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DAoC Ywain Servers: What would make players return/(new) to the game? (Feedback from all)

SolicfireSolicfire Member UncommonPosts: 484

Please keep this constructive as possible as I'm going to give all this feedback to Broadsword to see if they they can improve the things you mention on this post. I'm going to repeat please keep it civil and constructive so I can give a good argument! 

The feedback can be from anyone that plays or doesn't play the game. I just want all players to express their views so we can improve this DAoC and make it as great again as it once was. 

The real issue's I see is the following
- Population
- Old graphics/UI
- Lots of unfixed bugs
- No returning player trial 
- Not enough PvE/RvR raids at certain times
- Items to expensive 
- Not enough Battleground/live events
- No Realm timers


  • ScorchienScorchien Member LegendaryPosts: 8,914
    Nerf Bard Mezzs for start  .. ridiculous stupid mechainic , when you are on either side of it , ive been on both its not fun(you are either kicking kittens or one of the kittens ) .. Ruins the BG and Frontier experience IMO ..Bard trains are just terrible

    Get rid of Buff-Bots.. Then maybe actual players take there place...

     Upgrade the UI its a Dinosaur
  • ZoeMcCloskeyZoeMcCloskey Member UncommonPosts: 1,372
    Remove or balance the Vampyr class.  Keep it at classic type items, no Atlantis.  I won't argue with the mez observations.  But that will mean redoing the Healer class for Mid and tinkering the Bards and Sorcs and such for the other two.

  • KyleranKyleran Member LegendaryPosts: 42,055
    Here's a novel idea, stand up a new server, make it progession free, meaning every new player starts at say level 50, RR10/10 and the can spec or respec their characters more or less freely. (Back in town only)

    No bufff bots, or give every player the same free buffs. All gear of any kind freely or easily obtainable, hell, sell it in the cash shop, for very cheap, like an entire kit for $10.

    Basically totally level the playing field.  Let players make any fotm build they wish, and if everyone decides to play the exact same one, so be it. (TankMage Wars Online)

    I always wondered what DAOCs RVR might have been if it really did come down to player skill or knowledge of their class and not because they played or won more, using hard to obtain high end gear or abilities.

    Reward players in some fashion other than more power over their peers.

    Implement friendly fire so an ill timed mezz or root might lock your own realm mates down as well as the enemy.  

    More to consider of course, but I'd be interested in trying a version of the game where players didnt have to endlessly give away advantage,  especially as they tried different alts or builds.


    "True friends stab you in the front." | Oscar Wilde 

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • GrumiumGrumium Member UncommonPosts: 57
    People using buff bots turned this game from a fun grouping game into a boring solo experience. No one wanted to group any longer when they could just use their buff bots. I only had 1 account so I never used them.
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