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Rumors Point to a 'Destiny-Style Suicide Squad Game' - MMORPG.com News

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited April 2019 in News & Features Discussion

imageRumors Point to a 'Destiny-Style Suicide Squad Game' - MMORPG.com News

GamesRadar is reporting that a leak of marketing materials out of Warner Bros. have surfaced and seem to point to a new game set in the Batman: Arkham universe. It is rumored to include at least one "timed raid mission", Gotham as "one of the playable areas", multiplayers, loot, team-based gameplay, branching storylines and more. Documents point to a 2020 release date.

Read the full story here



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Comments

  • JeffSpicoliJeffSpicoli Member EpicPosts: 2,849
    I would play this
    ZenJellyVexiusx
    • Aloha Mr Hand ! 

  • achmedeachmede Member UncommonPosts: 215
    Sounds cool.
    Count me in
    ZenJellyVexiusx
  • AeanderAeander Member LegendaryPosts: 7,836
    Take Injustice 2's robust gear system, and put it in a non-competitive looter game. That would be awesome.
    JeffSpicoliScotMikehaBruceYeeZenJellyVexiusx
  • vicentesoulvicentesoul Member UncommonPosts: 49
    lol yesssssssssss!
    ZenJellyVexiusx
  • ScotScot Member LegendaryPosts: 22,955
    edited April 2019
    "The document goes on to describe a game featuring online multiplayer, loot, team-focused gameplay,"

    Seems to me the great Batman series may be headed straight into the jaws of GaaS, we all know how that ends, not sure even superheroes can escape that doom.
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    edited April 2019
    Warn-A-Brutha studios. Its funny that you guys chose Arkham Knight to match this since they declared the pc version unfixable for the longest time.
    BruceYee
  • cesmode8cesmode8 Member UncommonPosts: 431

    Aeander said:

    Take Injustice 2's robust gear system, and put it in a non-competitive looter game. That would be awesome.



    I bought injustice 2 a few weeks ago. played an hour or so. Honestly, its the most fun Ive had on a console since SNES or something. Cant wait to dive into it more when I find the time.
    ZenJelly
  • ValentinaValentina Member RarePosts: 2,079
    Very interesting! I would play this as well.
    ZenJelly
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,180
    I find the most interesting part how positive a reception this news has been on the forums.  

    I on the other hand have so many questions and concerns.
    ScotNyteWytch[Deleted User]



  • MykellMykell Member UncommonPosts: 780


    I find the most interesting part how positive a reception this news has been on the forums.  

    I on the other hand have so many questions and concerns.



    Yeah where's the cynicism i'm used to with my morning coffee lol?
  • ScotScot Member LegendaryPosts: 22,955
    I find the most interesting part how positive a reception this news has been on the forums.  

    I on the other hand have so many questions and concerns.
    We have posters welcoming this and gamers like me wonder how come cash shops have become online casinos? Well there is your answer, so many simply don't see there is even an issue.
    [Deleted User]
  • BloodaxesBloodaxes Member EpicPosts: 4,662
    Scot said:
    I find the most interesting part how positive a reception this news has been on the forums.  

    I on the other hand have so many questions and concerns.
    We have posters welcoming this and gamers like me wonder how come cash shops have become online casinos? Well there is your answer, so many simply don't see there is even an issue.
    Maybe they don't see the glass half empty. Not everyone is a pessimist, some still are hopeful that companies can (and already do) release good games. 

  • ScotScot Member LegendaryPosts: 22,955
    edited April 2019
    Bloodaxes said:
    Scot said:
    I find the most interesting part how positive a reception this news has been on the forums.  

    I on the other hand have so many questions and concerns.
    We have posters welcoming this and gamers like me wonder how come cash shops have become online casinos? Well there is your answer, so many simply don't see there is even an issue.
    Maybe they don't see the glass half empty. Not everyone is a pessimist, some still are hopeful that companies can (and already do) release good games. 
    Its not about how likely this is to be a good game, it is how the door has been opened to a Game As A Service. That genie once out of the bottle leads to P2W, paying for what used to be free and distorts gameplay just like all cash shops end up doing.
  • ScotScot Member LegendaryPosts: 22,955
    Arterius said:
    I find the most interesting part how positive a reception this news has been on the forums.  

