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Chronicles of Elyria: Wherefore Art Thou? - MMORPG.com

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Comments

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 16,983
    Kyleran said:
    Iselin said:
    Scot said:
    I am not sure we should have articles about indie games from those who back them. Is it possible to detach yourself from the money you have put in? Either hoping for success in the early days or despairing you will ever see a game as the years go by.

    Also I think it might be good for the health of those who write gaming articles not to be put in this position, life has enough drama without buying into it. :)
    What next? No reviews of released games from those who have actually bought and played the game?
    Well we certainly get our share of opinions from posters who have never played some of these games, (including yours truly) so why not the reviewers.

    ;)
    It's CoE... so technically NOBODY has ever played it...


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  • SovrathSovrath Member LegendaryPosts: 32,003
    Iselin said:
    kjempff said:
    kjempff said:

    Then there is the money issue. Afaik they were always upfront about the crowdfunding was to get the project started (correct me if you know otherwise), and that it would need outside investors to "finish" the project. 
    For the record they never mentioned this on their Kickstarter main page.As a matter of fact they had stretch goals like adding Mounted Combat etc...

    Also related:
    Massively OP: The sticking points seem to be the Kickstarter FAQ line that states, “The funding goal is the amount of money that a creator needs to complete their project” and the fact that COE’s Kickstarter verbiage itself doesn’t appear to mention that the $900K sought wasn’t the full amount (it’s buried in the 8000+ comments)

    He also said $1.2M gets a core game and Alpha 1 yet here we sit within over $5M raised and not there yet.

    He also said “it’s our intention that all of it be covered by investors, or at least, not players.“ Which obviously didn’t happen.

    He also said that closing refunds at the same time they announced this was and I quote “ I want to say it was a complete coincidence that we announced our refund policy going forward in the same update where we evidently made people aware we’re still looking for money from investors, etc.”

    https://massivelyop.com/2016/09/28/interview-chronicles-of-elyrias-jeromy-walsh-on-post-kickstarter-funding/


    So yeah... I kind of disagree that they were even close to upfront.

    Thanks. I haven't been following that closely, so you are probably correct.
    Though, "completing" a project does not necessarily mean the final product, it could mean a vertical slice which is a game dev term defining a working game showing of a core concept - Again I have not followed CoE closely, so I don't know the wording used in the ks or if that core game has been delivered to backers or is close to.

    On a side note, I find the whole refund thing and backers entitlement on a crowdfunded game to be a misunderstanding. If you crowdfunded something you did not buy anything, you either donated or invested and at that point the money is no longer yours. The receiver is only required to spend that money as advertised and to the best of their ability, but there is no guarantee of success implied not for the entire project neither for completion of stretch goals. It is an investment, not a purchase.



    It's not an investment, either.
    But it should be. Crowdfunding where backers get a piece of the action, a % share, would make a lot of sense as shared risk with possible rewards. 

    What we have instead is panhandling elevated to an art form... no scratch that, it has much more in common with fringe religions than art :)
    But it is. The word investment can be used in other ways and is often used to mean getting an advantage, a positive outcome, a desired effect.

    That's what is meant by this type of investment. It's not always to get back a financial result.


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  • ForgrimmForgrimm Member EpicPosts: 3,059
    Just checked the CoE forums, someone posted the full text of Tim's article there. Already 4 pages of responses. https://chroniclesofelyria.com/forum/topic/30270/mmorpgcom-chronicles-of-elyria-wherefore-art-thou?page=1#31
    DakeruSlapshot1188Ozmodan
  • LokeroLokero Member RarePosts: 1,514
    simon155 said:
    I should also add for those commenting on the permadeath and aging as being a poor design, I believe the ENTIRE community who have been funding it have been well aware of that fact from the outset, and we all like it. It's different. It's cool. Anyone who has backed it then moaned about it quite frankly is too stupid to be listened to and can't be seen a a credible source if they can't be bothered to read.
    Even though I think the entire project has been a laughable "in over our heads" disaster, thus far, the permadeath is one of the things with which I actually don't take issue.

    The issue with their permadeath system is tying their business/payment model to it.  "Insert coin to continue" is a pretty bad business decision.
    When you combine character loss with property loss, etc., and then tell people to pay for lives around the same moment, that's just a recipe for failure.

    I think that a great many people would just say "screw it" and walk away, especially if they are the types who get angry when they lose(and let's face it, that's a large number of people).
    Slapshot1188[Deleted User]SabracGdemami
  • KyleranKyleran Member LegendaryPosts: 43,498
    Here is the thing, my guess is few expected them to hit the original or revised release dates, most of us do understand MMORPGs take a lot of money and time to create even if Jeremy didn't. 

    It is quite concerning Soulbound discarded several design approaches (VoxElyria,  Elyriamud), core systems (SpatialOS), developed code / demos (jousting, sword fighting), completely missing the deadlines for at least 3 major development milestones in 2018.

    About the only milestones they hit consistently (map voting, server selection, plague lore event) were those they could "weaponize' into fund raising activities. 

    Yet here we are at the start of 2019 and so far almost no evidence which anyone can point to in terms of actual game development, outside of status reports like "0.5" is progressing, much good  very wow.

    There is almost no other MMO crowd funded effort out there which has collected so much, yet delivered so little.

    I can't see a way for this to end well without some drastic turn of events. 

    Perhaps they can find a Chinese mega publisher to create a mobile version, might be the only chance fans of Elyria have in ever seeing an actual game. 


    Gdemami

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Sovrath said:
    Iselin said:
    kjempff said:
    kjempff said:

    Then there is the money issue. Afaik they were always upfront about the crowdfunding was to get the project started (correct me if you know otherwise), and that it would need outside investors to "finish" the project. 
    For the record they never mentioned this on their Kickstarter main page.As a matter of fact they had stretch goals like adding Mounted Combat etc...

    Also related:
    Massively OP: The sticking points seem to be the Kickstarter FAQ line that states, “The funding goal is the amount of money that a creator needs to complete their project” and the fact that COE’s Kickstarter verbiage itself doesn’t appear to mention that the $900K sought wasn’t the full amount (it’s buried in the 8000+ comments)

    He also said $1.2M gets a core game and Alpha 1 yet here we sit within over $5M raised and not there yet.

    He also said “it’s our intention that all of it be covered by investors, or at least, not players.“ Which obviously didn’t happen.

    He also said that closing refunds at the same time they announced this was and I quote “ I want to say it was a complete coincidence that we announced our refund policy going forward in the same update where we evidently made people aware we’re still looking for money from investors, etc.”

    https://massivelyop.com/2016/09/28/interview-chronicles-of-elyrias-jeromy-walsh-on-post-kickstarter-funding/


    So yeah... I kind of disagree that they were even close to upfront.

    Thanks. I haven't been following that closely, so you are probably correct.
    Though, "completing" a project does not necessarily mean the final product, it could mean a vertical slice which is a game dev term defining a working game showing of a core concept - Again I have not followed CoE closely, so I don't know the wording used in the ks or if that core game has been delivered to backers or is close to.

    On a side note, I find the whole refund thing and backers entitlement on a crowdfunded game to be a misunderstanding. If you crowdfunded something you did not buy anything, you either donated or invested and at that point the money is no longer yours. The receiver is only required to spend that money as advertised and to the best of their ability, but there is no guarantee of success implied not for the entire project neither for completion of stretch goals. It is an investment, not a purchase.



    It's not an investment, either.
    But it should be. Crowdfunding where backers get a piece of the action, a % share, would make a lot of sense as shared risk with possible rewards. 

    What we have instead is panhandling elevated to an art form... no scratch that, it has much more in common with fringe religions than art :)
    But it is. The word investment can be used in other ways and is often used to mean getting an advantage, a positive outcome, a desired effect.

    That's what is meant by this type of investment. It's not always to get back a financial result.


    It's an investment in the same way putting gas in my car is an "investment" into my future personal mobility.
    KyleranGdemami

    image
  • DakeruDakeru Member EpicPosts: 3,802
    Forgrimm said:
    Just checked the CoE forums, someone posted the full text of Tim's article there. Already 4 pages of responses. https://chroniclesofelyria.com/forum/topic/30270/mmorpgcom-chronicles-of-elyria-wherefore-art-thou?page=1#31
    This here is my favorite post:

    Dellamorte


    Authored as an end user and not as a developer.

    As a person who has done quite a bit of both in my career, if I were a member of SBS I would say the following:

    Thanks for being polite.

    We acknowledge dates have been missed here, here, and here.

    We have a plan moving forward to accomplish xyz by these dates. We feel these dates are realistic compared to our other dates because of reasons xyz.

    The impact on timelines is the following (delays) (new timelines).

    Information will be released on the following schedule.

    Thanks



    This suggestion seems absolutely reasonable and polite to me.

    Can you guess what happened? They downvoted him lol

    Gdemamitweedledumb99
    Harbinger of Fools
  • KyleranKyleran Member LegendaryPosts: 43,498
    edited January 2019
    Dakeru said:
    Forgrimm said:
    Just checked the CoE forums, someone posted the full text of Tim's article there. Already 4 pages of responses. https://chroniclesofelyria.com/forum/topic/30270/mmorpgcom-chronicles-of-elyria-wherefore-art-thou?page=1#31
    This here is my favorite post:

    Dellamorte


    Authored as an end user and not as a developer.

    As a person who has done quite a bit of both in my career, if I were a member of SBS I would say the following:

    Thanks for being polite.

    We acknowledge dates have been missed here, here, and here.

    We have a plan moving forward to accomplish xyz by these dates. We feel these dates are realistic compared to our other dates because of reasons xyz.

    The impact on timelines is the following (delays) (new timelines).

    Information will be released on the following schedule.

    Thanks



    This suggestion seems absolutely reasonable and polite to me.

    Can you guess what happened? They downvoted him lol

    True but if I threw away the money some of those people did to maybe play by the time they are collecting social security, I would probably downvote my own mother because bitter would be understatement. 

    Rational posts will get you nowhere.
    Well clearly then it's time for me to head over there and create some irrational posts.

    Hold my beer, I've got this.

    :D
    [Deleted User]DakeruSovrathAmathetweedledumb99

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited January 2019
    It's funny to see the dichotomy within the groupthink materialize once again in that thread.

    One poster laments how folks wouldn't be worried if they had access to the restricted forum area, where there is just so much news about how the game is progressing along just fine.  Then we get another poster with this little tidbit:

    "**Sorry to shatter the illusion of superiority you're attempting to create, but there is so very little in early or exclusive access of any more value than what is public that your statement is absolutely asinine . . . 

    . . . as I said above, not much of anything ever in those forums that is better than what everyone knows, and when we do get something, it is generally shared with everyone very soon after"

    So which is it?

    image
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 16,983
    IMHO it's getting more and more cult-like every day.  Just check out this post from Caspien today telling people that 3rd party sites are "not interested in your happiness".  Think about what he is posting here.  Building distrust of news sites and 3rd party forums... only within the community do they truly care about you.   Wow... it's really getting to scary levels.



    SabracGdemamitweedledumb99

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

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  • IselinIselin Member LegendaryPosts: 18,719
    IMHO it's getting more and more cult-like every day.  Just check out this post from Caspien today telling people that 3rd party sites are "not interested in your happiness".  Think about what he is posting here.  Building distrust of news sites and 3rd party forums... only within the community do they truly care about you.   Wow... it's really getting to scary levels.



    I think I'm going to trust whoever isn't after my money.
    LokeroMendelMadFrenchieGdemamiDakeru
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  • Slapshot1188Slapshot1188 Member LegendaryPosts: 16,983
    Kyleran said:
    Dakeru said:
    Forgrimm said:
    Just checked the CoE forums, someone posted the full text of Tim's article there. Already 4 pages of responses. https://chroniclesofelyria.com/forum/topic/30270/mmorpgcom-chronicles-of-elyria-wherefore-art-thou?page=1#31
    This here is my favorite post:

    Dellamorte


    Authored as an end user and not as a developer.

    As a person who has done quite a bit of both in my career, if I were a member of SBS I would say the following:

    Thanks for being polite.

    We acknowledge dates have been missed here, here, and here.

    We have a plan moving forward to accomplish xyz by these dates. We feel these dates are realistic compared to our other dates because of reasons xyz.

    The impact on timelines is the following (delays) (new timelines).

    Information will be released on the following schedule.

    Thanks



    This suggestion seems absolutely reasonable and polite to me.

    Can you guess what happened? They downvoted him lol

    True but if I threw away the money some of those people did to maybe play by the time they are collecting social security, I would probably downvote my own mother because bitter would be understatement. 

    Rational posts will get you nowhere.
    Well clearly then it's time for me to head over there and create some irrational posts.

    Hold my beer, I've got this.

    :D
    If you do wade into the crap over there feel free to copy and paste his 3 Major Milestones for 2018 from his 2018 State Of Elyria post and the results as of 2019 which is 0 for 3.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • LokeroLokero Member RarePosts: 1,514
    What's the difference in Chris Roberts and Caspian?

    One man oversells products based on his dreams, the other just sells his dreams.
  • ScotScot Member LegendaryPosts: 22,955
    TimEisen said:
    Scot said:
    I am not sure we should have articles about indie games from those who back them. Is it possible to detach yourself from the money you have put in? Either hoping for success in the early days or despairing you will ever see a game as the years go by.

    Also I think it might be good for the health of those who write gaming articles not to be put in this position, life has enough drama without buying into it. :)
    Humans are capable of far greater mental abilities than having to detach themselves from the money they put into something. Objectivity isn't hard, you just turn off your emotions and look at the facts alone. You write your piece directly referencing them and draw conclusions based upon them. 

    But your question is flawed in one major way, you assume I wasn't hired as a backer, to write about games from that point of view. You see I've never hidden which games I backed, despite the fact I easily could have. I've been open about them because I write from the perspective of an embedded reporter observing the crowd funded game development as it transpires. 

    Now, would I review a game I covered for several years while embedded? Yes, BUT, I would note at the top of the review my past experiences and relationship with the game which should be taken into account.

    Looking at how small our niche is, it would be hard to find a writer that didn't have some exposure to a game. If you wanted a truly unobjective review I suppose you would have to grab a non gamer, make them play a game, then have them write up their review. Maybe grab a gamer that has never played a MMORPG? 

    Do I want all MMORPGs to do well? Yes. Would that sway my opinion on a review of a finished product? Possibly but I would take all possible steps to be fact based, not emotion based. This world needs more facts. 
    Thanks for addressing this, but I think you are dancing around the point. The fact you are upfront about your monetary investment is to be commended but that does not mean that anyone who does so is impartial. Also the idea that "objectivity isn't hard" runs counter to everything I have seen in my life from others and indeed sometimes myself, so forgive me if I put a very big question mark over that.

    Naturally you thought I was questioning your judgment here, but actually I don't know how much this influenced you. I should have been clearer that my point was a more general one, would it not be a good idea if the people writing such articles did not have money in them?

    Also the extrapolations from what I have said are rather running wild. Hopefully you can see how the idea that what I have said leads us to only having writers who have not played a MMORPG before to review such games, is rather out there?

    So to be clear, I see no issue if writers of such reviews love MMORPG's, if they might have met the developers and so on. It is purely the psychological investment in something that putting money in creates that concerns me.

    So in the end do I discount what you have said? No of course not, I have found your opinions on gaming to be elucidating. I just don't think gaming journalists should be put in this position.
    [Deleted User]GdemamiMadFrenchie
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 16,983
    Scot said:
    TimEisen said:
    Scot said:
    I am not sure we should have articles about indie games from those who back them. Is it possible to detach yourself from the money you have put in? Either hoping for success in the early days or despairing you will ever see a game as the years go by.

    Also I think it might be good for the health of those who write gaming articles not to be put in this position, life has enough drama without buying into it. :)
    Humans are capable of far greater mental abilities than having to detach themselves from the money they put into something. Objectivity isn't hard, you just turn off your emotions and look at the facts alone. You write your piece directly referencing them and draw conclusions based upon them. 

    But your question is flawed in one major way, you assume I wasn't hired as a backer, to write about games from that point of view. You see I've never hidden which games I backed, despite the fact I easily could have. I've been open about them because I write from the perspective of an embedded reporter observing the crowd funded game development as it transpires. 

    Now, would I review a game I covered for several years while embedded? Yes, BUT, I would note at the top of the review my past experiences and relationship with the game which should be taken into account.

    Looking at how small our niche is, it would be hard to find a writer that didn't have some exposure to a game. If you wanted a truly unobjective review I suppose you would have to grab a non gamer, make them play a game, then have them write up their review. Maybe grab a gamer that has never played a MMORPG? 

    Do I want all MMORPGs to do well? Yes. Would that sway my opinion on a review of a finished product? Possibly but I would take all possible steps to be fact based, not emotion based. This world needs more facts. 
    Thanks for addressing this, but I think you are dancing around the point. The fact you are upfront about your monetary investment is to be commended but that does not mean that anyone who does so is impartial. Also the idea that "objectivity isn't hard" runs counter to everything I have seen in my life from others and indeed sometimes myself, so forgive me if I put a very big question mark over that.

    Naturally you thought I was questioning your judgment here, but actually I don't know how much this influenced you. I should have been clearer that my point was a more general one, would it not be a good idea if the people writing such articles did not have money in them?

    Also the extrapolations from what I have said are rather running wild. Hopefully you can see how the idea that what I have said leads us to only having writers who have not played a MMORPG before to review such games, is rather out there?

    So to be clear, I see no issue if writers of such reviews love MMORPG's, if they might have met the developers and so on. It is purely the psychological investment in something that putting money in creates that concerns me.

    So in the end do I discount what you have said? No of course not, I have found your opinions on gaming to be elucidating. I just don't think gaming journalists should be put in this position.
    Perhaps you should consider this:

    There is no game.  No gameplay to review.  What he in essence is writing about is his experience as a person who Crowdfunded the game.  It’s a review of the journey.  It’s the difference between a travel journalist live blogging about his trip as it happens and someone else making a post about the destination based on pictures and info from other people.


    Scot[Deleted User]MadFrenchietweedledumb99

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • lahnmirlahnmir Member LegendaryPosts: 5,041
    Scot said:
    TimEisen said:
    Scot said:
    I am not sure we should have articles about indie games from those who back them. Is it possible to detach yourself from the money you have put in? Either hoping for success in the early days or despairing you will ever see a game as the years go by.

    Also I think it might be good for the health of those who write gaming articles not to be put in this position, life has enough drama without buying into it. :)
    Humans are capable of far greater mental abilities than having to detach themselves from the money they put into something. Objectivity isn't hard, you just turn off your emotions and look at the facts alone. You write your piece directly referencing them and draw conclusions based upon them. 

    But your question is flawed in one major way, you assume I wasn't hired as a backer, to write about games from that point of view. You see I've never hidden which games I backed, despite the fact I easily could have. I've been open about them because I write from the perspective of an embedded reporter observing the crowd funded game development as it transpires. 

    Now, would I review a game I covered for several years while embedded? Yes, BUT, I would note at the top of the review my past experiences and relationship with the game which should be taken into account.

    Looking at how small our niche is, it would be hard to find a writer that didn't have some exposure to a game. If you wanted a truly unobjective review I suppose you would have to grab a non gamer, make them play a game, then have them write up their review. Maybe grab a gamer that has never played a MMORPG? 

    Do I want all MMORPGs to do well? Yes. Would that sway my opinion on a review of a finished product? Possibly but I would take all possible steps to be fact based, not emotion based. This world needs more facts. 
    Thanks for addressing this, but I think you are dancing around the point. The fact you are upfront about your monetary investment is to be commended but that does not mean that anyone who does so is impartial. Also the idea that "objectivity isn't hard" runs counter to everything I have seen in my life from others and indeed sometimes myself, so forgive me if I put a very big question mark over that.

    Naturally you thought I was questioning your judgment here, but actually I don't know how much this influenced you. I should have been clearer that my point was a more general one, would it not be a good idea if the people writing such articles did not have money in them?

    Also the extrapolations from what I have said are rather running wild. Hopefully you can see how the idea that what I have said leads us to only having writers who have not played a MMORPG before to review such games, is rather out there?

    So to be clear, I see no issue if writers of such reviews love MMORPG's, if they might have met the developers and so on. It is purely the psychological investment in something that putting money in creates that concerns me.

    So in the end do I discount what you have said? No of course not, I have found your opinions on gaming to be elucidating. I just don't think gaming journalists should be put in this position.
    Perhaps you should consider this:

    There is no game.  No gameplay to review.  What he in essence is writing about is his experience as a person who Crowdfunded the game.  It’s a review of the journey.  It’s the difference between a travel journalist live blogging about his trip as it happens and someone else making a post about the destination based on pictures and info from other people.


    Hell, its not even that. Its the difference between a travel journalist live blogging about his trip as it happens and someone else making a post about a not yet created destination based on promises and concept pictures and info from other people whom might not be trustworthy at all.

    /Cheers,
    Lahnmir
    ScotYashaX[Deleted User]Ungood
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • ScotScot Member LegendaryPosts: 22,955

    Perhaps you should consider this:

    There is no game.  No gameplay to review.  What he in essence is writing about is his experience as a person who Crowdfunded the game.  It’s a review of the journey.  It’s the difference between a travel journalist live blogging about his trip as it happens and someone else making a post about the destination based on pictures and info from other people.


    Well you have a point there, but I do think it is blurred by articles before reviews effectively being reviews what with early access and spending before EA even begins. So yes, they certainly are a travelogue but they are no doubt being used to make decisions on purchases.

    The fact we see them voicing concerns is also evidence that we are getting something of a balanced view, I am not suggesting that we have an epidemic of impartiality as a result of this. But it has to raise concerns, it seems to me when you are that close how do you properly step back?
  • MendelMendel Member LegendaryPosts: 5,609
    I'm just waiting until Tim realizes that the COE poster basically plagiarized him.  It was a copy & paste of the entire article, instead of a link, with absolutely no credit to Tim (through 4 pages, anyway).  There are even several posters that seem to think the cut&paste member was the author of the original article.

    Let's see how well SBS disciplines its membership in the face of a legal violation.  Heck, even MMORPG.com might have a valid complaint.



    Logic, my dear, merely enables one to be wrong with great authority.

  • DakeruDakeru Member EpicPosts: 3,802
    Mendel said:
    I'm just waiting until Tim realizes that the COE poster basically plagiarized him.  It was a copy & paste of the entire article, instead of a link, with absolutely no credit to Tim (through 4 pages, anyway).  There are even several posters that seem to think the cut&paste member was the author of the original article.

    Let's see how well SBS disciplines its membership in the face of a legal violation.  Heck, even MMORPG.com might have a valid complaint.



    Uhm no..

    As you can see from the article on the mmorpg.com below I am not alone who thinks the same way.

    Read more at https://www.mmorpg.com/chronicles-of-elyria/columns/chronicles-of-elyria-wherefore-art-thou-1000013349#b8JHmKVpAeCeevIG.99
    Gdemamitweedledumb99
    Harbinger of Fools
  • kjempffkjempff Member RarePosts: 1,759
    edited January 2019
    Sovrath said:
    Iselin said:
    kjempff said:
    kjempff said:

    Then there is the money issue. Afaik they were always upfront about the crowdfunding was to get the project started (correct me if you know otherwise), and that it would need outside investors to "finish" the project. 
    For the record they never mentioned this on their Kickstarter main page.As a matter of fact they had stretch goals like adding Mounted Combat etc...

    Also related:
    Massively OP: The sticking points seem to be the Kickstarter FAQ line that states, “The funding goal is the amount of money that a creator needs to complete their project” and the fact that COE’s Kickstarter verbiage itself doesn’t appear to mention that the $900K sought wasn’t the full amount (it’s buried in the 8000+ comments)

    He also said $1.2M gets a core game and Alpha 1 yet here we sit within over $5M raised and not there yet.

    He also said “it’s our intention that all of it be covered by investors, or at least, not players.“ Which obviously didn’t happen.

    He also said that closing refunds at the same time they announced this was and I quote “ I want to say it was a complete coincidence that we announced our refund policy going forward in the same update where we evidently made people aware we’re still looking for money from investors, etc.”

    https://massivelyop.com/2016/09/28/interview-chronicles-of-elyrias-jeromy-walsh-on-post-kickstarter-funding/


    So yeah... I kind of disagree that they were even close to upfront.

    Thanks. I haven't been following that closely, so you are probably correct.
    Though, "completing" a project does not necessarily mean the final product, it could mean a vertical slice which is a game dev term defining a working game showing of a core concept - Again I have not followed CoE closely, so I don't know the wording used in the ks or if that core game has been delivered to backers or is close to.

    On a side note, I find the whole refund thing and backers entitlement on a crowdfunded game to be a misunderstanding. If you crowdfunded something you did not buy anything, you either donated or invested and at that point the money is no longer yours. The receiver is only required to spend that money as advertised and to the best of their ability, but there is no guarantee of success implied not for the entire project neither for completion of stretch goals. It is an investment, not a purchase.



    It's not an investment, either.
    But it should be. Crowdfunding where backers get a piece of the action, a % share, would make a lot of sense as shared risk with possible rewards. 

    What we have instead is panhandling elevated to an art form... no scratch that, it has much more in common with fringe religions than art :)
    But it is. The word investment can be used in other ways and is often used to mean getting an advantage, a positive outcome, a desired effect.

    That's what is meant by this type of investment. It's not always to get back a financial result.


    It's an investment in the same way putting gas in my car is an "investment" into my future personal mobility.
    I can only say you have the wrong idea of what investment means. Buying gas is a purchase of goods, so is buying a printer or even a service. An investment means that you are investing in a possible outcome (not a guaranteed outcome), which traditionally is a return as more money than you put in, but it can also be return of goods or in this case a game. As opposed to a purchase, an investment does not guarantee to succeed in a return ... that is the whole point and why a ks is an investment and not a purchase, otherwise it would be a loan or a payment up front.. you can also read ks view on refunds and whether they consider backing as a purchase (spoiler they don't, although to be fair they don't call it investment, that is just something I concluded because it is everything that define an investment). 
    Ozmodan
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    kjempff said:
    Sovrath said:
    Iselin said:
    kjempff said:
    kjempff said:

    Then there is the money issue. Afaik they were always upfront about the crowdfunding was to get the project started (correct me if you know otherwise), and that it would need outside investors to "finish" the project. 
    For the record they never mentioned this on their Kickstarter main page.As a matter of fact they had stretch goals like adding Mounted Combat etc...

    Also related:
    Massively OP: The sticking points seem to be the Kickstarter FAQ line that states, “The funding goal is the amount of money that a creator needs to complete their project” and the fact that COE’s Kickstarter verbiage itself doesn’t appear to mention that the $900K sought wasn’t the full amount (it’s buried in the 8000+ comments)

    He also said $1.2M gets a core game and Alpha 1 yet here we sit within over $5M raised and not there yet.

    He also said “it’s our intention that all of it be covered by investors, or at least, not players.“ Which obviously didn’t happen.

    He also said that closing refunds at the same time they announced this was and I quote “ I want to say it was a complete coincidence that we announced our refund policy going forward in the same update where we evidently made people aware we’re still looking for money from investors, etc.”

    https://massivelyop.com/2016/09/28/interview-chronicles-of-elyrias-jeromy-walsh-on-post-kickstarter-funding/


    So yeah... I kind of disagree that they were even close to upfront.

    Thanks. I haven't been following that closely, so you are probably correct.
    Though, "completing" a project does not necessarily mean the final product, it could mean a vertical slice which is a game dev term defining a working game showing of a core concept - Again I have not followed CoE closely, so I don't know the wording used in the ks or if that core game has been delivered to backers or is close to.

    On a side note, I find the whole refund thing and backers entitlement on a crowdfunded game to be a misunderstanding. If you crowdfunded something you did not buy anything, you either donated or invested and at that point the money is no longer yours. The receiver is only required to spend that money as advertised and to the best of their ability, but there is no guarantee of success implied not for the entire project neither for completion of stretch goals. It is an investment, not a purchase.



    It's not an investment, either.
    But it should be. Crowdfunding where backers get a piece of the action, a % share, would make a lot of sense as shared risk with possible rewards. 

    What we have instead is panhandling elevated to an art form... no scratch that, it has much more in common with fringe religions than art :)
    But it is. The word investment can be used in other ways and is often used to mean getting an advantage, a positive outcome, a desired effect.

    That's what is meant by this type of investment. It's not always to get back a financial result.


    It's an investment in the same way putting gas in my car is an "investment" into my future personal mobility.
    I can only say you have the wrong idea of what investment means. Buying gas is a purchase of goods, so is buying a printer or even a game. An investment means that you are investing in a possible outcome (not a guaranteed outcome), which traditionally is a return as more money than you put in, but it can also be return of goods or in this case a game. As opposed to a purchase, an investment does not guarantee to succeed in a return ... that is the whole point and why a ks is an investment and not a purchase, otherwise it would be a loan or a payment up front.. you can also read ks view on refunds and whether they consider backing as a purchase (spoiler they don't). 
    They can consider it or not.  Doesn't change the fact that these folks aren't just throwing money at the idea, these pledges always include game copies, sub time, or other in-game items.  Those aren't really intangibles; they're very clearly laid out.

    Also, go ahead and check the crowdfunding buttons on these project websites.  "Add to cart," and "Buy" are the words used.  Remind me again: is "buying" something viewed the same as "investing" in something?  Where else do you take an investment and "add to cart"?
    GdemamiOzmodan

    image
  • ScotScot Member LegendaryPosts: 22,955
    TimEisen said:

    I see what you are saying more clearly now. I can't speak for other writers, and in many cases, based on the writer's history I would agree with you. As a fan, they way I take my news is to research the writers and I only trust the ones that have shown me the ability to place facts before emotions. In my life experience I'd say it depends on the individual. Personally I try hard to live a fact based life. I've joked that I love my water jug. I carry it everywhere. I'd promote the hell out of the thing if they asked me to because its the best one I've ever had, and if a scientific study came out showing the thing is a hazard, I'd toss it out without thinking about it lol. 

    In general, I agree with you. In general it makes me nervous and uncomfortable if I'm reading work from people emotionally or financially invested in the thing I am reading about. The conclusion I reach is that writing/streaming/news etc is only as good as it's author and the set of facts or primary sources they utilize. At the end of the day I take it upon myself to decide if this author is someone worth my time, worth trusting, or another talking head propagandist selling me BS like global warming is a myth and the earth is flat hah. 

    What keeps me up at night, and something worth considering, is that I'm in the minority. Its rare that a game writer says what they are invested in. We are in an era where steamers literally sell their stream to studios. I've heard cases of 70k to stream a game. I don't know if it's flat out stated the streamer will put it over and hype it up or call it like they see it, but if I had 70k on the line I can tell you I do not believe I could stay honest! Even if I tried, that amount is life changing in ways that would supersede my judgement, aware or not. Its odd to me that stream fans accept this but when it coms to writing, if our site approached a studio and offered to sell them a great review, it would be a huge scandal.

    I feel fans need to realize the streamers should be held to the same standards as the written media. That would substantially change how streams look though, for one the would be on old PC's, sitting in generic office chairs, without the shelves of freebies behind them lol. I don't have any sort of grudge against streamers, I just hope they will eventually be held to higher standards of integrity the way writers are. 

    Fortunately the amounts involved with writing about MMORPGs and even the amounts I spent on the games I backed, are amounts I was, at least at the time, comfortable parting with. Maybe there is a price on honesty? What it is I don't know. 70k, 30k, 1k? I haven't put even a thousand into any game but would that make me want it to succeed? I guess I cant say for sure but I'd like to believe the person I am wouldn't give a hot damn. 
    Of the articles on here where someone has said they paid in at an early stage I have never thought, oh you can see how this has influenced him. That said I don't read many development articles or threads.

    I am not sure that streaming will ever be brought into line with the standards I expect from gaming journalists, if it is where the money is it is here to stay, something we have seen so many times before in different ways in gaming.

    I regard a site like this as a bulwark against the nonsense we have seen creeping in over the years, so am I overly protective of "standards"? Yes, but I think we have to be, the whole concept of a gaming ethos which grew up in the nineties has been subverted or just done away with.

    Anyway if you get offered 70k for your next article remember not to buy a new sportscar, its always a bit of a give away. :)
    [Deleted User]GdemamiMendel
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 16,983


    Also, go ahead and check the crowdfunding buttons on these project websites.  "Add to cart," and "Buy" are the words used.  Remind me again: is "buying" something viewed the same as "investing" in something?  Where else do you take an investment and "add to cart"?
    You mean like on CoE's store page?


    OzmodanMadFrenchie

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  • OzmodanOzmodan Member EpicPosts: 9,726
    I don't see how anyone can say they are providing updates.  I know several people that have invested in this game and all of them are at the point where they do not think it will ever release.   They were big proponents of the game for quite some time too.   

    What I find really humorous, IF the game ever releases with at least the perma death feature implemented, it will only take the first cycle of lost characters to deter most of the player base.  Just a brain dead mechanic that few will tolerate.  Their entire design was ludicrous from the start. 
    Gdemami[Deleted User]MadFrenchieScot
  • KyleranKyleran Member LegendaryPosts: 43,498
    TimEisen said:
    lahnmir said:
    Perhaps you should consider this:

    There is no game.  No gameplay to review.  What he in essence is writing about is his experience as a person who Crowdfunded the game.  It’s a review of the journey.  It’s the difference between a travel journalist live blogging about his trip as it happens and someone else making a post about the destination based on pictures and info from other people.


    Hell, its not even that. Its the difference between a travel journalist live blogging about his trip as it happens and someone else making a post about a not yet created destination based on promises and concept pictures and info from other people whom might not be trustworthy at all.

    /Cheers,
    Lahnmir
    I loled pretty hard when I read this. That might be my next move! I'll be the first Instagram "world traveler" that books trips years in advance to resorts not yet built then covers the mundane day to day until I finally go to the airport. 
    You can even open a KSer campaign to get you started.
    [Deleted User]

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