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The Division 2 – Open Beta Impressions

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Comments

  • maskedweaselmaskedweasel Member EpicPosts: 10,232
    acidblood said:
    I generally enjoyed the beta, a few glitches but nothing game breaking or show stopping, and I didn't personally have any performance issues (i5-4670K 3.4GHz, 32GB RAM, GTX1070).

    It also felt like a significant upgrade on The Division 1 (yes, it is has the same general gameplay; it's a sequel, what do you expect?)
    - New enemy types and better variety overall (e.g. some enemies have head armour but no body armour so aiming for the head isn't always the best option).
    - New armour system is a massive improvement (e.g. enemies generally feel less bullet spongy and react when hit in the 'fleshy' bits).
    - A few new weapons / weapon types / weapon rebalances (e.g. Semi-auto rifles are now distinct, MGs now do that thing where they get more accurate the longer you hold down the trigger).
    - Side missions are much more fleshed out (e.g. even random enemy encounters / world events are better than the side tasks in The Division 1)
    - Open world feels slightly more 'alive' and more believable (e.g. friendly and enemy patrols frequently fight each other, far less random half-dead civilians wondering about)
    - Control points (open world PvE capture points) are fun and rewarding to engage (supposedly these can be re-captured by enemy factions, but I didn’t see this happen in the beta).

    Some points of concern:
    - Dark Zone didn't feel rewarding; even 'elites' dropped only greens (if anything at all) ... I got much better gear (including a few purples) just doing random PvE world events. (Disclaimer: I didn't get any 'infected' gear from Dark Zone supply drops, so don't know how worth it they are).
    - Shotgun was useful at low levels, but playing the pre-made 'end-game' character with the shotgun was horrible... I found an assault rifle half way through the mission and it killed things 10 times faster (and from a much longer range).
    - Assault Rifle still feels like the 'king' of weapon types, Rifle (semi-auto) and Marksman Rifle (sniper) were also OK... I think this mainly stems from the game being deadlier (i.e. no more instant med-kits) which makes getting up close or simply being out of cover a death sentence in a lot of situations (a proper Shotgun / SMG / MG based build may fix this).
    - Robots (end-game faction) were super annoying and super bullet spongy... maybe it was just the limited nature of the beta (most skills were locked), but I didn't find any good or interesting way to deal with them.
    - NPCs that inhabit 'safe-zones' (e.g. base of operations) are still 'static'... e.g. the lady cleaning the same window 24/7 for the rest of eternity.
    For the DZ I think it's just the low level stuff, the higher the levels the better the chance you'll get rarer drops. For example the best I found at level 8 was blue gear, but yellow dropped several times per run at max level.

    I'm with you on the shotgun thing, it doesn't scale very well. I complained about this on the official forums but I guess it's lower priority. With the faster kill times, it's a little bit better, but I still feel that the damage, shut delay and reload time don't work out to be a great choice for weaponry.   Maybe with the right gear...

    SMG's feel like they're close range critical damage masters, but usually the range of the assault rifle makes them much better for just about everything. 

    The robots I didn't find to be as spongy as in the private test, especially now that I could break their armor quickly with special weapons.  Would be better if shotguns didn't have a melee boost but instead had an armor break boost. 
    TorvalacidbloodOctagon7711MrMelGibson



  • GruugGruug Member RarePosts: 1,701
    It appears the bullet sponge method of combat is still in place from the first game. I am out on this one.

    Let's party like it is 1863!

  • eddieg50eddieg50 Member UncommonPosts: 1,807
    they still have the same terrible inventory and market place system, No Thanks
  • ZilverbackZilverback Member CommonPosts: 10
    Wow, im just amazed how much energy ppl are willing to spend just to make their point that they dont like a game, that its bad and that your stupid if you actually dont agree with what you are saying? Its so much easier to just walk away, and write about or comment on something that is closer to your liking instead. Its not like your gonna change the minds of those that truly love the game, looking forward to it and actually enjoy it.
    And the whole realistic discussion again? Like videogames are ever realistic, sigh :/
    maskedweaselsgelMaheoRoinMrMelGibson
  • paul43paul43 Member UncommonPosts: 188
    Division series is a little cheaper than Destiny, but still, I understand that the 60€ includes 3 updates. But it's a bit like charging upfront. Why don't they have a 30€ version with no updates? The reason I'm a little on the defensive is that I've spent 60€ on so many games in the past and played them a week and never looked back. The difference here is that they reuse many assets and it feels it should be cheaper, but that's just me. I don't have so much time to play in march, easter is coming up, I'll check if ir's on sale in april, and pick it up then.