    I on the other hand have so many questions and concerns.
    I am not negative because Rocksteady is behind it. There Arkham games will let me give them the benefit of the doubt.
    Like Bethesda's track record meant we had to give them the benefit of the doubt for FO76? Never have gaming studios you admire or dislike, wait for launch and take each game as it comes. I am not saying people should not buy the next Batman. I am saying wait as always for the reviews, especially here as we can smell some GaaS. 
  • lahnmirlahnmir Member LegendaryPosts: 5,041
    Scot said:
    Bloodaxes said:
    Scot said:
    I find the most interesting part how positive a reception this news has been on the forums.  

    I on the other hand have so many questions and concerns.
    We have posters welcoming this and gamers like me wonder how come cash shops have become online casinos? Well there is your answer, so many simply don't see there is even an issue.
    Maybe they don't see the glass half empty. Not everyone is a pessimist, some still are hopeful that companies can (and already do) release good games. 
    Its not about how likely this is to be a good game, it is how the door has been opened to a Game As A Service. That genie once out of the bottle leads to P2W, paying for what used to be free and distorts gameplay just like all cash shops end up doing.
    I am looking at the P2W in Destiny, Division 2, Warframe and Anthem and all those other GaaS looter shooters. Sorry, but I am not too worried.

    Now hoping for a class resembling Scarecrow, I would play the living hell out of that. Maybe some Court of Owls or The Batman Who Laughs, Bane would be nice too. Yes, I am a fan, although the Suicide Squad really aren’t my favourite in the DC Universe, rating just slightly above that Superman dork.

    /Cheers,
    Lahnmir
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • AeanderAeander Member LegendaryPosts: 7,836
    edited April 2019
    Scot said:
    Arterius said:
    I find the most interesting part how positive a reception this news has been on the forums.  

    I on the other hand have so many questions and concerns.
    I am not negative because Rocksteady is behind it. There Arkham games will let me give them the benefit of the doubt.
    Like Bethesda's track record meant we had to give them the benefit of the doubt for FO76? Never have gaming studios you admire or dislike, wait for launch and take each game as it comes. I am not saying people should not buy the next Batman. I am saying wait as always for the reviews, especially here as we can smell some GaaS. 
    Bethesda always made buggy games and relied on modders to make them good.

    Years upon years of porting Skyrim without substantial official bug fixes ahould have been an early red flag.

    Rocksteady just makes good games. If there is a party to worry about here, it's Warner Bros., who are actually a pretty shitty publisher.
  • ScotScot Member LegendaryPosts: 22,955
    lahnmir said:
    Scot said:
    Bloodaxes said:
    Scot said:
    I find the most interesting part how positive a reception this news has been on the forums.  

    I on the other hand have so many questions and concerns.
    We have posters welcoming this and gamers like me wonder how come cash shops have become online casinos? Well there is your answer, so many simply don't see there is even an issue.
    Maybe they don't see the glass half empty. Not everyone is a pessimist, some still are hopeful that companies can (and already do) release good games. 
    Its not about how likely this is to be a good game, it is how the door has been opened to a Game As A Service. That genie once out of the bottle leads to P2W, paying for what used to be free and distorts gameplay just like all cash shops end up doing.
    I am looking at the P2W in Destiny, Division 2, Warframe and Anthem and all those other GaaS looter shooters. Sorry, but I am not too worried.

    Now hoping for a class resembling Scarecrow, I would play the living hell out of that. Maybe some Court of Owls or The Batman Who Laughs, Bane would be nice too. Yes, I am a fan, although the Suicide Squad really aren’t my favourite in the DC Universe, rating just slightly above that Superman dork.

    /Cheers,
    Lahnmir
    You do realise time does not stop in the here and now, cash shops to GaaS is a monetarisation journey that won't stop in April 2019. This is a similar argument as was made about the original cash shops, "well the western ones are not as bad as the ones from Korea". How long before they were?
  • BloodaxesBloodaxes Member EpicPosts: 4,662
    edited April 2019
    Scot said:
    Its not about how likely this is to be a good game, it is how the door has been opened to a Game As A Service. That genie once out of the bottle leads to P2W, paying for what used to be free and distorts gameplay just like all cash shops end up doing.
    Sure, there's many publishers that are greedy it's a known thing. Being overly pessimistic is not good thing when there's barely any information.

    I'd say give it some time so more details are shown to us before judging the game. It could be good, it could be bad. In this stage, people are interested in the concept of a new superhero themed game to play. I see nothing wrong in being positive.

