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Daybreak Game Company Lays Off 70 Employees - MMORPG.com News

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  • LokeroLokero Member RarePosts: 1,512
    My take on this, and I will state straight out that this is pure speculation, is that the unannounced, occasionally rumored, big new game project just got cancelled, and all the people working on it just lost their jobs.
    Either that, or perhaps they just were no longer useful to the project and DBG couldn't afford to keep unneeded employees.

    Though, that seems a bit unlikely, given how many went at once... unless that new project was near completion.

    Then, there's always the possibility that the people they fired were the ones who weren't working on the new project at all.  It's always possible that they just went all in on the new project and tossed everything else to the curb.
    But, I have a hard time believing that they even had 70 employees outside of that new project they were hiring for.  At best, they probably have less than that across all their lineup combined.
    craftseeker
  • gervaise1gervaise1 Member EpicPosts: 6,269

    goozmania said:

    I didn't know they even had 70 employees.



    The suggestion was that after the lay-offs at the time DBG took over they had about 225 staff. This was just from tweets etc. at the time - nothing official.

    Now the report says 70 employees estimated to be about 30% of the workforce - which if true would put them now at c. 163. I think it will be less and that 70 represents a bigger chunk. Why?

    When DBG took over they will have set staff levels to revenue coming in + allocated a development budget from overheads for EQN. And Brad said that the EQN team was the biggest team. I would be very surprised if staff levels had not been reduced / allowed to fall further. Closer to 100 than 150 would be my guess. Either way it probably matters little.
  • gervaise1gervaise1 Member EpicPosts: 6,269

    Gorwe said:

    Well...look at the bright side: Now their profit margin will be better(more revenue, less expenses). At least something. :)



    (these could definitely be pre-sale steps)



    Yeah - but the problem is that they will have set their staffing level to their revenue / expected profit margin when they took over. And in the 2 years and more since.

    So - yeah but this just means that things have got worse. No surprise though. At the time I said that people whould simply expect DBG to run the games until such time as they stop making money. At which point they will be closed.
    craftseeker
  • BakgrindBakgrind Member UncommonPosts: 398
    "We are optimizing our structure to ensure we best position ourselves for continued success in the years to come."


    "Continued success" he says..... HAHAHAHAHA!!!!!!!! P.S. I am still laughing.
    At least they didn't use the word "Opportunity"  in there. That is my  least favorite corporate jargon wording because it gets used in the wrong context.  As an example I am surprised that they didn't say "We now have a great opportunity to optimize  our business model during this time of restructure. Which will ensure that going forward that we are in the  best position for ourselves and for continued success of the company in the years to come."  Gawd, I hate corporate mumbo jumbo and I am so glad that I am no longer apart of that world.
  • gervaise1gervaise1 Member EpicPosts: 6,269


    "Deception Acquisitions" from my understanding has been trying to unload it's portfolio since May of last year, and has no takers, so I expected this..I think the best they can hope for at this point is for Gamingo to buy them, though I'm sure if that happens WB games will pull their DC licence.



    Interesting point about trying to sell up. Wouldn't be unexpected. The surprise would have been if they had got any offers - even from the likes of Gamingo.

    The problems they have trying to sell it will be twofold: 1. there can't be any "fat" to trim to allow a buyer to come in, slim down and thereby generate more profit. 2. Fortnite has happened. And whilst that may not impact EQ1/EQ2 the new LotR servers and looking ahead vanilla WoW could.


    As far as DCUO goes pretty sure this isn't a "DBG" title. Some sites say it is but its development history called it a "Joint Venture" between WarnerBros, DC Comics and "DBG". Something I think DBG dealt with by bringing in Jack Emmert and making him CEO, in his own right, of DCUO. And there will be legal stuff about what can/cannot be done, how profits are split etc. Wouldn't surprise me if Sony are still on the paperwork with a side letter saying for Sony read DBG! Usually of you want to change 1 clause you open up the whole thing for possible tweaking!

    Interesting point about them looking to sell it.
  • BrunlinBrunlin Member UncommonPosts: 78
    edited December 2018
    This is not surprising as the Flagship game for DBG is H1z1 King of the Kill, the Battle Royale game that started the new craze in this new genre....However the new branded game Z1 isnt doing that good compared to Fortnite and Pug G, plus there has been a scandal on the Esports front of Z1, they dont have money to pay their winners and some of the pro teams are bailing, which has prety much shut the whole league down. The second earner is Planetside 2, which has been diminishing for awhile. Everquest though I am not worried, if DBG shuts down I am pretty sure someone else will pick up the Everquest Franchise and that might be a good thing.

