Quantcast

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Diablo Immortal

1235714

Comments

  • LobotomistLobotomist Member EpicPosts: 5,859
    DMKano said:
    Iselin said:
    DMKano said:

    I am telling you that Blizzard knew about the backlash and was ready to do damage control months ago. None of this is surprising to them - again because they know that 95% of Blizzcon crowd are not mobile players.

    Blizzard cares greatly about things that would impact their bottom line - upset forum posters and blizzcon crowd - they weren't gonna blow money on a mobile game anyways - so Blizzard is like - Fuck it  - we'll manage the fallout but Diablo Immortal can still be a major cash cow for us.
    Which is precisely why Blizzcon is a weird place to make the announcement. They could have generated the same buzz with 1/100th of the negative fan reaction if they had chosen to do the reveal anywhere other than Blizzcon.

    Expected or not the shitstorm of negativity they're getting is something you generally want to avoid.

    Not necessarily - it might help Diablo Immortal catch the ear of mobile players - could be the ripple that Blizzard can magnify into a tidal wave with marketing dollars and get the game to the top of mobile charts.

    A product announcement that upsets those who were never gonna buy it  - not really a bad thing. Creating a ripple in the news that will bubble up said product to the attention of  actual intended consumers - not bad either.

    Ah dear DM Kano. I logged into account after year not posting just to answer this.

    Mobile gaming market is made up of bored woman on the commute , 8-12 year old kids and people that have 2-3 minutes to burn.

    None of them dont know or give a damn about Diablo in any way or form.


    Entering mobile game with property like Diablo is huge gamble. Where Blizzard has much more to lose than to gain.

    Up to now Blizzard was known for their quality. Their word was their bond.
    People bought their games in millions on launch just because it was known that Bilzzard knew exactly what players want and how to make it.

    To be booed on live stage , during your own convention, that people payed lot of money to attend.
    Thats bad, even unheared of.

    There is no price for spinning that. And surely not marketing something to unexisting populus.

    Now that only leave us with China. It is a big question mark. Some say mobile gaming is the gaming in China, and Blizzard basically made this for them.

    Again. As people said. They could just left that announcement for ChinaJoy. And Spin Diablo Mobile as side project in western media, and as exclusive focus in chinese media. And none would be the wiser.

    Huge fail fail fail. That sounds like EAfication ,corruption of the marketing suits to the highest degree in Blizzard.

    Basically people in charge know nothing about the games , but pretend they know all.

    You Kano know what I am talking about very well

    CazrieljimmywolfMrMelGibson



  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,816
    Unfortunately while we on this site might dislike it, the overall numbers are going to prove that this is a lucrative decision for them. Mobile gaming is big money =/
    MrMelGibson

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • CazrielCazriel Member UncommonPosts: 419
    Erinak1 said:But the flip-side is annoying the fans that already, you know, give them money. I agree with Iselin that if they had intended this, they would have just released it as news instead of hyping it up so much about a new Diablo game if they honestly knew that this would be the backlash. Caching in on your existing playerbase to create a wave of discussion is definitely a viable and popular way to make money, but I just don't see Blizzard honestly being ok with it tainting the whole Blizzcon because that is what it has done. This will now be the Blizzcon where they announced the Diablo game everyone hated. So maybe they counted on some negativity but I doubt they expected this.

    Edit: Especially after the problems with BfA

    Based on Wyatt Cheng's reaction, I'd say they were stunned at how badly this went over. 

    China is about 25% of the mobile market, but, according to Chinese players on Diablo forums, they hate NetEase. 

    Nonetheless, even if they thought it would be poorly received, they don't care, because the mobile market in China is so huge, it undoubtedly will make up for the pissed-off PC crowd. 

    The insulting part about this is not that it's a mobile game.  Or that it's a notorious P2W developer.  Or that it's a reskin of half a dozen existing games.   It's that a major piece of Diablo lore has been exclusively developed for mobile and then announced like it was the greatest thing in the world to hardcore PC fans.  

    It's giving Blizzard too much credit to imagine they thought this all the way through.  This was very damaging to them and unexpectedly so. 
  • BananableBananable Member UncommonPosts: 194
    Yay!



    Whod thought that big company like this (that recently made only silly card game, f2p moba, fan service F2P! pvp game with price tag) gonna fall even deeper...

    LOLZ


    P.S. Destiny 2 is free.  ^_^
  • coretex666coretex666 Member EpicPosts: 3,824
    Masses will get something to play on their phones, so they will be happy.

    Profit will be made, so shareholders will be happy.

    Bonuses will be paid, so management will be happy.

    Everybody wins.


    Meanwhile, I am disgusted by what they continue to do with a once great franchise.
  • acidbloodacidblood Member RarePosts: 874
    DMKano said:

    They still chose to announce it at Blizzcon because they lose nothing if the crowd was disappointed, so might as well do it.

    I have to disagree... they lose the good will of those willing to PAY to go to Blizzcon.

    As for Diablo: Cashgrab, meh, wasn't a big fan of Diablo 3, so for me this just leaves more room in the PC ARPG market for the likes of Grim Dawn, Path of Exile, Torchlight Frontiers and (hopefully) Lost Ark.
  • GorweGorwe Member EpicPosts: 6,569
    DMKano said:
    Gutlard said:
    I don't like mobile games even on the can.... If gaming goes totally mobile that's when I'll know it's time to hang up the joystick, and then put down the controller after leaving the can.  :o

    Gut Out!
    Not a mobile gaming fan either but think for a minute on how many people world wide have gaming PCs, or Consoles, compared to how many own mobile devices.
    Pc is the most popular gaming device in other countries too. Its just Asian is such a huge population they skew the market in favor of mobile phones. 

    You are forgetting that mobile is about to overtake PC - it may have already done it.

    http://gs.statcounter.com/platform-market-share/desktop-mobile-tablet/worldwide

    Edit - actually PC has been playing catch up - go PC!


    Also look at places like India - 75% mobile vs 25% PC and India will overtake china by population in the next 7 years. Talk about a massive untapped market.


    http://gs.statcounter.com/platform-market-share/desktop-mobile-tablet/india


    Kano, what's the point of Blizzcon again? While pissing off people is one way of generating interest in new markets, it still doesn't fit what Blizzcon is about. At all. Plus, both Overwatch and Hearthstone would be better candidates for mobile than Diablo. And then there's always the new IP. So, again, what's the point of Blizzcon? Surely not to announce a mobile game nobody wants. It really should've been handled differently.
  • XarkoXarko Member EpicPosts: 1,168
    Dragnelus said:
    Well there you have it. You officially need only 5 players to be considered an MMO.
    MrMelGibson
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    Gorwe said:
    DMKano said:
    Gutlard said:
    I don't like mobile games even on the can.... If gaming goes totally mobile that's when I'll know it's time to hang up the joystick, and then put down the controller after leaving the can.  :o

    Gut Out!
    Not a mobile gaming fan either but think for a minute on how many people world wide have gaming PCs, or Consoles, compared to how many own mobile devices.
    Pc is the most popular gaming device in other countries too. Its just Asian is such a huge population they skew the market in favor of mobile phones. 

    You are forgetting that mobile is about to overtake PC - it may have already done it.

    http://gs.statcounter.com/platform-market-share/desktop-mobile-tablet/worldwide

    Edit - actually PC has been playing catch up - go PC!


    Also look at places like India - 75% mobile vs 25% PC and India will overtake china by population in the next 7 years. Talk about a massive untapped market.


    http://gs.statcounter.com/platform-market-share/desktop-mobile-tablet/india


    Kano, what's the point of Blizzcon again? While pissing off people is one way of generating interest in new markets, it still doesn't fit what Blizzcon is about. At all. Plus, both Overwatch and Hearthstone would be better candidates for mobile than Diablo. And then there's always the new IP. So, again, what's the point of Blizzcon? Surely not to announce a mobile game nobody wants. It really should've been handled differently.
    Just want to point out that HearthStone has been on mobiles for over 3 years
    I don't suffer from insanity, I enjoy every minute of it.
  • DragnelusDragnelus Member EpicPosts: 3,237
    Mensur said:
    Dragnelus said:
    Prvoking content again!! :pensive: 

    MrMelGibson

  • kjempffkjempff Member RarePosts: 1,654
    We know you are always defending the industry, but maybe you should step out of this one gracefully?
    They messed up on this one, and by censoring cmments and trying to reset dislikes by uploading the same trailer again, they are only stepping in the pile and dragging it on the carpet.
    Slapshot1188
  • ceratop001ceratop001 Member RarePosts: 1,594
    Exposure might not produce desirable numbers from the start, but over time the exposure will make ten fold. So I disagree with some of the commenters. Gaming companies that have bad reputations rarely see a benefit, but they already dug their graves long ago. Mobile market isn't hard, but it can be confusing. Once a company has a bad reputation it is just a matter of time before they go belly up. Look at trends. Find out what gamer's want to play and how it works. Quit being so matter of fact, because eventually it is your downfall. We all need to pay attention to the niche we have created. Yes it is dying but so is the planet.
    MrMelGibson
     
  • ConstantineMerusConstantineMerus Member EpicPosts: 2,695
    edited November 2018
    So they are moving away from PC/console to mobile for profits? Meanwhile R2D2 opens with $750m and BO4 with $500m. Hmmm. 

    Everything about this event screams how they got nothing original or creative left to offer. A relaunch, a remaster, and a mobile game or - The good, the bad, and the ugly! This ain't a blizzard, this is just a mild temperature drop. A pathetic one for sure.
    blueturtle13BossChonoNyctelioslaseritMadFrenchieTorvalMrMelGibson
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
    • Song of the Week: Blackfield by Blackfield from Blackfield (2005)
    • Currently Playing: Devil May Cry 1
    • Favorite Drink: Bruichladdich Black Art 5th 1992
    • Gaming Timeline: Arcade, Commodore 64, Amiga 500, SEGA, IBM, PS, PC, PS2, More PCs, PS3, Giant PC, PS4, No More PCs, PS4 Pro.
  • GaladournGaladourn Member RarePosts: 1,810
    If we want to be fair, the problem is not Blizzard announcing the release of a Diablo version for mobiles; the problem is Blizzard not announcing anything else Diablo-related.
    TorvalMrMelGibson
  • AkulasAkulas Member RarePosts: 2,641
    I only play on pc

    This isn't a signature, you just think it is.

  • Psychos1sPsychos1s Member UncommonPosts: 184
    So they are moving away from PC/console to mobile for profits? Meanwhile R2D2 opens with $750m and BO4 with $500m. Hmmm. 

    Everything about this event screams how they got nothing original or creative left to offer. A relaunch, a remaster, and a mobile game or - The good, the bad, and the ugly! This ain't a blizzard, this is just a mild temperature drop. A pathetic one for sure.
    No wonder Morhaime threw in the towel, Blizzard becoming a joke. Can't believe they had a shitty mobile announcement for the main event. I was at least expecting a D2 remaster announcement.

  • Jonnas13Jonnas13 Member UncommonPosts: 91
    The thing that gets me is who at Blizzard thought this would go down well? Blizzcon is for devoted fans of the existing games/franchises. Diablo Immortal is aimed purely at potentially new players who don't currently play Diablo games and in another gaming market all together. They had to know it would be like trying to sell steak at a vegan convention.
    kjempff
  • AethaerynAethaeryn Member RarePosts: 3,090
    DMKano said:
    Nyctelios said:



    They still chose to announce it at Blizzcon because they lose nothing if the crowd was disappointed, so might as well do it.



    I agree with everything you said except for this.  They lose reputation with their biggest fans.  I am sure they did the math first but I think they also expected a bigger reception based on the number of set-ups they had for people to try it.

    Brand means a lot and loyalty means a lot.  For me as an older gamer Blizzard = good products that I am willing to buy with minimal research if the concept appeals to me.  After some recent moves:  Diablo III, BfA etc. then a mobile Diablo. . they are now no longer any different than any other company for me.

    I get that I am not their target market for this. .  maybe it is strategic brilliance and will shift their demographic to younger players.  There is a loss though.
    MrMelGibson

    Wa min God! Se æx on min heafod is!

  • lahnmirlahnmir Member LegendaryPosts: 3,442
    Bananable said:
    Yay!



    Whod thought that big company like this (that recently made only games I don’t like  ) could still not cater to me
    LOLZ


    P.S. Destiny 2 is free.  ^_^
    Fixed.

    /Cheers,
    Lahnmir
    MrMelGibson
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • AethaerynAethaeryn Member RarePosts: 3,090
    Jonnas13 said:
    The thing that gets me is who at Blizzard thought this would go down well? Blizzcon is for devoted fans of the existing games/franchises. Diablo Immortal is aimed purely at potentially new players who don't currently play Diablo games and in another gaming market all together. They had to know it would be like trying to sell steak at a vegan convention.
    Look how word will get out. . they will advertise it on the Play Store etc. so it will get played.  I am sure for a mobile game it will have decent production value and make money.  It might introduce new players to the franchise. . they just have to come up with a new online MMO those people will want to play.  I am not sure mobile games will have the same shelf life. . of course. . neither do most MMOs these days.

    Wa min God! Se æx on min heafod is!

  • moosecatlolmoosecatlol Member UncommonPosts: 1,484
    DMKano said:
    DMKano said:
    Iselin said:
    DMKano said:

    I am telling you that Blizzard knew about the backlash and was ready to do damage control months ago. None of this is surprising to them - again because they know that 95% of Blizzcon crowd are not mobile players.

    Blizzard cares greatly about things that would impact their bottom line - upset forum posters and blizzcon crowd - they weren't gonna blow money on a mobile game anyways - so Blizzard is like - Fuck it  - we'll manage the fallout but Diablo Immortal can still be a major cash cow for us.
    Which is precisely why Blizzcon is a weird place to make the announcement. They could have generated the same buzz with 1/100th of the negative fan reaction if they had chosen to do the reveal anywhere other than Blizzcon.

    Expected or not the shitstorm of negativity they're getting is something you generally want to avoid.

    Not necessarily - it might help Diablo Immortal catch the ear of mobile players - could be the ripple that Blizzard can magnify into a tidal wave with marketing dollars and get the game to the top of mobile charts.

    A product announcement that upsets those who were never gonna buy it  - not really a bad thing. Creating a ripple in the news that will bubble up said product to the attention of  actual intended consumers - not bad either.

    Ah dear DM Kano. I logged into account after year not posting just to answer this.

    Mobile gaming market is made up of bored woman on the commute , 8-12 year old kids and people that have 2-3 minutes to burn.

    None of them dont know or give a damn about Diablo in any way or form.


    Entering mobile game with property like Diablo is huge gamble. Where Blizzard has much more to lose than to gain.

    Up to now Blizzard was known for their quality. Their word was their bond.
    People bought their games in millions on launch just because it was known that Bilzzard knew exactly what players want and how to make it.

    To be booed on live stage , during your own convention, that people payed lot of money to attend.
    Thats bad, even unheared of.

    There is no price for spinning that. And surely not marketing something to unexisting populus.

    Now that only leave us with China. It is a big question mark. Some say mobile gaming is the gaming in China, and Blizzard basically made this for them.

    Again. As people said. They could just left that announcement for ChinaJoy. And Spin Diablo Mobile as side project in western media, and as exclusive focus in chinese media. And none would be the wiser.

    Huge fail fail fail. That sounds like EAfication ,corruption of the marketing suits to the highest degree in Blizzard.

    Basically people in charge know nothing about the games , but pretend they know all.

    You Kano know what I am talking about very well



    I 100% agree that majority of mobile gamers don't know what Diablo is. 

    Every new game is a risk - there are no guarantees that any game will succeed. 

    What Blizzard can do - and has been doing very well is this:

    1. Make a game that is a bit better than average - doesn't have to be anything amazing or revolutionary.

    2. Polish the hell out if it, make sure it runs well on older hardware for mass market reach

    3. Market the living hell out of it

    4. Profit (hopefully)

    What they do takes enormous capital - this is why smaller companies just can't compete with the above - as they lack the funds to do so.


    So Blizzard will try the same with Diablo Immortal - but again - no guarantee that it will work - but they will stick to their plan and hope for the best.

    Mobile market is way more brutal than PC market - so it's gonna be interesting to see how this works out for Blizzard


    Are there even any Blizzard employees touching the code? It seems like Diablo has become nothing more than a whored IP like something from Games Workshop.
  • jonp200jonp200 Member UncommonPosts: 455
    I haven't found much of anything to play on my phone that I care about; one exception card games, Ascension beats reading the old magazines in the doctor's office.

    I also realize I'm not the target demo anymore; too old.  I sound like my father now.  "They just don't make anything worth a damn anymore...." (SIC)

    Seaspite
    Playing ESO on my X-Box


  • PhryPhry Member LegendaryPosts: 11,004
    Its economics, why spend millions of $$ on a PC or Console game, when you can spend a few thousand $$ on a mobile one instead.  :p
  • Erinak1Erinak1 Member UncommonPosts: 166
    edited November 2018
    DMKano said:
    Gorwe said:
    DMKano said:
    Gutlard said:
    I don't like mobile games even on the can.... If gaming goes totally mobile that's when I'll know it's time to hang up the joystick, and then put down the controller after leaving the can.  :o

    Gut Out!
    Not a mobile gaming fan either but think for a minute on how many people world wide have gaming PCs, or Consoles, compared to how many own mobile devices.
    Pc is the most popular gaming device in other countries too. Its just Asian is such a huge population they skew the market in favor of mobile phones. 

    You are forgetting that mobile is about to overtake PC - it may have already done it.

    http://gs.statcounter.com/platform-market-share/desktop-mobile-tablet/worldwide

    Edit - actually PC has been playing catch up - go PC!


    Also look at places like India - 75% mobile vs 25% PC and India will overtake china by population in the next 7 years. Talk about a massive untapped market.


    http://gs.statcounter.com/platform-market-share/desktop-mobile-tablet/india


    Kano, what's the point of Blizzcon again? While pissing off people is one way of generating interest in new markets, it still doesn't fit what Blizzcon is about. At all. Plus, both Overwatch and Hearthstone would be better candidates for mobile than Diablo. And then there's always the new IP. So, again, what's the point of Blizzcon? Surely not to announce a mobile game nobody wants. It really should've been handled differently.

    The point of Blizzcon is marketing of new products, new expansions, etc...- since they lose money every year on Blizzcon.

    I am surprised they are still doing it - as I doubt that the marketing they get out of it is paying off.

    I would fully expect to see in the next 5 years Blizzard just completely stop doing the shows altogether.


    And all the merchandise they sell? Do you have anything recent to back up what you said about them losing money? They said that in the past but that was before the virtual ticket and online sales.
  • AlbatroesAlbatroes Member LegendaryPosts: 7,163
    edited November 2018
    191k downvotes:

    88k downvotes:

    J. Allen Brack: "You think you dont want Diablo Mobile, but you do."
    People: "Nah Brack, we really dont."

    I dont even think people are pissed at Diablo Mobile as much as there was no real Diablo news.
Sign In or Register to comment.