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During last night's Chicago Cantina presentation, Star Wars: The Old Republic devs announced "Onslaught", a new expansion coming to the game. Darth Malgus is back and is in command of the Sith fleet as it prepares "a devastating attack on the Republic". Players will be able to choose to try to stop him, or to help him. Click through for more details.
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21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
Why free?
Its only free for subscribers
Yeah that is a pivotal point that should be clarified. I guess the headline wanted more clicks than having honesty or the article itself is counterdicting itself.
Either: "Star Wars: The Old Republic - Onslaught will launch in September for FREE to all players." is true or: " Its only free for subscribers" hmmm which is it?
That's how it always works. I would question them if they didn't.
I thought it was a subtle Freudian slip that liken the content to be of fall out 76 type quality. I thought it was rather funny myself until I realized that it wasn't meant to be that. Now I am one sad puppy.
No, SWTOR was not the dumpster fire that 76 was. I was mainly trying to imply that Bioware is a seriously confused company for the past several years. I blame Ben "Isn't it exciting"™ Irving for his shenanigans with the RNG aspect and its excessive grinding aspect in lieu of content for SWTOR more so than I do for Anthem since he handed over the reins of SWTOR to Keith about 2 years ago. But, I can understand if people do because he gets top billing and is to be held responsible for it.
Anthem to me was always that game that Bioware fans did not want, but were happy to see it being developed as long as it did not effect the titles that they were currently playing or looking forward to such as SWTOR, Mass Effect and Dragon Age.
Even though many of us suspected, we now know for sure that Anthem in fact did impact those games negatively and took resources from all three games and put those titles on hold and personally put I think 70% of the blame goes to the studio in Montreal whilst EA shares 30% of it.
At least this time they are actually bringing content to SWTOR to try and hype both the movie and the game. Unlike previous years when it was the same ole same content.
Well I needed a break from the game and left in December and wont be back until 6.0 drops, but it was doing pretty good then. I played on the EU server even though I connect from Texas. I find that that the people there enjoy the game and are not as toxic the US servers. And I the ping isn't all that bad at 145.
The other thing that was weird is that I felt it could've really benefited from a more restricted approach to story content. I was doing random dungeons that were way in front of where I was in the story and none of it made sense.
All in all a decent casual experience but I found myself without a reason to pay for it, and without paying, it wasn't very much fun.
They started to work on SWTOR in 2006, started full production in 2009 and released it in December 2011. ME3 released months later in 2012. Between 2006 and 2012, WoW was all the rage in term of online gaming and SWTOR release wasn't as bad as people claims, the bad was a few months later when BioWare failed to fix things and release new content.
And that's because the dev team was already understaffed, not only was there layoffs, but BioWare split the team to start a new project (Shadow Realms), work on the 1st expac and maintain the game at the same time...and it didn't top there: DAI, MEA, Anthem all poached SWTOR devs too.
Then Irving screwed things up. He was moved away about 2 years ago and the understaffed SWTOR dev team have been fixing things since (rather successfully I would say).
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
Probably a year-ish after it was f2p? I know I quit around the time that I learned that they were selling hotbar slots in the cash shop.
In the case of SW:TOR, it's easy to avoid the cash shop completely if you subscribe, which makes it a good deal in my book.
FF14 is no god send it has it's problems too. But my god do they ever have the content right. Their patches put so much effort into expanding the game and some are even the size of this mini expansion and they are quick cycles too. Patch sets (by version numbers) have doubled or even tripled the amount of the original content of each expansion. Then the retail expansion is a huge amount of content with tons of new places to explore.
If SWToR could focus and bring production much like FF14 does I think the audience would be much more wider and the game would be way more healthier.
Aloha Mr Hand !