  • CryomatrixCryomatrix Member EpicPosts: 3,223
    I just want to drive the batmobile as my daily driver. 


    Scot
    Catch me streaming at twitch.tv/cryomatrix
    You can see my sci-fi/WW2 book recommendations. 
  • ScotScot Member LegendaryPosts: 22,955
    Bloodaxes said:
    Scot said:
    Its not about how likely this is to be a good game, it is how the door has been opened to a Game As A Service. That genie once out of the bottle leads to P2W, paying for what used to be free and distorts gameplay just like all cash shops end up doing.
    Sure, there's many publishers that are greedy it's a known thing. Being overly pessimistic is not good thing when there's barely any information.

    I'd say give it some time so more details are shown to us before judging the game. It could be good, it could be bad. In this stage, people are interested in the concept of a new superhero themed game to play. I see nothing wrong in being positive.
    That's a fair point, we are extrapolating a lot from very little, I guess I have seen it so many times before I just despair and think here we go again.
    Bloodaxes
  • BloodaxesBloodaxes Member EpicPosts: 4,662
    edited April 2019
    Torval said:
    The industry has taken the low road at consumer expense at every single turn and crossroads. How did F2P and cash shops gain traction? Because the industry was sitting back milking subscriptions with a minimum effort return. Cash shops didn't have to be a scourge. The industry chose to drive them that direction along with loot crates and predatory revenue algorithms. They continue their predatory practices by carving out a complete game and selling it back piecemeal. This isn't pessimism. This is a normal response to bad faith actors (publishers and developers). Why should consumers roll over, bend over, and take it how they're told to?
    Which I didn't deny, BUT in this case there's barely any information to cast it out into the pile with bad practices that try to gain money from every little aspect of the game.

    Give it some time, if it shows bad practices I'm sure many more will criticise the game. 

  • AwakenWarriorAwakenWarrior Member UncommonPosts: 49
    Wow! It is really interesting. Want it.
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,180
    Scot said:
    Bloodaxes said:
    Scot said:
    Its not about how likely this is to be a good game, it is how the door has been opened to a Game As A Service. That genie once out of the bottle leads to P2W, paying for what used to be free and distorts gameplay just like all cash shops end up doing.
    Sure, there's many publishers that are greedy it's a known thing. Being overly pessimistic is not good thing when there's barely any information.

    I'd say give it some time so more details are shown to us before judging the game. It could be good, it could be bad. In this stage, people are interested in the concept of a new superhero themed game to play. I see nothing wrong in being positive.
    That's a fair point, we are extrapolating a lot from very little, I guess I have seen it so many times before I just despair and think here we go again.
    I more than anybody would love to see a great new superhero game, but I find it interesting that THIS idea is what people are being positive about.

    To me, it's such a strange idea to begin with.  

    1. It's based around the Suicide Squad.  Where the premise is a group of villains tasked by the government to go on "hero-esque" suicide missions, or face death. For a single player title, it would be a fantastic premise.  For a Destiny type of shared world game, it doesn't make sense to me. 

    2. In terms of destiny-esque shared world shooters, they all have classes. While suicide squads are made up of "classes" in a sense, the villains that made up the squads varied widely. What are we looking at here? A character creator? Pigeon holing people into base classes, or simply placing every player in the role of deadshot doesn't really make sense, nor entice me to want to play it.

    3. They talk about a special raid style mission where you are either tasked by R'as Al Ghul or are set against him, and what I would imagine would be the league of assassins.  It could be an interesting mission, but if you're doing it for him, that doesn't fit with suicide squad, if you're fighting against him, that's an interesting story arc, but a lot of members of SS were also part of the league of assassins. 

    4. Is there solo play? If the premise is squad game play, who is providing the missions, and if it's ARGUS, how does that even work? Are you given NPC's? Are you not even really part of a squad at all until you take on a mission? 

    If you fail does your head explode?

    I just don't think it makes sense in a shared world shooter style.  



  • BloodaxesBloodaxes Member EpicPosts: 4,662
    Scot said:
    Bloodaxes said:
    Scot said:
    Its not about how likely this is to be a good game, it is how the door has been opened to a Game As A Service. That genie once out of the bottle leads to P2W, paying for what used to be free and distorts gameplay just like all cash shops end up doing.
    Sure, there's many publishers that are greedy it's a known thing. Being overly pessimistic is not good thing when there's barely any information.

