Two azerite traits that give me a shield (which the two traits stack for a good shield and as far as been discovered can stack even more) 1 azerite trait that heals whenever an enemy dies 1 azerite trait that tiny heal+tiny damage (but decent for AOE healing since it heals per target it hits) when I use death and decay All my base class self healing abilities+defensives My talents
And as much as I'm enjoying it...its beyond crazy rofl. How did this get past testing...thats how powerful it is. Maybe vengeance demon hunters win in mobility and get a lot of self healing to
Literally a walking god.
This is how it should feel for every class after beating the legion. maybe demon hunters are the same, for vengeance.
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I play Vengeance and the self-healing is nice, but I don't feel like a God. I moved off from DK due to downtime in the rotation (I know there's not a rotation, but I don't like just sitting there waiting for a button to push to come off cooldown). Vengeance is the closest thing I have found to the amount of self-healing that DK has.
I play Vengeance and the self-healing is nice, but I don't feel like a God. I moved off from DK due to downtime in the rotation (I know there's not a rotation, but I don't like just sitting there waiting for a button to push to come off cooldown). Vengeance is the closest thing I have found to the amount of self-healing that DK has.
Blood DK needs a lot of haste to overcome that long downtime between attacks/abilities. I ran into the same issue with my DK in Legion after hitting 110 and not having optimized gear pieces yet.
i guess you didn't play the blood DK in it's original form, right? before the nerf back in his first addon? THAT was godlike :>
Which original form? Are you talking about WOTLK? Because I miss that version of the Blood DK so much. It was the most fun I've ever had on my DK, blood was insane back then, back before they made it into a tank spec.
On topic, blood dks have always had tons of sustain, I haven't leveled my DK yet in BFA, but this makes me want to level it up.
Azerite traits are really powerful. My Paladin starts at like 16% Haste currently. If I stack my Haste buff to 20 stacks, I'm up at like 30% (one Azerite piece gives me 9 haste per stack, the other 7 per stack).
Once I get that rolling, the Retribution mechanic becomes consistently fluid again, heavily boosting my DPS output. Additionally, since my instant, boosted Flash of Light requires a few Holy Spenders to be used in succession, the lack of Haste also decreases my survivability. That's really the big issue with Haste in general, though: so many mechanics require it to keep their core mechanics working in combat without spending time auto-attacking and waiting on your builders to cooldown.
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On topic, blood dks have always had tons of sustain, I haven't leveled my DK yet in BFA, but this makes me want to level it up.
Once I get that rolling, the Retribution mechanic becomes consistently fluid again, heavily boosting my DPS output. Additionally, since my instant, boosted Flash of Light requires a few Holy Spenders to be used in succession, the lack of Haste also decreases my survivability. That's really the big issue with Haste in general, though: so many mechanics require it to keep their core mechanics working in combat without spending time auto-attacking and waiting on your builders to cooldown.