Is this an acceptable gameplay style or leeching gimmick? Once you get your foot in, aggressive schemes to keep you playing. Are we victims or do we know what we are getting ourselves in for?
ESO - buy our next DLC or you wont be able to keep up with other players. Play daily. Do dailies.
Ark Survival - our mulitplayer mode can't hold everyone so if you don't log and put your best effort land pets n progress gone! Play daily. Grind "happily?"
Note I'm not bashing. These games are my favs. But I wonder if I like this legit or if I'm a masochist? This goes beyond "the grind is real." I'm thinking games with actual, almost subversive, tactics that keep players logging in; turning down real life activities because we will "loose progress" / "loose all our stuff" / "loose our online friends."
Should online games be designed to keep their clients away from other games or real life? Should there be a warning label? "THIS GAME IS HAZARDOUS TO ANY ACTIVITY OTHER THAN THIS GAME."
Rephrased, there are mmos you cannot set down for a few months and come back to later. The loss of progress to you in the game would be to great making it not worth returning. Once you start playing you are trapped. Log in or loose it all.
Comments
You just have to accept that your playtime is your playtime, and enjoy what you can accomplish during it. Someone else will always be "ahead."
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
People do things like you mention largely because it is an addiction or force of habit.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
It's a genre developed around keeping people playing, they have to have loops in game or things to progress towards or the population will slowly go away.
Welcome to the boards Adam77!
You are a genuine first, in that although I am reading your post you show as having zero posts!