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When ESO released its latest DLC: Murkmire however, I was eager pick up my sword and board and dive into this latest offering. So after a week or so of bog hopping (totally a thing) and adventuring my way through ESO’s latest zone, Murkmire, I’ meager to share my thoughts and impressions. So grab that coffee, kick back and enjoy this impressions piece of Elder Scrolls Online: Murkmire.
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I for one, would like to see achievements carry over to alts. But, I generally agree with the consensus of what others come up with as long as it doesn't break canon and immersion.
They just released as much DLC as possible to rake in as much cash as possible.
It's 2018. Immersion is dead. We all know the difference between a game and real life, at this point. It's nearly impossible for a game to "immerse" me.
Maybe VR will change that. But nothing on a flat display can really do that, especially when you're constantly reminded by the people in game; 99.9% of which aren't even trying to pretend to be role playing :-P
The Original dev team churned out one of the most boring MMORPGs of the last 2 decades. I don't think their work is really bearing any standards, frankly.
However, I wouldn't like cars as mounts in game. Or VOIP where you can hear nerds talking about dumb IRL stuff near by.
The other idea is good,been there done that though,this little game i often mention has already done most content other games just now trying.
None the less fighting off hordes with friends sounds fun for a bit,hence why they likely tossed in the leader board crap to keep players motivated to keep playing.In a way it is like trying to force everyone into instances,to that i say no thanks.
You see that same little game i often mention did similar content in the open world.
As to the looks of the zones,well i see a lot of typical lazy work,like a lot of dead buildings,easy way to give a surface paint job with no real effort.
Never forget 3 mile Island and never trust a government official or company spokesman.
The only new thing here is that Murkmire adds another 4-man arena.
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“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
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