So someone gives you $250 million dollars to spend on making movies or TV shows, which games do you port over?
- I'd do 150 million movie, 2 hours long, on Skyrim.
- I'd do 10 episodes (1 hour) of a show on Path of Exile - 2.5 mil per episode
- I'd do 10 episodes (1 hour) of a show on EVE - 2.5 mil per episode
- I'd do 10 episodes (30 minute) on youtube of Mike Tyson's Punchout - 0.2 million per episode
- I'd do 10 episodes (1 hour) of a show Neverwinter - 4.8 mil per episode
That's my list. Hopefully, i'll be profitable so I can keep doing more other stuff or keep continuing the TV shows. The Skyrim would hope to be a trilogy. Which ones would you like to see the most?
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This is a hard choice, because honestly, as the lore and setting goes for most MMO's, they suck.
I guess... I would go with something like a Darkest Dungeon TV series, similar to Walking Dead.
Dragon Age as a TV series set as a side story during the blight of Orgins.
Mass Effect Trilogy done as movies.
Mass Effect Earth invasion. A TV show of band of N7 surviving the reaper attack on Earth.
Full Throttle TV show is a must.
Animated Monkey Island movies loosely based on the games starring Guy.
so
XCOM: Enemy Unknown the movie
Tropico TV show!
Beholder/Beholder2 TV show
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
...shut up.
This isn't a signature, you just think it is.
Beyond that... Bioshock would be a cool source material to draw from. Heavy emphasis on the retro-tech world, dystopian political dynamic, and gene augmentation features. The Big Daddy/Little Sister dynamic wouldn't work so well within the series, so I'd avoid that becoming a major plot point in spite of its prominent role in the game.
Game of Thrones-style Warhammer series would be cool, too. The whitewalkers would be kind of analogous to the role I see Chaos taking, and the Dothraki would be akin to Greenskins.
Hell, XCOM 2, with it's alien-human integration/infiltration and resistance storyline would make for a helluva AMC/Sci-Fi series source material.
In other words lets change the world, allow folks to make livings playing/creating/supporting and having an ownership stake in things they love to do anyway whereby in game actions/characters/outcomes change/manipulate/move/ or otherwise affects real world data, allowing a sale/an advertisement/a transaction/a movement of data to take place that otherwise would have been loathingly done in the past.
Think of a young man playing Tetris at home, earning a living playing a game he enjoys in the safety of home, while on the other end, buyers are being matched with sellers, deals being made, transactions settled, accounts updated, calculations simulated.
Think of Minecraft, where each voxel block(resources in a mmo) contains a real world monetary/exchange value(via blockchain), can be traded on a real world or in game exchange, and that inherent value is reflected downline in items/creations made with each said resource. Value and any other statistics could carry on, giving items/properties/playermade widgits true histories, and real world values. That can be CASHED OUT or traded allowing generation of real world income via in game actions, the decentralization, virtualization and gamification of work.
Do not go into the light