just fiddling around in GW2 again...
i decided to play the whole game over, starting a new character, doing all the story content in the right order
altough having a level 60 buff in my mail, i am not sure if to use it, or should i use a lvl 40 buff thats in my bank?
so here i am what class to choose?
the Guradion, which promisses lots of mellee but also a ranged experience with bow and dragonhunter..
or the elementalist which now offers a real mellee experience with the sword and weaver builds..
Both are very versatile classes
with lots of support and cc(very important)
and also finishers for their own fields(which is what i love to do while soloing)
In general its a choice between building for different roles(guardion) and having a versatile build(ele)
and huge survivabillity(guardion) vs better mobillity(ele)
but mostly a veyr challengin rotation(ele) vs a more basic rotation(guardion)
firebrand vs weaver..
a list that goes on and on..
hard to choose...
whats your opinions about these 2 classes in GW2, for someone thats trying to step away from alting...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Comments
Or is it the game itselves?
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
You might want to look at metabattle.com and see what are considered the best end-game builds and see what sounds good to you for the type of gameplay you plan on pursuing; raid, open world, fractals, etc.
Have fun.
The vanilla story simply wasn't good.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Another good piece of advice that was to roll your alts early on. You get birthday rewards in the mail, and just having the character created will get you the rewards to use later on.
Unlike most games, in GW2 you don't outlevel content. The only thing leveling really accomplishes in GW2 is to slowly gate your abilities in and act like a (very) extended tutorial. Being at max level also opens up the ability to get all the various currencies, travel the entire map, and participate in all the world events, at your leisure.
I usually play tanky types in MMOs, and started off with a Guardian a long time ago. Ended up playing Mesmer for a good bit, it was a lot of fun, and more recently have been playing on a necro and having a good time with Reaper. I'm usually not a caster player, but some of the caster melee builds are pretty fun to do.
Personally, I found the original story (the original 1-80 content) to be too easy. HoT swung the pendulum a bit too far in the other direction, and for right now I've still not made it back over to finish that out. PoF was just about right - challenging, but not morale-crushing. I've been going back and catching up on a lot of the chapters I've missed out on.
The game is far from dead.