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When Legends Reborn launches into Blade & Soul on April 10th, it will come with a number of significant changes to a variety of systems throughout the game. Dungeons and Raids,in particular, will be altered throughout the game. Several will have difficulty lowered, while others will receive buff increases. Other features going under the knife for changes include in-game events, items including costumes, bracelets, reward selection chests and more.
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Good PvE endgame
Good RvR PvP
The complete systematic genocide of the Lyn race.
forget they put even a lyn warden now....
btw the last update messed witht he skills, so its pretty brain dead now to play, the damn game even give auto macro so you can just hold one button
mostly because ncsoft like then and they are annoying as hell, the 2 most annoying classes are from then too
And a bow class
Considering someone above mentioned whales did the game make the content punishingly hard to encourage micro transactions to overcome it? Or was it just genuinely too hard?
Elite: Dangerous
and while we are at it, this "buy items that drop" thingie is utter bullshit too
"I'll never grow up, never grow up, never grow up! Not me!"
Hell, the whole reason I played as long as I did was for the engaging and challenging to master combat, particularly since I was playing a KFM. Now? The soul badges have steadily made everything a 2-button class.
There are a lot of alternative means to get these items, but it shouldn't be a thing I agree.
LoL, STO is only Whale game... 1k players average is = dead MMO
BTW ESO and STO cant get in same sentence, ESO is rough diamond, STO is pure tra$h