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  • rojoArcueidrojoArcueid Member EpicPosts: 10,112
    edited March 1


    i only see plees like:
    - can we make lorebooks discovery accountwide
    - can we make skyshards account wide

    why kill the things i like about eso, working hard for rewards isn’t a bad thing, is it?

    I'm actually OK if these two were account wide. Working hard for rewards is great and should always stay that way, but doing brainless pickup tasks with every character is just pointless.

    Shards don't require any level of thinking or skill to acquire, and the books don't change per character so there's no reason to pick them up again on an alt.

    On the other hand, at least they are not in the cash shop, thankfully.
    Arteriusmklinic




  • TorvalTorval Member LegendaryPosts: 19,863
    Kyleran said:
    Torval said:9
    Limnic said:
    Iselin said:
    Iselin said:
    The ESO player base has gone through a huge change since launch and gotten ultra casual. That's what you're seeing in the forums.
    That may be true but people have been asking for account wide lore books and skyshards pretty much since launch. 
    Not really. It wasn't until account-wide Champion points that a few started asking for everything else to also be account wide. Now a lot of people on the forums are always going on about that.

    What they really want is rolling an alt and having it be just as good as their main with zero effort. 
    You know, reminds me of the solution Tabula Rasa had in it.

    You could snapshot and "clone" your characters, allowing you to fork your progress and create permutations of them over time without completely retreading everything you'd already done.

    Thought it was a reasonable approach where you didn't have to do the same thing all over again, but you also still had to put in effort to do something new.
    That was such a cool and underrated game. It needed a lot more of most everything but man I wish it had made it through.
    TR was one game I had on my play list, I was just waiting a year or so for them to deliver more of the promised features and polish it up....

    Whoops!

    ;)
    I sort of did the same thing. I was playing with a friend from Guild Wars, but I felt the game needed some more time and I was deep into starting LotRO. In hind sight I wish I'd played more than a couple months, but also LotRO actually lasted so you know not a bad choice.
    Fedora - A modern, free, and open source Operating System. https://getfedora.org/

    traveller, interloper, anomaly, iteration


  • IselinIselin Member LegendaryPosts: 13,141
    Torval said:
    Iselin said:
    Kyleran said:
    Iselin said:
    Iselin said:
    The ESO player base has gone through a huge change since launch and gotten ultra casual. That's what you're seeing in the forums.
    That may be true but people have been asking for account wide lore books and skyshards pretty much since launch. 
    Not really. It wasn't until account-wide Champion points that a few started asking for everything else to also be account wide. Now a lot of people on the forums are always going on about that.

    What they really want is rolling an alt and having it be just as good as their main with zero effort. 
    I'm not sure their desire is a bad thing though. I recall leveling a level 50 character on an old school freeshard only to discover I didn't care for it much in PVP.

    Took me close to 3 months to level / gear that character, so I started over twice getting two different characters to low 40s, about 1.5 months each but stopped when I couldn't face the thought of grinding the last levels especially with the population rapidly dwindling.

    Would have been nice to perhaps scrap the characters and recover at least some of the time put in, might have kept me playing. 

    On the Phoenix things are much easier, leveled up two 50s so far, (still need to gear them) taking about 6 weeks total.

    I like it a lot, screw hard mode gaming. 

    ;)


    I know what you mean with DAoC because that 45-50 grind was painful but ESO by comparison is pretty trivial to level a character.

    Champion points, which are a huge part of your end-game power already are account wide. The whining is about incidentals that let you min/max your build for end-game raiding. 

    Modern MMOs are nothing like those 1st or 2nd gen ones but a lot of current MMO players never experienced those.

    We're not far off people wanting to skip the whole point of an RPG and just jump into the repetitive end-game raid grind... FPS style.

    Personally I still like MMOs and RPGs and leveling is very much part of that.
    This may be the bitter vet coming out but I think it has a lot to do with the cash shop loot crate demographic. People that are used to buying their way through a game expect to have that streamlined. Doing all those things just takes up more time that could be used to hop into instant gratification "Battle-Royale" style gameplay. By that I mean drop-in insta-ready characters with a guaranteed loot payout of some kind 20 minutes later. The funny thing is Guild Wars 1 offered that as an option for PvP but also offered the other way for PvE and PvP. It felt very well integrated and worked well. I realize they're two very different games, but the point being it's possible to offer those things in a single game if those systems are well thought out and designed.
    GW1 is actually a good example of how the two things are different types of game play even when they are included in the same game. 

    I'm pretty sure it was WOW that borrowed the FPS quick match game play and brought it into MMORPGs for the first time. People think of those 15 minute scenario PvP matches as being an integral part of MMORPGs when they're no such thing.

