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The game has changed for SLI. With the RTX 20-series, NVIDIA seems to have reaffirmed their dedication to multi-GPU support with the introduction of NVLink. These new connectors offer more than 12x the bandwidth of last generations’ high-bandwidth bridges but the proof is in the pudding. We tested two 2080 Tis to find out. Read on to see the state of SLI at the start of this new generation.
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THE 2070 is like having a gtx 1080 for twice the price.
RTX 2080 Ti also requires quite a lot from PSU, but not as much as running GTX 970 SLI.
Besides, if games decide to use full ray tracing, 2x RTX 2080 Ti won't be anywhere near enough to get 60 frames per second at 1920x1080. That's Nvidia's plan to convince people that they need to upgrade for many years to come.
Nvidia doesn't even seem to have ambitions of doing that in the near future. Rather, they're pushing an approach of partial ray tracing: just enough ray tracing that you need the top end hardware in order to get good frame rates, but not actually enough ray tracing to get the visual benefits of it.
Games that have actually physically shown they will support rtx and are able to by either an example, alpha look at an rtx patch or demo in any way? 0
https://ashesofcreation.com/r/Y4U3PQCASUPJ5SED
But look at it as what the secret ingredient for the next console war/race is going to be on about. Last gen it was HD-DVD vs Blu-Ray. This gen it is 4K vs VR and everything in between. Next gen will kick off with Ray Tracing as a big key feature.
"Coming Soon: PS5! Now with beyond photo realistic 4K, ray traced graphics at 60 FPS! Launching Nov. 2020, just in time for the holiday season! Pre-Order today!".
So ya, nVidia will have 1 more year of PC guinea pigs to help send configuration data to their servers in order to get the cards just right for those massive Sony/MS contracted orders that will surely happen.
yea i get your point, but 240hz monitors need that 200+ FPS
Anyone contemplating purchasing a 2070 needs to reevaluate that thought.
As to SLI with the current cards, there is little reason to do it. Unless you are running a big monitor, 4k is still not that big a deal, and running at 2k is more than enough resolution for most games. On anything under 40 inches, the difference is so slight as to be not worth getting a second GPU.
But in practise it's a bit faster than GTX 1080.
EDIT: But GTX 10xx cards are still likely a better purchase than RTX 2070
You mean that's what makes the entire RTX series a brain-dead purchase. 2080 and 2080Ti are not worth it in the slightest either unless you have money to burn. If your an enthusiast and want to make it rain cause your bored then by all means go ahead. If you even slightly care about your money you skip the 2xxx series entirely.
There are some games that take good advantage over it, and others that have good fps result increases but yet feels like its stutterinig, which you dont see without SLI. as much as i'd love to go this route, i've decided from personal experience that a single card solution is the best way to go. SLI support and optimization from the vendors is always an afterthought, and a bastard child. SLI IMO should only be considered if you buy 1 card, use it for awhile, and maybe 2 g ens down the line theres a sale on a used one somewhere and you can get a great price and buy a link and toss it in your box. Thats what i've always done, and i recommend if you want to go this route. Just my 2 cents to try and help anyone else thinking about this.