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Novaquark Expands to Montreal & Hires Former Eidos-Montreal Studio Lead - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,126
edited February 12 in News & Features Discussion

imageNovaquark Expands to Montreal & Hires Former Eidos-Montreal Studio Lead - MMORPG.com

Novaquark, the team behind the ambitious MMO Dual Universe, has announced that it is expanding its operations to Canada. The new office will be located in Montreal, will employ over 50 developers and will be led by former Eidos-Montreal studio lead Stéphane D'Astous. As a result of the new studio, production of Dual Universe will be expanded greatly ahead of its planned launch in 2020..

Read the full story here



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Comments

  • ScotScot Member LegendaryPosts: 11,763
    Always good to see a SF MMO on the event horizon as there are so few that are not fantasy, fantasy or fantasy. :)
    NycteliosAgent_JosephMendelSabracTacticalZombeh

     25 Agrees

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    Now Doesn't That Make You Feel All Warm And Fuzzy Inside? :P

  • parrotpholkparrotpholk Member EpicPosts: 4,602
    Honestly think this could be a sleeper hit upon release. It will definitely scratch that EVE itch as well as give star citizen folks something to do for a while until that releases.
  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,126
    This bunch is one of the few -- heck, maybe even the only -- Kickstarter game that is both sticking to its budget AND its development road map. I'm wishing them all the very best. :)
    mcd6993itchmonKyleranMendelMadFrenchieSabracTacticalZombeh


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  • AnthurAnthur Member UncommonPosts: 959
    Novaquark ? Funny name. At least for germans, because the german "Quark" actually means curd. And when you say something like "Das ist Quark." (this is quark) you are either talking about real curd or about something that is actually nonsense/bullshit. ;)
    itchmon
  • sschruppsschrupp Member UncommonPosts: 553
    Looks like if you took Empyrion and added the voxel capability of EQ Landmark.
    krulerTacticalZombeh
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,910
    When the new Montreal vacancies are filled, NovaQuark will be close to 100 staff in their 2 dev locations (Paris and Montreal).

    Dual Universe will soon be viewed as more than just "another little indie team with big dreams"... ;)

    Kyleran
  • alkarionlogalkarionlog Member RarePosts: 2,775


    When the new Montreal vacancies are filled, NovaQuark will be close to 100 staff in their 2 dev locations (Paris and Montreal).

    Dual Universe will soon be viewed as more than just "another little indie team with big dreams"... ;)




    no one will see then more then a little indie till they pull wow numbers, so jsut hope they stick to the road map and launch a good game, anything more then that is results
    Kyleran
    FOR HONOR, FOR FREEDOM.... and for some money.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,910






    When the new Montreal vacancies are filled, NovaQuark will be close to 100 staff in their 2 dev locations (Paris and Montreal).

    Dual Universe will soon be viewed as more than just "another little indie team with big dreams"... ;)







    no one will see then more then a little indie till they pull wow numbers, so jsut hope they stick to the road map and launch a good game, anything more then that is results



    The only way any MMORPG will see "WoW numbers" is if it becomes a big hit in China, lol

    The "golden age" of MMORPG's in the western market is now part of the history books...
    KyleranMendelMadFrenchieSabracTacticalZombeh
  • krulerkruler Member UncommonPosts: 589

    sschrupp said:

    Looks like if you took Empyrion and added the voxel capability of EQ Landmark.



    Was thinking along those lines, I am keeping a close eye on this, however I'm done doing early backing as my last few picks have not failed but are so slow, wish I had backed this one now in hindsight.

    Empyrion I backed from the start that's plodding along, Planet Nomads yeah, wish I hadn't bothered with that one they appear to be stuck in an infinite loop of "I Dunno" they sound like my kids, oh and talking of my kids, I backed SC so my kids can inherit and play that game one day.
    KyleransschruppTorvalTacticalZombeh

  • KyleranKyleran Member LegendaryPosts: 33,964
    edited February 12
    I'm liking how this title is shaping up, looks like one I would enjoy.

    Hmm, I'm thinking of testing CSE's refund policy and putting the funds in this effort instead.

    Might be time to send Mark a strong message.

    ;)

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

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  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    Kyleran said:
    I'm liking how this title is shaping up, looks like one I would enjoy.

    Hmm, I'm thinking of testing CSE's refund policy and putting the funds in this effort instead.

    Might be time to send Mark a strong message.

    ;)
    Face it, you've become a sucker for sci-fi!
    Kyleran

    image
  • MendelMendel Member EpicPosts: 3,288
    The game looks pretty -- nice graphics.  I wonder if the expansion is to deal with artwork.  A universe, much less two, probably needs more art than they planned, just to keep things from looking the same.  But, Novaquark appears to be trying to step up to that challenge.

    Depending on how this plays out, it will probably replace No Man's Sky as my SF fix when it releases.  I'm hoping for an open-ended MMORPG rather than another single-person shooter with a SF themed story.



    Logic, my dear, merely enables one to be wrong with great authority.

  • parrotpholkparrotpholk Member EpicPosts: 4,602
    Mendel said:
    The game looks pretty -- nice graphics.  I wonder if the expansion is to deal with artwork.  A universe, much less two, probably needs more art than they planned, just to keep things from looking the same.  But, Novaquark appears to be trying to step up to that challenge.

    Depending on how this plays out, it will probably replace No Man's Sky as my SF fix when it releases.  I'm hoping for an open-ended MMORPG rather than another single-person shooter with a SF themed story.



    I think it is to finish development and keep to their timeline which so far they have been really good at.  Actually I am surprised it is as far along with the size team they did have.

    Granted not all funds were from the kickstarter but at least to this point, this needs to be a game that other crowd funded ones model off as to how to run development.
  • alkarionlogalkarionlog Member RarePosts: 2,775






    When the new Montreal vacancies are filled, NovaQuark will be close to 100 staff in their 2 dev locations (Paris and Montreal).

    Dual Universe will soon be viewed as more than just "another little indie team with big dreams"... ;)







    no one will see then more then a little indie till they pull wow numbers, so jsut hope they stick to the road map and launch a good game, anything more then that is results



    The only way any MMORPG will see "WoW numbers" is if it becomes a big hit in China, lol

    The "golden age" of MMORPG's in the western market is now part of the history books...
    you say it like it even made that far
    FOR HONOR, FOR FREEDOM.... and for some money.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,910
    Mendel said:
    The game looks pretty -- nice graphics.  I wonder if the expansion is to deal with artwork.  A universe, much less two, probably needs more art than they planned, just to keep things from looking the same.  But, Novaquark appears to be trying to step up to that challenge.

    Depending on how this plays out, it will probably replace No Man's Sky as my SF fix when it releases.  I'm hoping for an open-ended MMORPG rather than another single-person shooter with a SF themed story.



    Dual Universe will generally play like EVE, but without any NPC content. Everything will be built by players, all the way from bathroom fittings to interstellar jumpgates.

    NQ only provide the planetary terrain and solar systems, players will build the structures.

    I think NQ are capitalising on the recent downsizing of some big-name projects in Montreal. Artists will be needed, but there's a lot of heavy lifting to be done as well, because DU's systems are complex and lean more toward simulation than arcade...
  • kitaradkitarad Member EpicPosts: 5,125
    Anthur said:
    Novaquark ? Funny name. At least for germans, because the german "Quark" actually means curd. And when you say something like "Das ist Quark." (this is quark) you are either talking about real curd or about something that is actually nonsense/bullshit. ;)
    A quark is a type of elementary particle and a fundamental constituent of matter. 

    I think that is why they used that word.

  • KnyttaKnytta Member UncommonPosts: 404
    Yes looking at the videos it doesn't look like much variation in Graphics, but the whole idea is exiting and lets hope they succeed.

    Chi puo dir com'egli arde é in picciol fuoco.

    He who can describe the flame does not burn.

    Petrarch


  • CostaniusCostanius Member UncommonPosts: 216
    Novaquark got funding from investors next to the kickstarter. I guess they got some more funding so they can open a new studio.
    Dual Universe is an open-world sandbox MMO where its about crafting and building stuff, like in Empyrion or Space Engineers. A "do-it-Yourself"-Star Citizen so to speak.

    -----------------------------------
    Life is too short to play bad games.

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