


    When you are subbed it's not possible to buy the quest packs you temporarily have access to until you are unsubbed again so whatever you were buying may have been tied to an expansion. You can buy expansion 'quest packs' that don't include things like extra classes or access to the raids and skirmishes so that might be what you bought.
    I don't suffer from insanity, I enjoy every minute of it.
  • NeblessNebless Member RarePosts: 1,835
    edited May 2019
    When you are subbed it's not possible to buy the quest packs you temporarily have access to until you are unsubbed again so whatever you were buying may have been tied to an expansion. You can buy expansion 'quest packs' that don't include things like extra classes or access to the raids and skirmishes so that might be what you bought.
    I think that might been it...

    now that gif really shows how I feel right now :(
    This is where some definitions might help:

    We call them Region's and SSG call's them Quest pack's - smaller area's, when you buy a region (Angmar, Evendim etc...) you get all the quests in it.  Only one type of purchase choice for those.  If you have a sub you CAN'T buy them.  On one hand it's good as it would stop players from buying things they might not need.  On the other hand it stops players from buying regions for down the road while they are on sale if they know they'll be dropping their sub at X point.

    While you're subbed you have access to all of them, but when you drop your sub you lose access to all of them past the first 4 F2p one's.  You can finish any quests / deeds you were currently doing, but won't be able to start any new one's.

    There is a bundle that has all? / almost all? of the pre-Moria regions in it, but like with the individual one's you can't buy it while your sub is active.

    Expansion - Big area's.  Now this is where confusion comes in since with the exception of Helm's Deep you can buy 2 versions of each expansion; The quest pack version with only has the quests and the full version that has the quests, instances, dungeons and any extra's you get (mounts, cosmetic whatever).  Helm's Deep only has the full version for sale.

    It sounds like you were like me and bought the cheaper versions of the expansions; the 'quest packs' and since that phrase has 2 meanings ..... confusion.  No problem.

    If you relog into your account everything you've ever bought will still be there.
     
    Sovrath

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • NeblessNebless Member RarePosts: 1,835
    edited May 2019
    It is true that LOTRO would benefit greatly from making about 80% of the content available to ftp players.
    Well technically it already is available to f2p players. 

    You just have to buy the area's using store points you earn in game by playing.  There are guides all over showing the best way to farm store points in game.  Play the game, earn store points, buy more content, rinse, repeat.

    There are even 2 quest lines that are free through all regions / expansions you can do without even owning the area's you have to play through; the epic quest line and the Bingo Boffin story line.  The Epic stops at Helm's Deep and picks up after that expansion so that is a stopping point if you don't buy that one expansion, but the Bingo one play's through OK and both go to Mordor.
    Post edited by Nebless on
    Viper482Sovrath

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • foppoteefoppotee Member UncommonPosts: 508
    I have a Collector's Edition still in the shrink-wrap from when I bought it & intended to play it from years ago.  I guess I wasted money on that dang it lol.
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    edited May 2019
    Nebless said:
    It is true that LOTRO would benefit greatly from making about 80% of the content available to ftp players.
    Well technically it already is available to f2p players. 

    You just have to buy the area's using store points you earn in game by playing.  There are guides all over showing the best way to farm store points in game.  Play the game, earn store points, buy more content, rinse, repeat.

    There are even 2 quest lines that are free through all regions / expansions you can do without even owning the area's you have to play through; the epic quest line and the Bingo Boffin story line.  The Epic stops at Helm's Deep and picks up after that expansion so that is a stopping point if you don't buy that one expansion, but the Bingo one play's through OK and both go to Mordor.
    Obviously, I mean without having to jump through hoops and grinding your life away. I've done my fair share of LOTRO point grinding.. I've unlocked all the content for free except Moria (I bought that when it launched). It is not a pleasant experience and is not fun for any player... and especially not for new players.

    It would make a lot more sense to just get an extra part time job for 2 weeks to buy what you want instead of mindlessly recreating 100 characters and spending, literally, hundreds of hours earning points in the starter zones. 
    I don't suffer from insanity, I enjoy every minute of it.
  • Po_ggPo_gg Member EpicPosts: 5,749
    edited May 2019
    A blast from the past... nice necro :smiley:

    I could only repeat my post from nearly 2 years ago (page 1), LotRO's model is good as it is.
    Very flexible, ranging from subscription to fully free with any kinda mix between the two, and supports the longer play with the permanent unlocks.

    That could be seen as a problem, compared it to STO's model for example (which I did back then), and it's true: for a totally newcomer fresh player the more recent f2p models offer more upfront (but also milk them more later).

    However, is it really a problem? LotRO is 12 years old, f2p since almost 9 years now. Are there enough players left who never tried it and only held back by the f2p model? *  I seriously doubt it.
    Not to mention up to Lone-lands the game is open. During a few days of play, and through 30 levels should be enough to anyone to decide how much they like the game...


    LotRO ain't like the newer games with "play through everything for free, get hooked, and then get milked dry at the endgame" kinda payment model. It still has the old sub model, with added options and flexibility.
    LotRO is about "try out (till Lone-lands) then choose a path: either subscribe, pay in parts through the store, or go the free way but that will take a lot of grind". I believe it's a more honest model than the other way.


    If you want valid concerns about the model, look at the endgame and not at the beginning... in my eyes that's more troublesome than the locked quest packs. Recently (since Mordor) they're trying to steer the model more towards those newer f2p models, with all the moves like the redesigned and more intrusive lockboxes, the pricing, etc.


    *edit: enough, to justify a model redesign
    UngoodViper482
  • Po_ggPo_gg Member EpicPosts: 5,749
    Nebless said:
    Expansion - Big area's.  Now this is where confusion comes in since with the exception of Helm's Deep you can buy 2 versions of each expansion; The quest pack version with only has the quests and the full version that has the quests, instances, dungeons and any extra's you get (mounts, cosmetic whatever).  Helm's Deep only has the full version for sale.

    It sounds like you were like me and bought the cheaper versions of the expansions; the 'quest packs' and since that phrase has 2 meanings ..... confusion.
    There's an easy, thumb rule-kinda advice to avoid such mistakes and confusion: don't buy expansions in-game. It might sounds silly, but it's really a serious advice, given out all the time.

    Besides those rare cases of sitting on a huge pile of Points (from any sources), or the absolute determination of never spending a dime, one can always get a better deal on the Market, especially when time the purchase well, for sales.
    The Quad-Pack for $20, or sometimes even for $10 is an offer the in-game store can't compete with.


    Since the Market only has the expansions, there's no quest pack confusion either, those are the "full" expansions, with the bundled extra goodies.
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