https://us.battle.net/forums/en/wow/topic/20767696713?page=1and
https://www.reddit.com/r/wow/comments/95str9/latest_hotfix_has_removed_autoaccepting_group/All this does will make people either
A: Solo more
B: Just not do the content
C: A few might just still find groups for it (but that won't be the majority)
D : A mix of the above
A and B being the most likely options. As seen in the past whenever Blizzard has tried anything similar to make grouping annoying or content too hard, most players just don't do it. Which maybe that is their intent, but it didn't do well in the past for them subscription number wise.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Comments
Any change to make soloing more enticing, which then creates more soloers ...is amazing for me and other players who solo. This change won't make most people be more proactive about finding groups...all it will do is create MORE soloers. From there, because there are more soloers, blizzard will be "demanded" to make more and more solo content.
This change isn't going to be very helpful to people who like to group. With the change already that auto group finder for world quests was removed.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
And like you said, now people either have to type to find a group OR make one their own but a lot of people don't like starting their own group so its all good for me.
Thats why I like WoW...its very solo player friendly. And while a lot of MMOs do their best to make it EASIER to group, WoW makes it harder or more time consuming to join a group by removing easy access to auto join groups.
Now I can solo invasions on argus without worrying about needing to join a party and all the much too easy access to join groups. So that is other thing I'm happy about. I'm glad blizzard took out that world quest addon to join groups. It made it kinda required to group, when I'd rather just solo.
(edit: And not trolling and no sarcasm, I truly love the change. I like they make grouping more involved to join instead of all the automation. It makes soloing a lot better, since I don't have all that automated group stuff in my face. And if people solo more because of the changes to automated grouping or not wanting to start their own group...all the better for me.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
What was stopping you from soloing invasions before?? It never MADE you join a group.
when every other MMO makes grouping easier and less complicated and annoying lol. I did put that in one of those posts I made above, as a hint to how I actually feel.
All the auto grouping features I DID use, simply cause it was easier than how it is now. So the auto grouping features made me...group...as a soloer... cause it was just way faster and better and I could treat the people like NPCs since no one talked to each other except at the end I always said "thank you" or "good group", sometimes others did that too.
Now soloing is easier (but still longer, but now far less annoying than finding a group) without going through hoops to join groups. So now I can go back to my soloing ways which I prefer and its also now less annoying than typing to find a group and also I never make my own group.
And the person above (not the quote person) said "make a group" doesn't solve anything. In the real world, the vast majority of the population are followers and not leaders...so most people actually rather not make a group and take on the role and be a leader. That is too much of a big role for me and most other people in the world.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
------------------------------------------------
It's already done. Yesterday I had plenty of quests in which my party did not fill before I completed the quest. Previously, for all those quests, I would be placed in a full party nearly instantly.
You may be thinking of other content types where the same dynamics are not playing out, but for regular world quests, it's already night and day.
--------------------------------------------------
This isn't the only poster noticing its either taking longer to get into a group (for world quests at least), or just less groups in general.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
At this point this is where I would say "Who Cares" if people sell "Raid Runs" for Real Money it doesn't harm other players who do not wish to participiate in such activity and the game is free as it is besides subscription (no one forces you to RMT).... This being said "Blizzard allows people to buy WOW Tokens" Instantly get real money in game currency value and give it away for a raid run.
This is where Laws should be passed in countries just like EU, and the Gambling / Loot Box law that makes "Selling a users Time" a legal aspect including in Online Gaming, for example the EULA says you can't sell In-Game Currency, or Items, however if you choose to sell (YOUR TIME) doing the raid or playing the game with another user it should not be a ban worth offense and should be legal. As the NPC says in WOW (Time Is Money Friend)...
Blizzard is a Million Dollar company it doesn't hurt anyone, and disabling add-on's like this on the other side just makes people quit on the other hand, I've not really played wow since Burning Crusade because in my Eyes Blizzard destroyed the lore, and game-play since it's original creation.
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
It could be they are going back to vanilla style, catering to the more hardcore playerbase for both PVE and PvP. Where as far as PVE/raids go...even blizzard said (forgot what expansion, but it was either WOTLK or before that...they stated pretty early on) that only 1% of the playerbase even actually did raids. They still have LFR, but wouldn't surprise me if they removed that at some point and it goes back to 1% of the players raid, rest PVP or/and do non-raid content.
If that is the case, I dunno how they'd think that will work out...the people playing WoW today aren't the same people who liked vanilla. And those who have kept playing since vanilla I'd imagine are playing cause they like WoW as it is...seems a lot of changes to bring back old players, but all the new players and players who liked "casual" WoW I dunno. We'll see how BFA works out in that regard
But for actual selling raids...dunno why thats ever been a problem when it doesn't effect anyone and people that have earned game gold (or through selling tokens I guess too, but thats money to blizzard) and more people were able to do raid content by getting runs and seeing more of the game. And the ones doing it for real money, I personally didn't see much of.
Maybe there is something I'm missing with that...I guess maybe gold seller/account sellers or/and the blackmarket was selling raid runs and that is where the real money problem comes from? I kinda recall seeing that stated. Not much a reason to punish everyone else.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
-Each legion artifact weapon had its own look with multiple appearances
-Some legion artifacts had actual voice acting
-azerites are almost entirely if not all passives
-legion artifact traits actually changed the classes and gave them new mechanics or added new abilities (and they did add some abilities to talent trees, but some cases its not worth taking over another talent or/and the artifact replaced talents instead of adding a new tier to the talent tree. the legion artifacts actually added stuff, didn't need to choose or remove anything)
in before you say "lol legion artifact added ability bloat lololol"
But the fact some legion artifacts had voice acting, and each artifact had multiple appearances shows far more work was done on them. Also that they added abilities, not passives.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Everything I've seen of BFA is looking like its gonna be as "good" as WoD was.
But I'm a sucker for WoW and stayed the entire time in WoD as I watched my entire guild that started up in WOTLK quit lol. Blizzard would need to make WoW 100% like classic for me to quit.
Its not only that either...
The huge increase toxicity I've seen, the VERY heavy white knighting all over about WoW that has greatly increased...all mostly in response to a very lack of positivity compared to Legion...is all making it look even worse than WoD was or at least the same.
I remember in WoD, the same things were happening before launch.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
EVE certainly doesn't, just wondering if ESO, BDO or even Bless do anything like this autoaccept tool.
First time I've ever heard of such a thing and makes me wonder why.many clamor for classic WOW which certainly had none of these conveniences. (Yet somehow, I recall doing quite a bit of grouping back then)
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
But as far as the classic WoW example...
https://eu.battle.net/forums/en/wow/topic/7860746695?page=2#36
"We don’t want to restrict raiding again to <1% of the player base, and that’s the only way to go back to purple being rare again"
Proving that, while that is about raids (at the time of that post, the other content didn't exist)...making grouping like how it was in classic is again gonna make it about that tiny percent of playerbase that can do actual hard content. If that is blizzard's intent, I don't see it working too well.
Also the other point...
when you take away conveniences, features and mechanics...that people are used to and have been part of something forever...its gonna have severe backlash cause no one wants to lose stuff and get nothing back for it.
its like if suddenly amazon removed free shipping on amazon prime products (for some reason just an example) and forced everyone to pay extra shipping on their products that would otherwise have been (and in this example, used to be) free shipping with prime.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
So how many will be switching to classic once it goes live?
― George Carlin
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
I feel the larger problem of no folks for WQ lately has as much to do with Darkshore WQ offering much better gear for much less work. Legion content is only good for getting trinkets/rings/necklaces at this point. Hell, my newbie Warlock had two pieces of Darkshore equipment drops upgraded to 225 and 235 the other day. There's no point in farming Legion content for armor anymore.