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Why some people play MMOs alone

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  • AlBQuirkyAlBQuirky Member EpicPosts: 5,415
    Xevra said:
    I prefer to solo mmo's so I can game at my own (slower) pace, yet I also enjoy having other players around to roleplay or chat with.  If an mmo had forced grouping as a feature, I simply would not buy it. 
    This reminded me of my first day in City of Heroes. Totally new game, totally new mechanics. I wanted to "figure myself out" before grouping up and while doing so, had no less than four invitations to group with others. I politely declined them all, not wanting to be the cause of others' deaths.

    Now, it seems most groups are into speed runs to some goal called "end game." :wink:

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR


    (And now Burger King has MEATLESS burgers!)

  • ChalpieChalpie Member CommonPosts: 6
    I like to be a lone wolf in life and in the games, so i feel like myself when i go out and solo, without parties. It sounds cliche, but i love to see the whole content of the game, all the stuff developers intended to be experienced.
    You see, everything in games are intentionally put there to experience, and when you rush through a few main points through dungeons with massive parties, you skip half the content. And coming back to it is underwhelming as you have powerleveled and everything is weak now if you go back.
    So i think developers are letting both player types to enjoy the game, even if the ones who grind through to the end game are winning the power battle, it's still fun.

    There is nothing like being a stealth character running from party, or backstabbing one of the members in a massive pvp, and see others chasing you. Or in a more realistic scenario, they steal your mobs and kill you too fast XD
  • AkulasAkulas Member RarePosts: 2,517
    Due to having odd hours and sometimes only being available for no more than 30 min at a time it's unrealistic to expect someone to be on at 3am in the morning for only 30 mins when the group content requires 45min - 1h of time. 

    This isn't a signature, you just think it is.

  • craftseekercraftseeker Member RarePosts: 1,740
    Kyleran said:
    Sovrath said:
    Kyleran said:
    Sovrath said:
    Forced grouping all available contents is just as lame as making all contents soloable. If you want a world, you need to have both. Your first clue would be the world... you know! 
    I just don't believe in the idea of "forced" anything in games.

    Player buys "a game" then they abide by the rules. It's not forced unless someone is "forcing them to purchase the game and to play it."

    It's like someone going into a French restaurant and saying "they're forcing me to eat french food!"


    Specious out of context argument, likely some sort of Latin named logic fallacy to describe it.

    Assuming one desires or decides to play a particular game the concept of "forced" gameplay is relevant and easily understood.

    "Just don't play" is a valid recommendation,  but irrelevant to the debate whether something is forced on a player within the context of the game's design.


    erm "no"

    You play football the tackling isn't forced on you.

    you run a triathlon then swimming isn't forced on you.

    you play a game that touts group game play then "grouping" isn't forced on you.


    Err...yes. Assuming one chooses to participate in any activity something will likely be forced on you. 

    As noted, can't really play any form of football without having to tackle.   Triathalon's require one to swim a leg however some video games do permit a player to avoid grouping or PVP.

    Though it appears devs favor "forcing" players to pay more money over most any other activity. 


    Actually Marn Grook, the aboriginal game from which some say Australian Football is derived, had no tackling at all. Definitely a form of football, one that is still played informally by school children as "kick to kick" and no tackling at all. Sorry, voluntary playing, no teams or sides, no real scoring, just athletic fun.
    KyleranAlBQuirky
  • AlBQuirkyAlBQuirky Member EpicPosts: 5,415
    Kyleran said:
    Sovrath said:
    Kyleran said:
    Sovrath said:
    Forced grouping all available contents is just as lame as making all contents soloable. If you want a world, you need to have both. Your first clue would be the world... you know! 
    I just don't believe in the idea of "forced" anything in games.

    Player buys "a game" then they abide by the rules. It's not forced unless someone is "forcing them to purchase the game and to play it."

    It's like someone going into a French restaurant and saying "they're forcing me to eat french food!"


    Specious out of context argument, likely some sort of Latin named logic fallacy to describe it.

    Assuming one desires or decides to play a particular game the concept of "forced" gameplay is relevant and easily understood.

    "Just don't play" is a valid recommendation,  but irrelevant to the debate whether something is forced on a player within the context of the game's design.


    erm "no"

    You play football the tackling isn't forced on you.

    you run a triathlon then swimming isn't forced on you.

    you play a game that touts group game play then "grouping" isn't forced on you.


    Err...yes. Assuming one chooses to participate in any activity something will likely be forced on you. 

    As noted, can't really play any form of football without having to tackle.   Triathalon's require one to swim a leg however some video games do permit a player to avoid grouping or PVP.

    Though it appears devs favor "forcing" players to pay more money over most any other activity. 


    Actually Marn Grook, the aboriginal game from which some say Australian Football is derived, had no tackling at all. Definitely a form of football, one that is still played informally by school children as "kick to kick" and no tackling at all. Sorry, voluntary playing, no teams or sides, no real scoring, just athletic fun.
    I learned about Marn Grook today. Awesome! Thanks, @craftseeker :)

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR


    (And now Burger King has MEATLESS burgers!)

  • Octagon7711Octagon7711 Member LegendaryPosts: 8,839
    Lone wolf is a viable character to play in an MMORPG.  I've played in just about every way over the years and have found solo play the most rewarding for me.  That's not to say I never group cause I do when needed and even join and play with guilds for a change of pace.  
    TillerKyleranAlBQuirky

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • El-HefeEl-Hefe Member UncommonPosts: 760
    I play alone because I like the living world feel mmos provide with other players running around doing whatever it is they do.  Something most single player games don't offer me.

    I've got the straight edge.

  • H3llsingH3llsing Member UncommonPosts: 11
    For me and my girlfriend... we only play the two of us because there is too much crap dealing with other people. It's always some idiot who doesn't know anything and acts like they do, or a drama filled group that is cussing eachother out and calling eachother noobs. So what reason would we want to group up or socialize with a bunch of idiots?
    Hariken
  • DeadSpockDeadSpock Member UncommonPosts: 364
    Why even play a mmo if you don't want to deal with others just play single player games. Personally only consider a mmorpg FFXI which at the time 2003+ was forced group game and only reason I still check for new mmorpg is to find that experience again but will never happen so I keep my memories of playing a real mmorpg. I don't dislike single player games by any means but when I want a mmorpg is for team work and the joy it gives even when failing but sure mostly when winning the battles. I love to socialize with other like minded gamers in game chat, voip, but mainly to play together and that's my reason of playing a mmorpg otherwise why play online?
    craftseeker
  • H3llsingH3llsing Member UncommonPosts: 11
    DeadSpock said:
    Why even play a mmo if you don't want to deal with others just play single player games. Personally only consider a mmorpg FFXI which at the time 2003+ was forced group game and only reason I still check for new mmorpg is to find that experience again but will never happen so I keep my memories of playing a real mmorpg. I don't dislike single player games by any means but when I want a mmorpg is for team work and the joy it gives even when failing but sure mostly when winning the battles. I love to socialize with other like minded gamers in game chat, voip, but mainly to play together and that's my reason of playing a mmorpg otherwise why play online?
    MMORPG aren't group content anymore. They are solo grinds until endgame then dailies and dungeons until the next expansion.
    DeadSpockcraftseeker
  • UngoodUngood Member EpicPosts: 2,757
    I like playing games. But since developers and game companies have made it so that regardless if I want to play alone or with others, I will have to be connected to the internet.. so as I see it.. I am better off playing a Multi-player game, and just solo as my mood strikes me.
    craftseeker
  • WizardryWizardry Member LegendaryPosts: 16,452
    A Bioware guy talking MMO..haha.

    My main complaint on Bioware games is that their MMO's are nothing more than single player games with a login screen.Point  being BIO doesn't make MMO's or good ones.

    As to the so called "answer",well there are several reasons.

    First of all ig a game caters to a solo player,the game design will be a bad MMO,aka Bioware games.

    Now the reasons....

    Solo players do not belong in a MMO,why they choose a MMO is beyond me,could be several reasons like game is popular,they like the graphics,the IP could be many reasons.

    What i have seen is that a lot of the solo minded players go out and get scripts to run multiple accounts and or multiple players.This tells me something,SELFISH players,i want all the drops loot for myself.They might consider themselves better than others so they rather bot trhan use other real players.

    Now an important FACT.It is possible to make a TRUE MMO game while still allowing a player to SOLO.The design stil has to cater to the MMO aspect,so as a solo player it will be more cumbersome/slower but at some point you will need to interact with others even if for only 5% of the time.This again is a SELFISH act,HELP ME when i need it but i won't be around to interact or help others.
    This is my break down of years of PLAYING,perhaps this guy should play more and design less so he can grasp the player base and their personalities.Instead this guy is going off like some wannabe fake Psychiatrist.Fake as in ALL Psychiatrist's are fake,self proclaimed gods.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • WizardryWizardry Member LegendaryPosts: 16,452
    edited October 2018
    The part that BOTHERS me the most about this guys speech is he is putting words into others mouths,saying we call them LOSERS ,NO CLUE yada yada,nobody is saying they are losers and nobody is saying single players games are not cool.
    The ONLY thing we or i would say is that a MMO should be a MMO and NOTHING else.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • HarikenHariken Member RarePosts: 2,352
    H3llsing said:
    For me and my girlfriend... we only play the two of us because there is too much crap dealing with other people. It's always some idiot who doesn't know anything and acts like they do, or a drama filled group that is cussing eachother out and calling eachother noobs. So what reason would we want to group up or socialize with a bunch of idiots?
    Agree
    I only will play with real life friends now. If non play then i solo.
  • MalakhonMalakhon Member UncommonPosts: 224
    It's very simple:
     I want to be in a dynamic world where other people are doing stuff, but i'd like to solo content and enjoy exploring at my own pace.

    If I choose to roleplay, PVP or group - it is a choice, not a requirement.
    El-Hefecraftseeker
  • MalakhonMalakhon Member UncommonPosts: 224
    edited October 2018
    I just realized it's even simpler:

    The biggest and most realistic MMO is the world around you.

    If you want to go outside and interact with it alone, you should be able too.

    If you want to "Group up" to go to the mall or work and "Grind" for a paycheck, do that.

    Make a game like the world, not an abitrary "you must gather your group to continue" game like a game.
    El-HefeOctagon7711Kyleran
  • MisterZebubMisterZebub Member LegendaryPosts: 3,584
    DMKano said:
    Many play MMOs to just relax and escape all human drama, hence no talking or socializing with other players. 

    If you spend all day dealing with people, its nice to escape people after work 



    When I started playing video games I had to go to an arcade to do so. I wasn't there to socialize, and neither was anyone else I was there to stand in front of a electrical box that went bing, feed it coins, and blow shit up. MMORPGs have no monopoly on the "alone together" philosophy of gaming.
    Octagon7711Ungood

    "You have kept me at your beck and call for fifteen years. I shall never again do what you demand of me. By every rule of single combat, from this moment your life belongs to me. Is that not correct? Then I shall simply declare you dead. In all of your dealings with me, you'll do me the courtesy to conduct yourself as a dead man. I have submitted to your notions of honor long enough. You will now submit to mine."

  • k61977k61977 Member RarePosts: 1,240
    Can't really think of an MMO I haven't played a majority of the time solo in the last 5 years.  It all boils down to a few simple things for me.  Get tired of the toxic communities, the you have to do it this way crowd, the you can watch cutscenes on youtube even though this is your first time groups, skip all the mobs I just want to get to the endgame groups, or I just want to play and see others around doing stuff but not communicate with them because of my personal mood.  Hell I try and turn chat off in almost any game I play anymore because 9 times out of 10 they are talking about real world issues when I am trying to relax and get away from real world issues. 

  • TokkenTokken Member RarePosts: 2,189
    edited October 2018
    To me, a single player game is lonely.  I like to have people around me whether I am playing solo or in a group.   It's good to have options!

    Also, When I play an MMO for the first time I like to solo so I can figure out how to play the game so I'm not a liability in groups.
    Ungood
    Make PvE GREAT Again!
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