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Warp Nexus is the Spiritual Successor to Jumpgate & Coming to Multiple Platforms in 2019 - MMORPG.c



  • WizardryWizardry Member LegendaryPosts: 18,632

    I could give TONS of constructive feedback,does that mean the developer is going to go back and redo the game design?Not a chance in hell,so then what give us constructive feedback that allows us to easily do in one week so we can say "see we listen to feedback".

    I am a really straight forward person,if it looks bad,it is bad,if it looks good it looks good.I am not going to sugar coat it,what is the purpose of that?Does mmorpg wish every user here would just give ALL games high fives,make everyone loads of money or you want HONESTY?

    Ok how about this,lose the asteroids,it looks cheap.Put in some planets,spread them far apart.Have meteor showers or some other form to navigate through or around,idk radiation fields?.Put creatures on those planets,resources to gather,crafting blueprints that can be found exploring planets as well from ship fights ,both npc and real player.Allow players to BUILD their ships from scratch,so you have to harvest resources and advance your tech to build the tools/the machines/crafting stations to build a ship.
    This can be done simply by creating multiple visuals to give the appearance of crafting a ship,so you might see 3-4 phases over time.

    That would be a really nice START to a quality game.HONESTY?It looks real cheap,it looks like a mobile game,except one problem,i know of a mobile game coming out that will likely be better than most pc games,so i no longer buy the excuse of "mobile".Epic games already show cased what a mobile game on the Unreal engine can do and that was a few years ago,it EASILY rivalled PC games.
    The problem with the industry is developers aim for mobile because it is CHEAPER and the ysee money,nobody is aiming to make better games.

    Never forget 3 mile Island and never trust a government official or company spokesman.

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