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UPDATE: Lead Game Designer Jennifer Scheurle has confirmed the layoffs via Twitter. The employee meetings have been completed as of this writing, while those affected are processing the news.
Kotaku has just published an article suggesting that ArenaNet is j"planning big layoffs" according to one person inside the company. The article further states that, while the number is not yet known, it will be a "significant number of people".
Comments
Sorry to hear about this as GW2 has always been one of my favorite MMOs.
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I predict layoffs to employees involved in WvW, PvP, and MAYBE raiding. Living World and Expansion teams should be fine, as they are the lifeblood of the game.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
¯\_(ツ)_/¯
They were lucky to get this far,when they started down the b2p path,it was a relatively new gimmick,so it worked to be deceptive,not anymore,too many developers all vying for the same dollar.
They claimed AAA without a subscription,that NEVER materialized,housing,actual guild wars just to name a couple areas that could have brought the game forward.Cheap lazy content like zone completions is just well lame and imo not fun at all.
As a mmorpg developer you are suppose to be conveying the perception of living in a world and bringing forth immersion,NOBODY in the history of mankind stops and says "oh wait,have i completed all of this area".
So their ideas share the same shalllow reasoning as other developers, i call it the anti rpg game design.Loo kat Atlas,very good reason to scoff at the developer,but it has an eco system/weather/alpha creatures attacking the weak,building and a VERY realistic feel to the game and yes even on water and building ships.Atlas has several layers more game play and more of a role play feel than GW2 which pretends to be a rpg.
Never forget 3 mile Island and never trust a government official or company spokesman.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Short term it will give them a stock bump but long term it may come back to bite them.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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I pray to god that they don't lay off the WvW dev team...its literally (no joke) 1 guy named Raymond. Thats why there are no substantial changes to WvW and the promised alliance system has been postponed for 2 years now.
I swear I'm not. Its the mode I play the most. You can look up topics of it. Its kind of the rolling joke among WvW players atm. Here's some people on reddit talking about it too.
https://www.reddit.com/r/Guildwars2/comments/alo18f/is_wvw_development_paused/
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
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They aren't Telltale or Activision Blizzard.
Yeah, sorry, but that is WAAAAY too many employees.
400 employees for a developer that makes one game that only generates around $15 million in revenue a quarter is a recipe for disaster.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
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