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In a new blog post on the Crowfall site, Creative Director J. Todd Coleman details the "Road to Alpha", numerically v6.0. Currently, the pre-alpha version 5.8 is live on servers and Coleman writes that it has been "VERY well-received" and has resulted in "both increased player concurrency and a noticeable uptick in new players".
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Thank you for your time!
But I too just had my jaw drop when i realized they are still in pre alpha. I am waiting for beta before i try the game out.
It is also MUCH smoother, more intuitive and more fun then something like SotA. Out of all crowdfunded MMORPGs this one is leading the pack, by a longshot.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Also, thinking that Early Access has some bearing on whether something is pre-alpha, alpha, beta or gold is really old school thinking. Today we have evolved and are willing to buy concepts and ideas as Early Access because of FOMO.
Soon we will have PRE-Early Access games. In this stage, we purchase games BEFORE they are announced. We just know that developer XYZ will eventually make a game so we get in early on that concept before they even think of it.
What a deal!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
In reality it's more finished than any other crowdfunded game in development at the moment.
#2 I have forever not figured out what this game is doing or whom it is selling to.It is like we have characters and we can do damage,ummm yeah and?Oh and we have this castle idea we hope we can build a bigger cash shop based off it.
IMO you can't sell game like this,i personally wouldn't do it,i would have no confidence in selling it.
"accurate dates ?"You can't put an accurate date on a development cycle,you have no idea of what is to come from bugs to ideas that simply don't work or you might discover new ways to do them better.What SHOULD be released from ANY game is the development stages,what EXACTLY the game is going to deliver otherwise my assumption will always be the team is just "winging it"similar to Star Citizen.
Never forget 3 mile Island and never trust a government official or company spokesman.
Outside Polish and maybe fleshing out their systems, this game is built.
But, for as much as I like this game, I am going to be blunt, the balance is off the charts horrible, if they don't find a way to work that out before their official launch, this game is looking to be a flash in the pan kind of game. It will get a burst of people to come in, play for a bit, realize that the balance ifs horra-bad, and move on to something else, in short order.
You cannot have a PvP focused game with poor balance and expect it to survive.
Yes you can. Here is how it works, If your players have expressed to you that they liked your game so far, than, you as a the developer can say it was well received.
It's Realms vs Realms warfare. That is their demographic and target market, if that is not what you want to play, than this is not the game for you.
The fact that you are struggling with that concept, pretty much means this was not designed for someone like you, just not going to be the kind of game you will enjoy.
Nothing wrong with that, different strokes for different folks, I hope you find a game that is more your liking.
I have hopes for the game, but no... it's not ready for release yet. Not even very close. But the backend work is mostly done so we should see rapid progress now.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Really, though, their claim is much narrower: version 5.8 is much more popular than previous versions.
Its always about 18 more months until launch.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Don't get too caught up in the nomenclature. If another developer would call the game in its current state a "beta", that wouldn't make it any further along or more polished than it is now.
If anything, I think that the modesty in describing the state of the game is a whole lot better than calling a game in the same state a beta and trying to get people to pay money now while giving the impression that launch is imminent.
There's no sense in putting too much work into that early on while major mechanics are completely missing from the game. Even if you put in all of the effort to get play balance perfect now, adding new features later will completely break it and you'll have to do all that effort over again. Once you've got all of the major mechanics that you want for launch in place and working, then it's time to focus on play balance. But they're not there yet.
It's possible that the play balance will still be a disaster at launch. But putting too much focus on it this early would be a waste of effort that would either delay the launch or mean cutting more important things out.
From this excerpt it would appear they really don't have this well defined and are basically just continuing development until a lack of funding forces them into release.
"As with every MMO, at some point you have to “call it”; you decide on the specific list of features that you want to have finished (and polished) at launch and what will need to come later. Inevitably, there will be more things that you want than you can possibly fit on the schedule… which means that we will have to make some hard choices on what comes now and what comes later."
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
So when people are saying the game plays better than a lot of games that have launched or are in beta they really mean the combat plays better. As most of the game hasn't been done yet which explains why it's so good yet not ready to launch or in beta.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey