If you need a solo game franchise to show what's going wrong with the difficulty of games it is AC. Now I will be honest, I have only played every game up to Syndicate, maybe they had a huge turn around, but I won't hold my breathe for you to tell me they did.
From the ever easier combat to not being pursued onto rooftops, from police not being around to investigate assignation's to gauntlet rope devices to get you round a city more quickly. Easy, easier and easiest is the hallmark of gaming today. I feel I am playing a story in AC now not an adventure game, I can't lose.
Difficulty? They don't even bother with a difficulty level, that shows you how irrelevant they think a contest between player and game is.
Will I continue with the series? Not sure, I only play one a year so won't make that decision until 2020. I will pick something "harder" for my next game among the sea of easy mode that gaming has become.
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거북이는 목을 내밀 때 안 움직입니다
Must all games be made the same way? I love an action RPG but AC had its own niche, from what you have said it has had to bow to "player expectations" which is just an excuse for gaming companies to maximise the player base of those who might buy it. In reality the game sounds like it had to bow to the expectations of players who do not play it, which in a nutshell is the history of gaming to date.
I have S:SDT on my to buy list. Would you say that S:SDT is not a mainstream game? Not looked into it that much, that will be done just before I press to buy. My point here is that 'mainstream' is being defined by what gaming companies put out, not but what players want to play.
Should point out when I call for more difficulty I am not asking for one shot player death and no saves here. Just in opposition to the boring walkthrough so many games have become.
I had begun to grow bored with the series but Odyssey really changed that, It really is an excellent game.
"Be water my friend" - Bruce Lee
You can't change the level of difficulty no, but of course I am mad other people are enjoying the game differently from me as that makes perfect sense...somewhere. Just not in the real world.
Well there goes Assassins Creed's uniqueness, because feeling like a warrior who is good at hiding is hardly novel. But if you want to appeal to as many customers as possible uniqueness is not wanted. What you need to have is a cherry pick of gameplay based on what market research says people want to play, which is turn is based on what's out there so the answer is always going to be...the norm gameplay wise.
You can go stealth or all out warrior the choice is up to you.
"Be water my friend" - Bruce Lee
거북이는 목을 내밀 때 안 움직입니다
Especially as a warrior.
On the last Farcry on the other hand I kept the difficulty to what the game considers normal, not because the higher difficulties are actual difficult, but because the enemies are bullet sponges and the game "cheats" more the more you crank up the difficulty setting.
The games combat is definitely taking a lot of inspiration from Shadow of Mordor/War and is very similar. Animations are first class.
I agree with Xasapisin to a point. The combat becomes easier with the gear you end up acquiring which the game showers you with. I found playing on hard difficulty was a good balance for me. The regular baddies were no problem but there were quite a number of challenging encounters. Nothing that gave me too much trouble where I was stuck and couldn't progress. I'll have to try the legendary difficulty
I don't finish a lot of games, Odyssey had me hooked the whole way through, bought the seasons pass after completing the game.
"Be water my friend" - Bruce Lee
From what I have heard Odyssey is a fine game but if you make any game too easy it will spoil it, sounds like I will have to play "legendary" to get a feel for competition rather than a walkthrough.
No matter what difficulty level you choose I'm sure you will find the game very enjoyable.
"Be water my friend" - Bruce Lee
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey