Caught a story over on MassivelyOP which discussed a recent overcrowding problem on ESOs EU servers, appears they are experiencing a strong influx of players.
The article linked the official ESO announcement which I've excerpted below.
"Starting in January we've had an influx of new players - we've have had some of our highest weekly average user, daily active user, and peak concurrent user numbers in the last six weeks since we launched on console back in 2015."
They have implemented a temporary queuing system on the mega servers, but this is not a result of previously discussed client performance issues,
"Please note that the situation that led to the queuing system being enabled is not related to the overall client performance issues that we talked about at the end of last year - those engine optimizations are still underway and hopefully you'll see them in-game at some point this year.
The situation that led to queuing has nothing to do with client performance - it is because our servers are overloaded."
Good to see some form of official confirmation ESO is still growing, and not just in the EU,
"we are adding more capacity to PC NA as well as EU because we are rapidly approaching the same problem in NA and want to get ahead of it."https://forums.elderscrollsonline.com/en/discussion/467936/pc-eu-server-update-april-11
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