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The Torchlight Frontiers site has been updated with a lengthy post from Echtra's Max Schaefer to lay out the company's philosophy about the free to play experience and how it relates to the forthcoming game. Most notably, Schaefer writes that the "community is the most important thing to us, and your happiness is critical to our success". He adds, however, that an "awesome world requires revenue", but that they are confident in the choices they are making to achieve both goals.
Comments
¯\_(ツ)_/¯
What you are asking for is an mmo. ARPGs were never designed for character permanence. They were designed to be a fun dungeon crawl from new adventurer to hero. That journey is the fun part, but there aren't many places to go after that journey is complete. It's like asking for a game of texas hold'em to have long term meaning. Once you win and all the chips are yours the game is over. You start a new one... kind of like seasons.
To me this sounds a bit dangerous. Relic = p2w
mmorpg junkie since 1999
Any game company would have to be "head in the sand stupid" to go for blatantly P2W in this day and age. I'm going to trust that they understand that and will opt for the higher road.
¯\_(ツ)_/¯
They could do worse than copy Path of Exiles shop. Its one of the best F2P shops i've had to deal with.
I have to be honest I'm a little disappointed.
Aloha Mr Hand !
Torchlight has always been one of my favorites but still sad its going to be FTP, just to hard of a market to make the masses happy.
What does this mean exactly?
Are they saying their game can't be classified as p2w because there is no actual ending to the game like an mmo, or are they saying they don't want the game to be p2w?
Also, if relic weapons attainability in game is going to be reasonable, then who in their right mind would pay for them?
I buy the relic, the guy spends 10 hours farming and during these 10 hours I'm doing something even more useful and doing it easy cause I have a relic weapon that normally should require effort to get... If that isn't p2w then there is no p2w in any game.
And I know someone will say "but he will also get it and then you will be on equal footing". Well sadly that's not true cause by then I would've done better content. I'll always be ahead of anyone that doesn't spend money and that's just stupid. I don't see anything interesting in that. That's why I also hate games like Destiny 2 where there is DLC and someone might have items that others don't because they have the DLC and the others don't. That's stupid. I'd rather pay a sub fee and know that everyone is equal or not bother at all.
That's a weak argument I expect from fans of games, not developers.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
* "We reject "pay-to-win". For one thing, there is no specific "winning" in Torchlight Frontiers. We want you to be who and what you want to be in our world."
We'll see I guess....Keep in mind guys, Trion used to be good once.....once....
Eh, depending on what and how it will be that is a small foot in the door to opening up much more unfair cash shop practices, but we will see how it goes. Looking forward to this coming out and can't wait to play it.
If they are truly listening then here it is and why NO amount of monetizing tweaks will get me to play right now.
The game is TOO shallow and i do not like SPAMMY mindless combat what so ever,no way no how.
So if your bent on making a VERY cheap ARPG,then guess what,the game is only as good as F2p and as such should never cost anyone more than a few bucks a month.So if you can keep their interest for 1 year "not asking much"at 3 bbucks per that is 36 bucks a year.TYhis guess will NOT be worth anymore than 36 bucks a year and i can repeat a statement i made in soem other thread.
I bought the ENTIRE FFXI game on Steam about 4 years ago for 15 bucks that included a free month.This Torchlight Will NEVER come remotely close to the massive amount of content and systems,so at a few bucks a month ,imo Torchlight for me is already too costly.
So here it is,you want a busy game because busy attracts other players,once it looks dead it is Wildstar and >>>DEAD.So a game like Arpg's should be a B2p ,maybe you can bait in fanbois of the genre to pay 35-50 bucks.Make 200k sales that is 7-15 million,no way could this game expect to make anymore than that.
So don't bbe greedy,take what the game is worth,it'll come off a LOT better.
Never forget 3 mile Island and never trust a government official or company spokesman.
Never forget 3 mile Island and never trust a government official or company spokesman.