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Top Ten lists are for plebs, so Red Thomas offers nine tips for The Division 2 players drawing on his own experience in the game. If you’re a new player or returning from the first game, Red lists things he didn’t know until later that may help in maximizing your gaming experience.
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Aerowyn's Video Compilation of ALL things Guild Wars 2
¯\_(ツ)_/¯
That is exactly the opposite from me. Those were the last perks I picked up. I grew up on slow leveling and it is already too fast for my taste. It is great they give one the option of when to take it though.
The fast leveling doesn't bother me either in this game. After playing The Division I realized the getting to level 30 is almost like a long tutorial. The game opened up a lot at level 30 in the first one, so I am excited to see how it comes together in part 2. Part 2 already feels better and I am only lv 17 or so.
There is a ton of gamelay and character enhancements that open up at level 30 so keep going ...
I actually switched to flame turret because you can turn it off and on to prolong it's life and it's pretty effective and causing even elite enemies to panic. Has saved my bacon a few times.
Whatever suits you is always fine. Like you said, I'm finding the game gets better as I get higher level, so I'm really just rushing that end-game. Plus, I'm trying to keep pace with me nephew who has much more time to spend in the game than I do.
I'm PC-Master-Race, so been playing PC only. I haven't had any of those issues since beta. Kind of surprised XBox is since it's effectively a Windows 10 PC.
Also i like that its not easy. Ai is good at taking cover and advancing on you with different units if you camp. Ive found myself many times stuck reloading only to get a shotty in the back lol.
with premade hardware, which the game obviously wasn't optimized for...
good thing someone keeps developing games for PCs, and doesn't just port em :P
"I'll never grow up, never grow up, never grow up! Not me!"
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
I'm lvl 16 at the moment and loving every minute of it.
I find myself easily getting side tracked by exploring when I originally meant to be running to the start of a side mission.
Yesterday I grouped up with 3 other people. No one said a word as no one had a mic hooked up. We completed the main mission we grouped up for and then spent a few hours just running everywhere together, knocking out SHD caches and side missions and control points and anything else.
Although no one spoke, I had a blast doing all of it.
Load screens in The Division?..
I've had zero disconnects since I started playing and the scaling problems when you teamup have been addressed and they're working on tuning them.
My only "issue" is how harder the game is compared to the first... but it's an issue I like.
It's refreshing to have a challenging game that punishes you for mistakes.
..Cake..
Next, I went to check out the support sub-forum...Wow! Lots and lots of complaints...hundreds of pages of complaints against a game that just launched!
Thanks, but no thanks...I'll pass on this one.
You won't be disappointed then, a whole bunch of stuff happens after you finish the 'final mission' at level 30, not the least of which is the map becoming a whole lot more dynamic and busy. And if you're like me and did a fair few world activities while levelling you'll still have a bunch of side missions to do and SHD caches to find. It's really quite well done and gives The Division 2 a lot more life than just its 1-30 journey.
Good tips Red, especially about exploring everywhere and going down into the sewers, they have done an amazing job at making the whole game world feel rewarding.
Two bonus tips:
- Kind of obvious but do Control Points; not only do you get a room full of sweet loot when you capture them, they also act as fast-travel locations and respawn points.
- Most loot in the game world, including Control Point loot rooms, respawns about every real-world day (haven't tested exact hours, or if it is at a certain time), so if you haven't played since yesterday and some of your gear is getting a bit under-level a good tip can be to fast-travel to your captured Control Points, re-visit underground areas, and re-explore known locations to get some up-to-level gear.
"LOOT"
What happened to playing a game because it was engaging and fun,why do we need loot ideas to have any fun?A shooter game should be fun.
The problem for me with the TD2 is it's core game play makes it another copy cat ho hum boring game.Walk through a hall,walk through a street and even that is often a narrow lane,it almost never feels open ended.
People have been playing Counterstrike for almost 20 years now,grab a gun,shoot stuff,we have had so many spinoffs of military style gun shooters it is at the point of very boring and extremely repeated all we have is new skins.
To me that is why when a game like Half Life came around it was creative...different and for me at least was fun and engaging and did actually feel immersive.TD2 just feels/looks like a VERY generic sequel to TD1,a very cheap cost effective way to make a lot pf profit selling a modded TD1.
Never forget 3 mile Island and never trust a government official or company spokesman.