    I'd say give it some time so more details are shown to us before judging the game. It could be good, it could be bad. In this stage, people are interested in the concept of a new superhero themed game to play. I see nothing wrong in being positive.
    That's a fair point, we are extrapolating a lot from very little, I guess I have seen it so many times before I just despair and think here we go again.
    I more than anybody would love to see a great new superhero game, but I find it interesting that THIS idea is what people are being positive about.

    To me, it's such a strange idea to begin with.  

    1. It's based around the Suicide Squad.  Where the premise is a group of villains tasked by the government to go on "hero-esque" suicide missions, or face death. For a single player title, it would be a fantastic premise.  For a Destiny type of shared world game, it doesn't make sense to me. 

    2. In terms of destiny-esque shared world shooters, they all have classes. While suicide squads are made up of "classes" in a sense, the villains that made up the squads varied widely. What are we looking at here? A character creator? Pigeon holing people into base classes, or simply placing every player in the role of deadshot doesn't really make sense, nor entice me to want to play it.

    3. They talk about a special raid style mission where you are either tasked by R'as Al Ghul or are set against him, and what I would imagine would be the league of assassins.  It could be an interesting mission, but if you're doing it for him, that doesn't fit with suicide squad, if you're fighting against him, that's an interesting story arc, but a lot of members of SS were also part of the league of assassins. 

    4. Is there solo play? If the premise is squad game play, who is providing the missions, and if it's ARGUS, how does that even work? Are you given NPC's? Are you not even really part of a squad at all until you take on a mission? 

    If you fail does your head explode?

    I just don't think it makes sense in a shared world shooter style.  
    My assumption would be something akin to the suicide squad but instead of using the main characters, you create your own villain and join other villains (players) and do objectives for the government. Still sounds lame, but I hope it's not premade characters and you pick one as your starting "class".
    maskedweasel

  • ScotScot Member LegendaryPosts: 22,955
    Bloodaxes said:
    Scot said:
    Bloodaxes said:
    Scot said:
    Its not about how likely this is to be a good game, it is how the door has been opened to a Game As A Service. That genie once out of the bottle leads to P2W, paying for what used to be free and distorts gameplay just like all cash shops end up doing.
    Sure, there's many publishers that are greedy it's a known thing. Being overly pessimistic is not good thing when there's barely any information.

    I'd say give it some time so more details are shown to us before judging the game. It could be good, it could be bad. In this stage, people are interested in the concept of a new superhero themed game to play. I see nothing wrong in being positive.
    That's a fair point, we are extrapolating a lot from very little, I guess I have seen it so many times before I just despair and think here we go again.
    I more than anybody would love to see a great new superhero game, but I find it interesting that THIS idea is what people are being positive about.

    To me, it's such a strange idea to begin with.  

    1. It's based around the Suicide Squad.  Where the premise is a group of villains tasked by the government to go on "hero-esque" suicide missions, or face death. For a single player title, it would be a fantastic premise.  For a Destiny type of shared world game, it doesn't make sense to me. 

    2. In terms of destiny-esque shared world shooters, they all have classes. While suicide squads are made up of "classes" in a sense, the villains that made up the squads varied widely. What are we looking at here? A character creator? Pigeon holing people into base classes, or simply placing every player in the role of deadshot doesn't really make sense, nor entice me to want to play it.

    3. They talk about a special raid style mission where you are either tasked by R'as Al Ghul or are set against him, and what I would imagine would be the league of assassins.  It could be an interesting mission, but if you're doing it for him, that doesn't fit with suicide squad, if you're fighting against him, that's an interesting story arc, but a lot of members of SS were also part of the league of assassins. 

    4. Is there solo play? If the premise is squad game play, who is providing the missions, and if it's ARGUS, how does that even work? Are you given NPC's? Are you not even really part of a squad at all until you take on a mission? 

    If you fail does your head explode?

    I just don't think it makes sense in a shared world shooter style.  
    My assumption would be something akin to the suicide squad but instead of using the main characters, you create your own villain and join other villains (players) and do objectives for the government. Still sounds lame, but I hope it's not premade characters and you pick one as your starting "class".
    Now this really is going out on a limb, wishful thinking as opposed to my cynical take. :)

    One thing I will not be doing is getting a pre-order for this game regardless if it is the start of the road to GaaS, you just have a better quality of gaming that way.

    As Masked Weasel said the Suicide Squad is an odd pick, I think if there is anything to this rumour we may find it is not exactly what it seems on the rumour tin.
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