Haven and Hearth has more thought just put just into cheese making than some games to their entire crafting tree: http://ringofbrodgar.com/wiki/Cheese ... other "food" trees are a little simpler, but can have more steps even if they're easier. Food is also fundamental for increasing characteristics.
Boundless has food that offers benefits for 30 minutes. The initial thought is pretty lame, until you look at the benefits it provides compared skill points required for the same benefit (which stack with each other). Usually something like 2.5 levels worth of skill points for most effects, to 4 levels worth of skill points for the stat effects, and 5 for defensive effects.
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
Comments
https://www.gamespace.com/reviews/battle-chef-brigade-deluxe-ps4-review/
https://store.steampowered.com/app/448510/Overcooked/
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
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MMO player