    The main difference between WOW and GW1 was that WOW tried to integrate it fully into an MMORPG so you had the typical power gaps that RPGs have with levels and gear in those matches. GW1 was more straightforward with their approach and kept it as a separate thing with the traditional FPS even (gear and level) playing field.

    In gaming as a whole the quick match FPS has always been a much more popular thing than the slower and much more time intensive character development that RPGs are known for. If it wasn't obvious before it sure as hell is now with the 9 figure number of fans that BRs pull in while MMORPGs struggle to reach 7 figures and are ecstatic if they ever reach 8.

    But like I said, I'm a fan of RPGs, not FPS. Time consuming (within reason) is a good thing as far as I'm concerned.
    TorvalPalebaneGdemami
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • LimnicLimnic Member RarePosts: 1,116
    edited March 1
    I still keep my box copy of TR around as memorabilia.

    The game definitely was lacking some stuff and really needed to tighten up features of their gameplay (like soft locks were way too wide in scope), but it was a fundamentally enjoyable with some relatively clever features. It was one of the few ambitious hybrid action-RPG games in the mmo genre too.

    But yeah, thought it had a good model for global versus discrete progression, since certain things about building your character could be carried over to a new build, but it meant you were playing with something that starts within the scope of what you'd already completed.

    So if you wanted a medic you couldn't just take the progress from your Engineer, you'd have to backpedal to the specialist at the second tier and progress your way up the new path.

    Think unlocking runes and other stuff was still per-individual, because that was also tethered to missions and rewards.

    Probably the hitch with things like lore books and skyshards in ESO. For collection's sake it'd make sense to be account-wide, but because they are tethered to things like mages guild xp and skill point unlocks, it's left at a per-character level.
    Torval
  • BananableBananable Member UncommonPosts: 194
    edited March 1
    Wow! I havent played TESO for month, cause finally devs stupidity pissed me off.
    Being free of daily logins is like breath of fresh air. 

    Three days ago i decided to return, cause i thought i calmed down...Aaand i get spit in my face from player this time. Apparently latest sale attracted inteligent kids from reddit/tumblr. ZOS really desperate.
    Or it always ve been like this, but i seriously cant remember anything like that in f2p games. Nor gw2. 
    -----------------------------------------------------------------------------------
    So, you wanna discuss some stupid BS? LETS DU DIS!
    Thats what forums for - discussions, isnt it? 

    i just visited the official forums
    Why? Its like only 1% players read em (its just waste of time - even devs dont :P ). And even less write comments. 
    (even on this forum you can see same people all the time :P)
     
    and it actually made me sick
    Tolja.

    everyone is asking to make things free
    Really? Everyone? So you did too?

    not free of cost but free of effort
    LOLZ  
    Yes, beause its f2p game and people didnt spent their money. Or you think they have magic fairy in their pocket that gives em money?! 
    Its JUST GAME thats suppose to be FUN, not difficult/time wasting! 
    Its work for DEVS, NOT for players, but DEVS dont do it for free, they get money (just lil :P) for it.

    i only see plees like:
    Then you need new glasses, kid. I see alot of people asking FOR YEARS to fix stuff!

    can we make lorebooks discovery accountwide
    So youre saying you got all books on all your 15 chars without Addon?! Good boy!
    Couple years later when this game becomes f2p or stop existing, you gonna have so much to remember.

    can we make skyshards account wide
    I would personally ask to make it optional, so i can choose when i make new char. Also im surprised you didnt mention ahcievements, every new char - congratz you harvested bast/regulus/resin for the FIRST time - whoo, yay! Its so DUMB!

    can we remove championpoints, they dont add much(but are a lot of work)
    Well, they add some power to your char. But yes, its not new idea. Its just stupid paragon from D3. And +0.0001 to some stat that i CANT see is really awesome, isnt it? 
    And lving is dumb...its sooo boooring. Gw2 removed stupid mob killing. TESO has bazillion quests, BUT its really time consuming and absolutely no rewarding. WHY?
    Always faster to kill stuff. And worst thing is - you CANT see how much xp you get when you take quest. Ive never seen that in any other mmo.
    Oh, i dont even know why...maybe because TESO is designed as SP game.

    why kill the things i like about eso
    What things? You said blablabla stupid kids on forum.

    working hard for rewards isn’t a bad thing, is it?
    Good morning kid. You kinda late. They already made it easier couple times. BTW there werent champion points in the first place , how can you like em?


    Its kinda funny, why do you blame players? Its devs who change things...because they want to attract more people, ie money. They dont care about vets. Seriously this game WAS p2p, and now it has loot boxes - f2p feature, what else cant you understand?

    P.S. Suggestion. Make a new char choose most useless :race, class, skills and gear - work hard to get...
    i dunno...IQ?
    same stuff that normal players get while having fun and not torturing themselves. What, its your beloved devs added these stupid things to the game for some reason. So why else it exist, but for YOU?  :P

    P.S. There was passives change, you didnt mention that at all, so you liked it?  >.>
    Gdemami
  • TillerTiller Member EpicPosts: 8,259

    i just visited the official forums
    and it actually made me sick

    everyone is asking to make things free..
    not free of cost but free of effort..

    i only see plees like:
    - can we make lorebooks discovery accountwide
    - can we make skyshards account wide
    - can we remove championpoints, they dont add much(but are a lot of work)

    why kill the things i like about eso, working hard for rewards isn’t a bad thing, is it?




    WHAaaaaaaaaat?

    Seriously though...This has been a thing on official forums for all games since the first game opened an official forum.  :D  That's why most of us never visit those kinds of forums unless you have to.
    Gdemami


  • Lord.BachusLord.Bachus Member RarePosts: 9,637
    Bananable said:
    Wow! I havent played TESO for month, cause finally devs stupidity pissed me off.
    Being free of daily logins is like breath of fresh air. 

    Three days ago i decided to return, cause i thought i calmed down...Aaand i get spit in my face from player this time. Apparently latest sale attracted inteligent kids from reddit/tumblr. ZOS really desperate.
    Or it always ve been like this, but i seriously cant remember anything like that in f2p games. Nor gw2. 
    -----------------------------------------------------------------------------------
    So, you wanna discuss some stupid BS? LETS DU DIS!
    Thats what forums for - discussions, isnt it? 

    i just visited the official forums
    Why? Its like only 1% players read em (its just waste of time - even devs dont :P ). And even less write comments. 
    (even on this forum you can see same people all the time :P)
     
    and it actually made me sick
    Tolja.

    everyone is asking to make things free
    Really? Everyone? So you did too?

    not free of cost but free of effort
    LOLZ  
    Yes, beause its f2p game and people didnt spent their money. Or you think they have magic fairy in their pocket that gives em money?! 
    Its JUST GAME thats suppose to be FUN, not difficult/time wasting! 
    Its work for DEVS, NOT for players, but DEVS dont do it for free, they get money (just lil :P) for it.

    i only see plees like:
    Then you need new glasses, kid. I see alot of people asking FOR YEARS to fix stuff!

    can we make lorebooks discovery accountwide
    So youre saying you got all books on all your 15 chars without Addon?! Good boy!
    Couple years later when this game becomes f2p or stop existing, you gonna have so much to remember.

    can we make skyshards account wide
    I would personally ask to make it optional, so i can choose when i make new char. Also im surprised you didnt mention ahcievements, every new char - congratz you harvested bast/regulus/resin for the FIRST time - whoo, yay! Its so DUMB!

    can we remove championpoints, they dont add much(but are a lot of work)
    Well, they add some power to your char. But yes, its not new idea. Its just stupid paragon from D3. And +0.0001 to some stat that i CANT see is really awesome, isnt it? 
    And lving is dumb...its sooo boooring. Gw2 removed stupid mob killing. TESO has bazillion quests, BUT its really time consuming and absolutely no rewarding. WHY?
    Always faster to kill stuff. And worst thing is - you CANT see how much xp you get when you take quest. Ive never seen that in any other mmo.
    Oh, i dont even know why...maybe because TESO is designed as SP game.

    why kill the things i like about eso
    What things? You said blablabla stupid kids on forum.

    working hard for rewards isn’t a bad thing, is it?
    Good morning kid. You kinda late. They already made it easier couple times. BTW there werent champion points in the first place , how can you like em?


    Its kinda funny, why do you blame players? Its devs who change things...because they want to attract more people, ie money. They dont care about vets. Seriously this game WAS p2p, and now it has loot boxes - f2p feature, what else cant you understand?

    P.S. Suggestion. Make a new char choose most useless :race, class, skills and gear - work hard to get...
    i dunno...IQ?
    same stuff that normal players get while having fun and not torturing themselves. What, its your beloved devs added these stupid things to the game for some reason. So why else it exist, but for YOU?  :P

    P.S. There was passives change, you didnt mention that at all, so you liked it?  >.>
    Just a tip, don’t take everything litterally, if you want to understand people, there is a lot written between the lines. Your answers makes me feel like you turned my statement into a math challenge...

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • ScotScot Member LegendaryPosts: 12,191
    You can cater to casuals but they will always want more for less effort on their part, a butterfly always wants their quick fix of honey to be quicker so they can move on to the next game.

     25 Agrees

    You received 25 Agrees. You're posting some good content. Great!

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    Now Doesn't That Make You Feel All Warm And Fuzzy Inside? :P

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