    If at first you don’t succeed, call it version 1.0

  • FlyByKnightFlyByKnight Member EpicPosts: 3,966
    The timing was totally on purpose.
    Thupli
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • gervaise1gervaise1 Member EpicPosts: 6,269
    Maybe this is what  DBG's owner (Epstein) was talking about on September 7th: (And more seriously it may have a bearing.)

    “Daybreak Games is pleased to have NantWorks as our investment partner to support and accelerate the growth of our company,” Epstein said in a statement. “Working with NantWorks, NantStudio and Dr. Soon-Shiong will allow us to maintain our cutting-edge development in the video game industry and to benefit from Nant’s technological expertise and reach as a resource.”
  • LtldoggLtldogg Member UncommonPosts: 269
    So sad to see games I loved and spent so many years in dying in this type of manner :(
  • chrisapete123chrisapete123 Member UncommonPosts: 23
    John Smedley Most ruined the name of Everquest the GOAT of MMORPGs. With Everquest Next gone I’m so glad like that’s isn’t a mmorpg.. it was the worst idea of all time..
    craftseekerGdemami
  • OG_ZorvanOG_Zorvan Member EpicPosts: 1,848
    D-BaG's death crawls ever closer. Such delightful suspense.


    MMORPG.COM took away my swinging cheerleader butt .gif.

  • MisterZebubMisterZebub Member LegendaryPosts: 3,584

    Brunlin said:

    This is not surprising as the Flagship game for DBG is H1z1 King of the Kill, the Battle Royale game that started the new craze in this new genre....However the new branded game Z1 isnt doing that good compared to Fortnite and Pug G, plus there has been a scandal on the Esports front of Z1, they dont have money to pay their winners and some of the pro teams are bailing, which has prety much shut the whole league down.

    The second earner is Planetside 2, which has been diminishing for awhile. Everquest though I am not worried, if DBG shuts down I am pretty sure someone else will pick up the Everquest Franchise and that might be a good thing.



    Yep, and since H1Z1was Smed's baby layoffs from that team would likely upset him.

    "You have kept me at your beck and call for fifteen years. I shall never again do what you demand of me. By every rule of single combat, from this moment your life belongs to me. Is that not correct? Then I shall simply declare you dead. In all of your dealings with me, you'll do me the courtesy to conduct yourself as a dead man. I have submitted to your notions of honor long enough. You will now submit to mine."

  • Thomas2006Thomas2006 Member RarePosts: 1,130
    The company is going down the drain. Next year we will hear they are shutting down an selling off the ips to pay the debters.
    Gdemami
  • RidelynnRidelynn Member EpicPosts: 6,825

    Zebbakei said:

    My only experience with Daybreak has been with EQ1 and 2 and from what I've seen, the content released under their ownership was good at first, and then it plummeted and has been copy/paste, slightly modified old content.



    It's been that way since long before Daybreak took over.
    gervaise1
  • H0urg1assH0urg1ass Member EpicPosts: 2,234
    When SOE first launched it felt like they were making games from the ethos of "What would the players really enjoy playing?"  The games were fun, they were packed with options, choices, great storytelling and good gameplay.

    Over the years, however, they slowly morphed into a company that started making new games from a standpoint of "How can we best monetize this to drag every penny out of our player's wallets per month?"

    Planetside 1 and Planetside 2 are prime examples of this.

    Planetside 1 felt like the developers sat down and said, "How can we make the best MMOFPS ever designed?"  To this day it's truly some of the most fun I've ever had online in a game.  The combined arms approach of Infantry, Armor and Air was done very well for the most part with a few missteps in the later years like adding the completely unnecessary mechs that really unbalanced the game.

    Planetside 2 felt like the developers sat down and said, "Ok, how can we take Planetside 1 and re-imagine it to drain absolutely every penny from the player base on not just a monthly basis, but a daily basis if possible?"  It was so monetized it was jaw dropping, and none of the tactics and  charm of the first game were present whatsoever.  
    GdemamiMawnee
  • WizardryWizardry Member LegendaryPosts: 16,443
    edited December 2018
    Sounds similar to the same bull shit speech they gave us upon takeover and laying off employees then.
    I seriously didn't even realize they had that many employees,i figured maybe 50 tops.So the word is 1/3,meaning hey operate with about 200+,a lot more than i thought.

    I still bet there is a HECK of a lot more to this than we will ever hear about but quite possible Smedley knows about.

    Here is some thoughts...

    Did they get some government aid or tax break if had a certain number of employees for at least 3 years.Did they purchase this outfit solely on the timely and unheard of success of H1Z1 at the time,i sure hope they weren't that stupid.
    As to monetizing,well i said this from the first moment i saw how they looked after the games,they were doing nothing but finding ways to grind more money from us.The bait and switch with H1Z1 was a real scummy idea to split it into 2 games,sorry but battle royale with the EXACT same ONE map does not make 2 games.

    I am certain there is still a very large crowd of EQ diehard fanbois that still purchase every expansion and why this ship has not sailed already that keeps this boat afloat but man alive.I liked the franchise a fair bit,not going to say 9/10 good but about a 6/10,i quit buying expansions way back about 5 years ago.


    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Octagon7711Octagon7711 Member LegendaryPosts: 8,837
    They should have at least acknowledge the people they fired and wished them well.  Signs of the times.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • WizardryWizardry Member LegendaryPosts: 16,443
    A quick search around and more makes sense.

    So they shut down a portion of H1Z1 and laid off employees back early in year.They got a new partnered investor that took over H1Z1 BR as well licensed to operate mobile games of their games like the EQ franchise as well new mobile games.
    So they were definitely struggling but got a huge cash injection from said partner.That money carried them for awhile but now feeling the crunch again.

    So what can we expect,porting of the games to mobile and some new cheap fast to market mobile game,likely seeing how ev1 copies,likely a moba or ARPG.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • LuidenLuiden Member UncommonPosts: 261
    The company is going down the drain. Next year we will hear they are shutting down an selling off the ips to pay the debters.
    Going?  This company has been bottom dweller status for years.  They destroyed EQ2 and their greed is at the top of charts when it comes to ripping off gamers.  Only in EQ2 were you expected to pay full price for the game, pay 15 dollars a month, and still have a cash shop to buy anything that looked half decent.  That company couldn't go under any faster.   
    BluelinerGdemami
  • AcorniaAcornia Member UncommonPosts: 250
    If they wanted to save money, they should have done a for cause fireing of the entire front office and the board of directors at DBG.
  • ShaighShaigh Member RarePosts: 2,007
    Its easy to keep your employees when you managed to raise a golden cow that ends up funding lots of different projects. Problem is that their source of money drained long time ago and now each project has to fund themselves.

    It would be interesting to know how much money they spent on EQ3/EQnext while only releasing Landmark.
    The cynic knows the price of everything and the value of nothing.
  • jarsku85jarsku85 Member UncommonPosts: 77
    Well this means more Pantheon owners, something positive :D
  • PhryPhry Member LegendaryPosts: 10,989
    What a wonderful christmas gift to give their employees, are things really so bad at DBG that they had to do such an aweful thing to so many people before christmas, well if they were still on my christmas card list that would definitely have got them taken off of it! :/
    Gdemami
  • Mackaveli44Mackaveli44 Member RarePosts: 580
    edited December 2018

    gervaise1 said:





    They are the worst gaming company in the industry and from the sounds of it, continue to get worse.






    Why worst?



    Under SoE "structural optimisation" happened 6 times in the 7 years before DBG took over - not counting the staff who were laid off right after - which was obviously going to happen anyway.



    Why worst?

    Have you played any of their games? They're run by skeleton crews with little to no content and the content that is patched in is buggy as shit and takes many patches after to fix anything and even then a lot of shit doesn't get fixed. Why worse? Because they were pathetically bad before and now losing MORE people will just make their skeleton crew dev teams even smaller. On top of that, they try to milk any amount of dollar they can from people playing their games. I seriously think what they're doing is milking any dollar they can make with the least amount of effort with each title before they go bye bye. A last ditch effort for money.
  • JeroKaneJeroKane Member RarePosts: 6,243

    Zebbakei said:

    My only experience with Daybreak has been with EQ1 and 2 and from what I've seen, the content released under their ownership was good at first, and then it plummeted and has been copy/paste, slightly modified old content.



    They already started doing that with EQ2 back when it was still SOE. /sigh
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