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It was seemingly a big weekend for the Fallout 76 team as we have a triple treat of news today. First comes the Fallout 76 live action multiplayer trailer that showcases a golden oldie song from the Beach Boys, "Wouldn't It be Nice"...and a giant sloth. One of the big new components of Fallout 76 is the inclusion of online multiplayer, something that the trailer shows off to good effect.
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거북이는 목을 내밀 때 안 움직입니다
What? That didn't look "fun" to you?
That smile on the young woman's face in the first scene? It's how mine looks when tearing things apart with the automatic combat shotgun.
Of course I'm normally armored up like the BOS in the 2nd scene...
I am starting to look forward to it next month.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Cosmetics are always a point of contention for some people. Its not really outside the realm of reality to do it given how art teams have worked in most companies. Most art teams aren't long-term hires and are usually contracted for certain periods of time, simply because they can finish their work relatively quickly compared to other aspects of game development. That means you have a whole team under development, with nothing crucial to the actual project to actually do, thus rolled out extra cosmetics exist. Now some companies do this reasonably, so you might see out-of-season stuff being sold etc. Then you have other companies that will sell extra in-season stuff without a chance of offering it at any point in game. What I tend to accept is, if it was offered at least ONCE in a game via in game means, then its fine to be in a cash shop AFTER that point. Unfortunately, we live the "me-myself-and I" generation" where the typical response to anything like this is either "It shouldn't matter to others as long as it doesn't change gameplay" or "it doesn't bother my experience what they have in the cash shop." This kind of thinking is why we have so much dumb stuff today like paid alphas/betas and level boosts. These things only exist because there's a market for them, not simply because companies want them there. Also, keep in mind that everyone defines "gameplay influence differently" like those that dont seeing level boosts or exp boosters as gameplay influencing.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Aloha Mr Hand !
How to destroy Fallout in 1 game? Make a Rust copy
https://ashesofcreation.com/r/Y4U3PQCASUPJ5SED
I make spreadsheets at work - I don't want to make them for the games I play.
Leveraging the IP to the max, monetizing in new and creative ways, delivering the product to the widest possible market, etc., blah.. blah..
I also mentioned how we USED to do modding for FREE in our games,at least from those willing to support it,now that is a long lost art,devs are all in trying to grind as much money out of us,actually far more than their games are worth.
Never forget 3 mile Island and never trust a government official or company spokesman.
Well.. that is one way to look at it...
Another way is that maybe they needed a break from making the same game over and over again (systems wise) and this will pad the pockets and give them some space to upgrade the core for the next generation of FO/TES games...
The truth is most likely in the middle.
But for what it is worth... I heard FO: New California is a bloody good mod/TC so that would at least fix that most dire itch. Also i am pretty sure FO3 was heralded as the end of the franchise.. a blight upon all that was holy and clean... And yet of of that we got Fallout:NW...
This have been a good conversation
(Yep, going total fanboy here)
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Whoever says anything negative about Fallout is illuminati!