http://img268.imageshack.us/img268/300/screenshot01227rz.jpgfrom:
=PAnyone believe me now, that the game is exactly the same engine underneath, just the UI skin was changed? And how much more can be done without even modifying the client, just by standard built-in extension mechanism.
Comments
The one that was currently used, is the rip from CU UI, with no modifications.
The REAL interesting thing is the toolbar.... look at it closely...
F-Keys
That means the old Tool Bar Coding is still there, and they're lieing, which we all knew anyways from Rogue_5's comment about the toolbar being completely newly coded, yet it took someone a week to mod the UI to have it have all of the old features as the old one, minus the second row (Including resizable Radar, something they say would take months to code).
I'll start my own SWG... with Black Jack... and Hookers!!!
In fact, forget the SWG!!!!
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
Ahh ok sorry, I thought you knew the guy personally from ingame or something thats why I asked.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
I've remapped my keys, and it doesn't do that.
I'll start my own SWG... with Black Jack... and Hookers!!!
In fact, forget the SWG!!!!
I've remapped my keys, and it doesn't do that.
You need to re-load for the toolbar to change. Shuttling should do it
I think it's been said on this boards before that additional content is just loaded in and referenced whilst old content (including core segments of the original game) sits idle. Almost all MMORPGs, I'm certain, function this way. It's definitely not efficient, but it allows for legacy within live code without many problems (for example, it allows players to see the much vaunted "Corpse of Icir" which resides at the Talus Imperial Outpost on Bloodfin to this day, and is worshipped regularly, also to this day, by old school vets).
A rollback really is as simple as just recoding a few exe files and setting up a server with compatability (codebase and database) for the old game.
Something to watch out for is whether or not $OE declares this anti-EULA. They just might, especially if someone figures out how to make a simple aiming script. A couple of summary bans over this would cause yet another flamefest, and I'm fairly sure it will happen.
-- xpaladin
[MMOz]
AC1/2, AO, DAoC, EQ1/2, SoR, SWG, UO, WAR, WoW
There's also an aimbot that works on packet level, but I'm not sure if it still works since the protocol update.
Best thing is, both are completely untracable by the server, since they don't violate anything, or do anything unusual.
While the UI mod is not against EULA (they are legal customization mechanism, built into the client, they work the same way patching does), they declared modifying your UI a bannable offense. Go figure.