  • GdemamiGdemami Member EpicPosts: 11,687
    edited March 5
    Its so much easier to just walk away
    ....apparently for some, it isn't.

    What is actually easier is to bash games, developers and whatnot from your comfy arm chair.
    RoinparrotpholkEponyxDamorNorseGod
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,097
    Gruug said:
    It appears the bullet sponge method of combat is still in place from the first game. I am out on this one.
    Only if you have trouble hitting the same place on the harder enemies. 

    I think they did a great job with the armor pieces but if you knock that leg armor off you need to hit the leg again.. not the chest. Some guns with crazy handling make that difficult.

    They found a solution and made it require skill. I can't think of a better way they could have done it without making the game too easy.

    People saying it's still spongy just don't get it or refuse to adapt.
    sgelMaheoRoinOctagon7711LackingMMO
    I don't suffer from insanity, I enjoy every minute of it.
  • syltmackasyltmacka Member UncommonPosts: 364
    i liked it. not so much bulletsponge anymore.
    Octagon7711
  • Pher0ciousPher0cious Member RarePosts: 255
    Gdemami said:
    Its so much easier to just walk away
    ....apparently for some, it isn't.

    What is actually easier is to bash games, developers and whatnot from your comfy arm chair.
    I know right? Did you see that angry mob bashing anthem? I'm glad you agree that they should have just walked away. But I guess their comfy arm chair was too comfy. 
    parrotpholk
    ('''\( ',.:.,' )/''')
  • Moxom914Moxom914 Member UncommonPosts: 699
    Xodic said:
    The Division: upgrade your white gear to green gear, your green gear to blue gear, your blue gear to purple gear, your purple gear to yellow gear, your yellow gear to red gear, and your red gear back to a different shade of green - in NY.

    The Division 2: upgrade your white gear to green gear, your green gear to blue gear, your blue gear to purple gear, your purple gear to yellow gear, your yellow gear to red gear, and your red gear back to a different shade of green - in D.C.
    sounds like every other game EVER
  • FlyByKnightFlyByKnight Member EpicPosts: 3,881
    Gdemami said:
    Its so much easier to just walk away
    ....apparently for some, it isn't.

    What is actually easier is to bash games, developers and whatnot from your comfy arm chair.
    LOL botting is way more involved. Point taken sir. I will try to improve myself. Your post has inspired me.
    MadFrenchie
    Raging Demons for all flowchart "Kens". This is a metaphor.
  • LinifLinif Member UncommonPosts: 131
    Looking forward to release, enjoyed Division 1 and my partner played it endlessly. Looking forward to getting some time with the new gadgets, the story and the world. :D
  • laseritlaserit Member LegendaryPosts: 6,155

    sgel said:





    sgel said:









    Oh yea, m4 assault rifles are super sci fi, they don't exist in 2019 at all.





    Looks like the only person moving the "goalposts" around is you, and it's not working out so well for you.




    Yeah and drones repairing your armour, seeing enemy outlines through concrete and mines chasing their targets are all weapons that exist in 2019.

    I can't believe you still think The Div was supposed to be a realistic simulator :D :D






    You're trying too hard.



    You said, "seeing enemy outlines through concrete". Thank you for providing more details that shows the division is crap.



    By your own words, you go ahead and keep on moving that "goalposts" around. You're just digging your own grave at this point.





    I'm glad you liked my goalposts quote and keep on using it every chance you get hoping it'll stick somewhere :D

    While you're at it, I'll keep pointing out the silly things you say while you think I'm digging my own grave.

    At least I'm happy you finally realized the game isn't supposed to be entirely realistic.
    Maybe you should step back and change your argument then: still think a post-apocalyptic scifi looter shooter should let you kill all enemies with a single headshot?

    Maybe you should design a game like that.. I think you're on to something very special.







    I keep using it because it shows how much you project yourself onto others. Something that you do often yourself, then accusing others of it.

    You haven't pointed out a single silly thing. Now you're just delusional. But hey, remember when you described quake as a game with modern weapons and modern settings. That was so embarrassing for you.

    Oh I love this next part. Your words: "the game isn't supposed to be entirely realistic". Thank you again for point out why the game is crap. You're six feet under now kid.

    I thought you were joking, but apparently, you think m4 assault rifles are sci fi. Oh wow. Now you're twelve feet under.

    A SRS marksman rifle head shot kills a human flesh is a bad idea according to you. Looks like you lose again. Because everyone that played the division 1 disagrees with you on that. It's in the comments everywhere. But hey, you can't read so, I can understand your delusion.

    Oh yes, I'm on to something special. You finally said something that's agreeable.
    If you want realism, play a simulation.

    If a game like this was realistic I'm sure that 99% of us wouldn't make it past the first encounter.

    "Be water my friend" - Bruce Lee

  • laseritlaserit Member LegendaryPosts: 6,155
    Neoyoshi said:
    I don't care how smooth the gameplay was or how great the core game itself becomes over time, the game world's narrative is what completely turned me off.

    These writers knew exactly what they were writing, and if you take the time to listen to the games audio tapes hidden throughout the levels; it paints a disturbing picture that mimics real life in American society; and absolutely plays and exploits on our fears of a psychotic presidency and the old Soviet Union coming back into power to bring war to the United States.

    The first Division had such a better Story, and although far from original, at least it didn't have to draw from political fear-mongering to heighten the narrative.

    From what i experienced in the closed/open beta of D2, the original Division's beginning first hour of gameplay felt FAR superior versus how this one felt, and to be fair this could be me just seeing Division 2 through the lens of an unfinished product, i don't know, but i really did not enjoy it anywhere near as i enjoyed the first game.
    The only thing you have to fear is fear itself ;)

    "Be water my friend" - Bruce Lee

  • maskedweaselmaskedweasel Member EpicPosts: 10,232
    laserit said:

    sgel said:





    sgel said:









    Oh yea, m4 assault rifles are super sci fi, they don't exist in 2019 at all.





    Looks like the only person moving the "goalposts" around is you, and it's not working out so well for you.




    Yeah and drones repairing your armour, seeing enemy outlines through concrete and mines chasing their targets are all weapons that exist in 2019.

    I can't believe you still think The Div was supposed to be a realistic simulator :D :D






    You're trying too hard.



    You said, "seeing enemy outlines through concrete". Thank you for providing more details that shows the division is crap.



    By your own words, you go ahead and keep on moving that "goalposts" around. You're just digging your own grave at this point.





    I'm glad you liked my goalposts quote and keep on using it every chance you get hoping it'll stick somewhere :D

    While you're at it, I'll keep pointing out the silly things you say while you think I'm digging my own grave.

    At least I'm happy you finally realized the game isn't supposed to be entirely realistic.
    Maybe you should step back and change your argument then: still think a post-apocalyptic scifi looter shooter should let you kill all enemies with a single headshot?

    Maybe you should design a game like that.. I think you're on to something very special.







    I keep using it because it shows how much you project yourself onto others. Something that you do often yourself, then accusing others of it.

    You haven't pointed out a single silly thing. Now you're just delusional. But hey, remember when you described quake as a game with modern weapons and modern settings. That was so embarrassing for you.

    Oh I love this next part. Your words: "the game isn't supposed to be entirely realistic". Thank you again for point out why the game is crap. You're six feet under now kid.

    I thought you were joking, but apparently, you think m4 assault rifles are sci fi. Oh wow. Now you're twelve feet under.

    A SRS marksman rifle head shot kills a human flesh is a bad idea according to you. Looks like you lose again. Because everyone that played the division 1 disagrees with you on that. It's in the comments everywhere. But hey, you can't read so, I can understand your delusion.

    Oh yes, I'm on to something special. You finally said something that's agreeable.
    If you want realism, play a simulation.

    If a game like this was realistic I'm sure that 99% of us wouldn't make it past the first encounter.
    Sometimes simulations can be fun.  Very rarely are games revolved around "simulation gameplay" actually realistic. Simulation games are, The Sims, Goat Simulator, Flight and trucking simulators, the Tycoon games.  

    I don't find those types of games particularly fun though.  Some of the other tom clancy games are very realistic, and they are very tough, not that I shrink from a challenge but The Division 2 is still challenging and you still get the leveling and power growth of RPGs.  That's really what I like. You very rarely get that in more modern settings. 
    laserit



  • TorvalTorval Member LegendaryPosts: 19,512
    edited March 5
    I've been pretty happy with the Ubisoft games I've bought over the last few years. This is one of the few studios I feel do justice to a third party IP (Tom Clancy). Most of the time IPs don't get justice done to them (Warhammer, Lord of the Rings, Marvel, DC, and tons more).

    I hate that they're so hostile to Linux users though and that bums me out, so I buy their stuff on console only now instead of both. I would be happy if they would just make their stuff not actively break on Ubuntu or SteamPlay (most every Linux gamers fantasy).
    maskedweasellaseritGdemami
    take back the hobby: https://www.reddit.com/r/patientgamers/

    traveller, interloper, anomaly
    ༼ つ ◕◕ ༽つ

  • laseritlaserit Member LegendaryPosts: 6,155
    edited March 6
    laserit said:

    sgel said:





    sgel said:









    Oh yea, m4 assault rifles are super sci fi, they don't exist in 2019 at all.





    Looks like the only person moving the "goalposts" around is you, and it's not working out so well for you.




    Yeah and drones repairing your armour, seeing enemy outlines through concrete and mines chasing their targets are all weapons that exist in 2019.

    I can't believe you still think The Div was supposed to be a realistic simulator :D :D






    You're trying too hard.



    You said, "seeing enemy outlines through concrete". Thank you for providing more details that shows the division is crap.



    By your own words, you go ahead and keep on moving that "goalposts" around. You're just digging your own grave at this point.





    I'm glad you liked my goalposts quote and keep on using it every chance you get hoping it'll stick somewhere :D

    While you're at it, I'll keep pointing out the silly things you say while you think I'm digging my own grave.

    At least I'm happy you finally realized the game isn't supposed to be entirely realistic.
    Maybe you should step back and change your argument then: still think a post-apocalyptic scifi looter shooter should let you kill all enemies with a single headshot?

    Maybe you should design a game like that.. I think you're on to something very special.







    I keep using it because it shows how much you project yourself onto others. Something that you do often yourself, then accusing others of it.

    You haven't pointed out a single silly thing. Now you're just delusional. But hey, remember when you described quake as a game with modern weapons and modern settings. That was so embarrassing for you.

    Oh I love this next part. Your words: "the game isn't supposed to be entirely realistic". Thank you again for point out why the game is crap. You're six feet under now kid.

    I thought you were joking, but apparently, you think m4 assault rifles are sci fi. Oh wow. Now you're twelve feet under.

    A SRS marksman rifle head shot kills a human flesh is a bad idea according to you. Looks like you lose again. Because everyone that played the division 1 disagrees with you on that. It's in the comments everywhere. But hey, you can't read so, I can understand your delusion.

    Oh yes, I'm on to something special. You finally said something that's agreeable.
    If you want realism, play a simulation.

    If a game like this was realistic I'm sure that 99% of us wouldn't make it past the first encounter.
    Sometimes simulations can be fun.  Very rarely are games revolved around "simulation gameplay" actually realistic. Simulation games are, The Sims, Goat Simulator, Flight and trucking simulators, the Tycoon games.  

    I don't find those types of games particularly fun though.  Some of the other tom clancy games are very realistic, and they are very tough, not that I shrink from a challenge but The Division 2 is still challenging and you still get the leveling and power growth of RPGs.  That's really what I like. You very rarely get that in more modern settings. 
    I'm speaking about simulations such as:

    http://titanim.net/www/

    They are not games for entertainment.

    If we are going to be realistic... if you get hit by a high caliber bullet, more than likely you're going to be taken out of the action, bulletproof vest or not.

    Games are all about entertaining and for me, The Division 2 does that very well :) 

    A demonstration courtesy of Johnny Knoxville ;)



     
    Post edited by laserit on
    maskedweaselTorval

    "Be water my friend" - Bruce Lee

  • NorseGodNorseGod Member RarePosts: 2,092
    edited March 6
    Gdemami said:
    Its so much easier to just walk away
    ....apparently for some, it isn't.

    What is actually easier is to bash games, developers and whatnot from your comfy arm chair.
    You mean those poor millionaires that lecture us on social media about how evil we are for asking for better games?

     
    Timukas
    Come home, North Man.

    Rolling for Spicy.
  • Shifty48Shifty48 Member UncommonPosts: 24
    Tried the beta, but it just seem too clean, it didn't have that dark mood that the first one has, and the look of some of the buildings were the same, as before.

    I won't be buying it, as I think it's just another money grab.
    Just feel they could have brought out a nice dlc to open the area up further, as all of the map looked, as tho it would have more add-ons a great shame.
  • AvanahAvanah Member RarePosts: 1,497
    I love how people who have NOT played it past lvl 30 or even up to level 30 come here and post how terrible and bad it is without a clue. Last Comment above was 07 March. The game has been out a bit now.

    Seems they were proven WRONG and decided to not return here. (They are probably playing it themselves. ;)

    I am loving this Game. much better than the first one. Took me like 42 hours to get to 30, then the Map opened up with a flood of things to do.


    Arteriusblueturtle13MadFrenchieMrMelGibson

    "My Fantasy is having two men at once...

    One Cooking and One Cleaning!"



    "A good man can make you feel sexy,

    strong and able to take on the whole world...

    oh sorry...that's wine...wine does that..."





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