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The World of Warcraft: Classic team has posted a lengthy article on the official forum to lay out the initial details about how itemization will work. "The aim is to create a progression experience that resembles the original arc from when WoW first launched." While some items "progressed" from one patch to another (example: Helm of Wrath), that will not be the case when Classic arrives. Items will retain the stats they arrive with.
Comments
I really don't like this sentence....
I hope those that are really looking forward to this get what they wanted an it does last for them, just can't see it myself.
This company is dead
Everyone knows Vanilla wow had level 60 boosts!
Additionally, I think they're spot on with what they said about the fact that the Classic experience simply cannot be replicated 100%. Players know the tactics. They know how the fights play out. Those bells can't be "unrung". The focus will be, instead, to build community.
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So what do they mean by community building?
Mend and Defend
What he's saying is basically "we could have recreated the original vanilla experience but it was easier for us to just copy-paste the nerfed down game with all the catch-up mechanisms that were meant to prepare the players for the upcoming TBC content".
Needless to say, i'm very disappointed with this decision. For those people who have said vanilla was easy af, just long and tedious i now say "you were right". For me, Blizzard is now truly dead and they have shown what they are as a gaming company.
So do tell how they "could have recreated the original vanilla experience".
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WoW is still the #1 most-talked about MMO 'round these parts. So maybe instead, you can just bypass threads about a game you're not interested in. Jus' sayin'
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Everyone familiar to WoW know how the game works. Blizzard releases an expansion and nerfs it gradually towards the end to ensure everyone have a chance to clear the content. Giving us the most nerfed version of the game from the very beginning is wrong not only by the Blizzard standards but also for the entire gaming community looking forward to play this piece of art of a gaming history.
Gear will roll out along the same schedule it did originally, but without changes to things like the example they mentioned in the blog post.
But...after writing this, I see what you're saying. Interesting. I wonder what the reaction is like on the forum. *runs off to look*
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Classic is not for you, just move to BFA.
If you don't think they will do so, or will do so badly, I can understand your concern. It would make the leveling process laughably easy and irrelevant and make dungeons/raids far too simple.
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I agree - for people like you it will be a short diversion between PUBG, Fortnight, and whatever the next major game all the kids are watching videos of other people playing is. Same for modern WoW players.
But for people like me, who enjoy a game's systems and mechanics and looks for specific systems and mechanics and a specific type of mmorpg, our options are extremely limited. We find something we like and stick to it, return to it, keep it in our rotation forever. As long as classic is classic and not modern WoW, or WoW post WotLK, me and a bunch of others will play. Why? Because we enjoy the gameplay, rpg systems, mechanics, etc. We don't want them to change. Change for Blizzard post WotLK means stripping systems, complexity, challenge, and everything good to cater to a younger and more retarded audience that would be better served playing any other game besides an mmorpg.
What you mentioned is kind of hard to do when they made every new expansion void all the "work" you did in a previous expansion. They decided to treat expansions as seasons and that decision was made long ago when the original big boi WoW devs were there so Ion can't really be blamed for that. The more you think about it he kind of inherited the phuckfest that is >>>every new expansion is practically a new WoW and is powerless to do anything about it. Who wouldn't get tired of that game model where what you worked for over years is reduced to nothing? WoW players leave then maybe come back for the first 3 months of an expansion then leave again which is the same amount of time for "seasons" in other games. It was a good test but overall when it comes to persistence like other MMO's have that makes you want to stick around WoW's format does not work IMO.
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