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The Dual Universe site has been updated with a new developer diary that lays out the first details about the Barter, or direct player trading, system. Players will be able to engage one another anywhere in the game world by simply right-clicking on another player and initiating the Barter.
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Hmm, this seems to be exactly that. I am not sure on how the market hubs work...but this is talking player to player trades.
And you need to be with the person to trade..and have the room in inventory, for the barter system it sounds like.
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If you think 50m is "far, far away", then you're correct !
It's just the standard player-to-player trading function that exists in most games, so in addition to actually being able to see the player, there will be range limitations as well. DU is still in early alpha, so the feature has not been implemented until now.
Yeah, I went and read the actual article on the DU site and they do have markets, this just supplements direct player trading.
A bit surprising a system I take for granted these days was considered a notable event and given a fancy name like "barter system.'
This one is right out of the Path of Exiles (and I'm sure a dozen more games) design manual.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon