When I say customize your class theme I mean being able to change the appearance of your attacks and spells without changing the stats behind it.
For me I don't always like themes of classes even though I may like the way it plays. For example I like lightning magic and melee. Most games lack this. What harm would it be to give my warrior's attacks or wizard's spells electrical effects if the stats behind it don't change?
I mean developers could even sell effects in the cash shop (*puke*). Now that is something I might buy.
Comments
1) They have skins for almost every magical effect
2) Different skills kind of do the same thing with a twist, so you could have a large AoE cold skill and have a large AoE fire skill cover a similar area.
I see your point though, I believe the more customization the better.
Cryomatrix
You can see my sci-fi/WW2 book recommendations.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
I think the more balanced skiilly variations you provide to players, the more engaged they become.
¯\_(ツ)_/¯
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
The scripts I used were remade from the ground up to be dumb simple, compared to the 3 printed pages that the commercial blades had. It was fun. Though most people kind of wasted it since they did not have the skills for it. Or when they did they didn't have the skills to make a particularly refined version.
Or used it to do really really silly things, like the bling craze that was a particle effect that made jewelry sparkle... this was obviously brought to a very memetastic conclusion. Especially after someone made a user friendly version that anyone could use.
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
It seems to me that if one wishes to play a "Fire Mage", choose fire based spells to cast. It shouldn't be about a "Flame Spell" that has an "Ice Effect" because you play an "Ice Mage." I guess if it is "just cosmetic", an "Iceball" from an Ice Mage could be like a Fireball Spell with an Ice effect...
Am I missing the point?
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR